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Rapporter et oversættelsesproblem
D:\pzserver\steamapps\workshop\content\108600\3413696009\mods\MapMarkerSystem\media\ui\pino.png
on the map.
For me, it shows up fine because the image is stored locally.
What I don’t understand is how to make this image appear for all players,
since the path I’m using is internal to the server and not to the client/user.
Also would it be possible to allow for lower font size or lower scaling of the text on markers?
i can request a little feature?
- with rcon command add/edit/remove marker with all params, with formtat like "{image:xyz, 'name':xyz..., paramx:xxx, paramy:yyy }"
or there are a way to update map makers values in realtime? like a file in server folder?
For the second point, you have a tutorial for do that?
As for images, you don’t need to place them inside this mod’s folder. Instead, you can create a separate mod (or usually using the server's patch mod, any server should have some version of this) dedicated to textures and reference them by specifying the texture path in the texture entry field when adding a marker.
and... if i add sources at media mod folder that make files mismatch?