Hearts of Iron IV

Hearts of Iron IV

UTTNH_2.0
448 Komentar
Bawdy 25 Agu @ 9:48pm 
@lucinifel This mod and RT56 are pretty much fundamentally different in design philosophy, there is no real good way to integrate the 2 that won't change major things each mod does.
Also if you scroll down you can see Stal constantly having to repeat RT56 is not compatible, please save mod authors time and read through previous comments to see if your question has been asked before.
Suex 24 Agu @ 6:44am 
No tank templates?
lucinifel 23 Agu @ 8:31pm 
Can it be adapted to the 56 Road ? Enabling 56 will cause a conflict that prevents the research interface from opening.
fernandoj 23 Agu @ 7:04am 
cant believe gregtech got hoi4
Op_Stal  [pembuat] 21 Agu @ 7:05am 
@Perfect_Time Temporarily removed due to them breaking the game, paradox changed some code that we were using for them, they will be reintroduced with the naval overhaul

@Shrot This mod aims to add upon the vanilla tech tree, we don't want to change the vanilla-feel of the game

@Hipper There are no official compatibility mods for RT56 and UTTNH

@kartsp11 For Tank Models select the specific tank model you want to use on both the tank designer and the division template/designer, "use best match" breaks the models

@remria1048 I'm not certain what this issue is, could you possibly send us a bug report through the discord with screenshots of the issue?
Op_Stal  [pembuat] 21 Agu @ 7:05am 
@8vantor8 At some point the planes were rebalanced and it did create some issues with our code, we have it noted for now.

@| ImNoobSurvivor | It's the standard German Jet Model and Picture from Paradox

@tyrese, the annihilator There are a couple Tech Tree mods which do not require dlc, but there are not variations of UTTNH with no requirements for dlc

@Immanuel RT56 is not compatible with UTTNH

@cheeseburger @Zyklon_ I @KaliDitzy believe there are mod conflicts within your playsets, if you'd like to ask for specific details on it I can provide additional support on our discord server
remria1048 19 Agu @ 7:13pm 
The 'Show saved design' button overlaps with the selection buttons for the airplane engine and tank suspension, making it impossible to select.
kartsp11 19 Agu @ 1:01pm 
tanks are broken just bugs out. its the tank models i think
KaliDitzy 17 Agu @ 12:23pm 
Also for some reason the tech in industry tree just straight up switched branches and didn't let me research past 1939
KaliDitzy 17 Agu @ 12:16pm 
Some technologies break upon being researched, like 1940s infantry weaponry and aircraft engine 3
Kim Jong-Un 17 Agu @ 1:07am 
Update when? if none then I will start WW3
Makawolfe 17 Agu @ 12:08am 
please update this for the current version if possible
Hipper 16 Agu @ 8:43am 
Is there a RT56 Comp mod for this mod?
Ssgt. Sock 15 Agu @ 5:53am 
Very cool mod and very polished good work!!
Shrot 15 Agu @ 5:51am 
мне кажется, что поздние компьютеры должны давать бонусы к экономике :peace_hoi:
Perfect_Time 12 Agu @ 9:08am 
are the previous nuclear powered engines gone?
Zyklon_ 10 Agu @ 2:35pm 
doesnt let me open the research menu
GoldBondTM WarCrimes 6 Agu @ 4:26pm 
any chance to make this work with road to 56?
basedleua 6 Agu @ 4:24pm 
Too ambicious
cheeseburger 5 Agu @ 2:17pm 
glitch: most of the tech "helicopters, planes, and building, and radio," dose not get more stuff, it might be one of the mods i have though
Killerzone5 3 Agu @ 11:33pm 
The destroyer engines are slower than vanilla and other capital ships within the mod.
Immanuel_Cunt 31 Jul @ 8:38pm 
Can it be combined with Road to 56?
鸢一折纸 26 Jul @ 4:20pm 
When will the next update be released?
tyrese, the annihilator 24 Jul @ 4:34am 
is there a mod like this without dlcs
Emce 22 Jul @ 4:02am 
does this work with kaiserredux?
| ImNoobSurvivor | 19 Jul @ 8:06am 
update pls:summercrab2023:
Deom 19 Jul @ 6:13am 
:gdinsane:
✠JLTM† 18 Jul @ 5:33am 
crashes when i try to add air wings with latest planes :GDHarder:
smokeybowl7488 17 Jul @ 9:29am 
please update it for latest version
| ImNoobSurvivor | 16 Jul @ 5:06am 
Idk if it is this mod but germany uses the me 262
Parsnip Sailor 22 11 Jul @ 1:19pm 
Yes it is @terminatus
Terminatus 10 Jul @ 11:17pm 
is this compatible with kr
8vantor8 10 Jul @ 6:30pm 
hey, for planes the T2 heavy machine guns do less damage then the T1 heavy MG's, while they still cost and weigh more then the T1 MG's
Kaiser 10 Jul @ 7:17am 
@ainsley Harriot

MI2 is long deprecated and also has a more up to date mod with unit models reworked or something it’s called
Ainsley Harriott 5 Jul @ 4:11pm 
MI2 is not compatible, seems to be causing crashes for anyone who is experience them with the mod installed
RUZEЦ 3 Jul @ 10:08am 
ОТЛИЧНЫЙ MOD СПАСИБО АВТОРУ ОГРОMНОЕ, mод действительно заеmчателен и стоит того что бы его НЕ забросили а развивали дальше
Gunner7894 1 Jul @ 10:51pm 
I love your mod and as someone who makes mod for this game, it is very stressful and time consuming
Gunner7894 1 Jul @ 10:50pm 
I just hope the naval overhaul doesn't break your work...
Op_Stal  [pembuat] 30 Jun @ 8:51am 
Final note: To use the models in this mod correctly, you must select the model individually on both the tank/air designer and on the division template, for some reason "use best match" breaks the models, we believe it's somewhat related to how the model "slots" work which essentially means it's an unfixable issue unless we change some hard coding which would make the mod more unstable to use.
Op_Stal  [pembuat] 30 Jun @ 8:48am 
On the topic of compatibility with the latest update, I've received a very mixed bag of reports stating the mod does and doesn't work, the next update is unfortunately not planned until approximately August-September time.

There have been many comments about making this mod compatible/issues with compatibility/requests to make a non dlc variant of the mod.
As it stands the following makes this mod incompatible with another mod:
If another mod effects the research AI
If another mod effects the tech tree

To make this mod compatible with another mod which affects either of these things, this mod would require to some degree malicious coding, which is against steam rules and regulations and potentially illegal software, as such we are not going to be publishing or making use of such malicious code.
Op_Stal  [pembuat] 30 Jun @ 8:34am 
The MIO issue is present with a couple of designers, we have identified the issue to be due to some UI sizing issues and a slight code change paradox made, as of this time we have the number of MIO UI issues to be effecting ~5 designers

Another issue that has been reported by many is the 50s helicopter tech and jet tech which is barred behind an unseen special project, as far as we're aware this is due to not having the newest mechanical dlc gotterdammerung, using the command research_on_icon_click, should bypass the issue.

The Naval Tree for UTTNH has significant issues which we are aware of and on our roadmap this is one of the largest contenders for future updates or more specifically a major overhaul. Most of the code for the naval tree comes from the original mod of which is now heavily dated and we need to redo it from scratch, which is not expected to be easy or a quick job.
Op_Stal  [pembuat] 30 Jun @ 8:26am 
Due apologises, I have taken a small break from moderating the steam messages.
I will attempt to answer the backlog of messages since my last post.
cpt_Walrus 28 Jun @ 5:10am 
I don't know why I don't know how but this mod works with KaiserreduX. Or am I just crazy?
xTelamonx 24 Jun @ 3:26am 
is this still being updated
zinger98 23 Jun @ 6:46pm 
Just curious, haven't seen an update since April... is this still going?
v1bmc 20 Jun @ 10:16pm 
tank slots in general r just broken for me I cant add tank to division in div designer
Mikey 20 Jun @ 12:37pm 
No grippy model :c
DiorSavage💴 19 Jun @ 7:20pm 
update? my game crashes with this mod
Skraldespand 16 Jun @ 7:31am 
This mod doesn't work with expert AI, fix is much needed
Rachta 15 Jun @ 4:55pm 
Excuse me but I have a problem which is that I cannot launch the mod with "Expert AI 5.0"
I have in case to try with "Better AI 1.15" but still the same problem I do not have the technology beyond 1945 :s_crying: