Project Zomboid

Project Zomboid

Autotsar Motor Club B42
112 megjegyzés
tilarium 1 órája 
@tt No, it's an original bug from when motocycles were first being made back in B41. Changes in the coding from B41 to B42 have caused the issue to return and as of yet, modders haven't been able to find a new way around it.
tt_mcswag 1 órája 
Is that supposed to be burn damage from the muffler of the motorcycle? Because if it is, this mod is not usable. I can't risk getting killed by a hot muffler.
莫名某某 aug. 25., 3:36 
I love that quad. But the bugs in the description and the comment section have deterred me. After all, games do not have the function of saving and loading. So is there any chance that the serious bugs that cause character injuries and item losses can be fixed?
ladyteruki aug. 20., 22:03 
God I love that quad.
Migs aug. 15., 9:18 
Yes it can be added mid-save, but the vehicles will only spawn in places you haven't visited yet.
ANDREIANDREIANDREI aug. 15., 9:06 
can this mod be added mid-save?
Migs aug. 13., 17:34 
I feel like the loot that spawns on the quad is a bit OP, is there a way to manually tune it down?
Lyzander aug. 12., 18:41 
@Tchernobill just died because character stuck from damage animation after getting off
Lantuille aug. 8., 0:30 
is it possible that the Quadruiner can tow a small trailer in the future? cuz methinks that be dope
Tchernobill  [készítő] aug. 6., 7:51 
Agreed, I reproduced.
Marvdizzle aug. 5., 21:52 
@Phil I can confirm I have this issue as well before and after the latest patch.
Phil aug. 5., 12:24 
@Tchernobill

I just created a brand new save, just to test again, only with the tsar lib and this mod.
Sandbox settings for player damage from vehicle: Low.

Once the vehicle is on, if I get close to it, I get damage, if the vehicle is off, no damage is applied.
I made a small video so you can believe now:
https://imgur.com/cxfbdFP
Tchernobill  [készítő] aug. 5., 12:10 
@Phil It does not bye me. those are not sufficient conditions for damage to occure.
Phil aug. 5., 11:58 
@Tchernobill

Thanks for the mod!

The issue with damage is still happening, if I set in the sandbox settings for the vehicle to give damage to the player, if I stand close to the bike (turned on) it will give my character damage.

If is turned off, there is no damage at all.
Omid júl. 13., 1:09 
Did motorcycles spawned randomly or specific place they have?
SDgamer júl. 10., 22:55 
@Techrnobill Only since i noticed you are making B42 versions of iBrRus vehicle mods, are you going to do the same with True Music? While someone decided to post their own updated version of it, that person doesn't seem to be around anymore and they haven't updated it since the start of this year
Arxius júl. 10., 16:51 
Thanks a lot for porting it to B42. I hope you don't have much of a headache trying to fix the masking bug because the mod feels perfect besides that.
Lebemann júl. 7., 11:08 
i can´t activate this mod in build 42. it says that it is deactivated
hippie3c ápr. 15., 23:34 
@Tchernobill Ahh sweet glad i don't need to be stressed around my bike lol
Tchernobill  [készítő] ápr. 15., 10:29 
@ hippie3c damage bug is corrected since april 9th
hippie3c ápr. 15., 0:27 
By reading the comments i lucked out with my 8 month character by having damage from vehicles turned off
Dr. Quackers M.D. ápr. 8., 11:40 
Motorcycle is a deathtrap get to close and it will kill you. Absolutely ruined a good run, thankful i dont get pissed about dying in this game no matter how much i accomplish and loose. But yea please fix the fact that standing to close to or touching the motor cycle when not riding will kill you
tilarium márc. 21., 7:40 
"Waveruiner is not available (and even less tuned), Aquatsar being not available either."
13SoKy12 márc. 21., 7:38 
what is the name of Jetski for spawn?
Wesch márc. 13., 12:52 
@Tchernobill no. only workaround is to turn off vehicle damage to players, as far as I know
Tchernobill  [készítő] márc. 13., 12:01 
@Wesch have you fixed it ?
Wesch márc. 13., 8:41 
Still haven't fixed the motors doing damage to you while stationary with the engines on?
tantanix01 márc. 5., 23:46 
can u tow this onto cars
Cobraa0071 márc. 5., 12:45 
I noticed that if the settings are set to damage from cars, the character will take damage when standing next to a running and stationary motorcycle.
Cash febr. 24., 21:41 
@tilarium Maybe. Although when the character hops on a motorcycle, first few seconds of the animation seem proper. But when the animation finishes the character simply sinks in, legs and low torso somewhat merging with the motorcycle.

Also idk if it's intended but if you try turning on a motorycle it won't exactly turn the front wheel or even tilt the vehicle, instead if just turns stationary. looks really goofy lmao
Ryltar febr. 24., 6:05 
For people having problems with vanishing UI and/or Map here is simple fix for it:
Go to Users>Your Name>Zomboid>Lua>Layout.ini.
Find miniMap0 line,there will be visible line and change it from false to true.
You probably have it on true if you are reading this so change it false,save and then on true and save again.
Helped me on 3 different occasions and 3 different saves so maybe it will help some people.
tilarium febr. 23., 2:41 
@Cash I think the sinking into the ground is a vanilla thing. It doesn't seem to affect vanilla vehicles, but it does many other items when placed on the ground or on other items like tables and (what I first noticed it on) the footlockers.
Cash febr. 23., 2:24 
Lots of bugs in build 42. Motorcycles phase through the ground while parker (probably affects other KI5 vehicles to sink the same way). Game can't even determine where the BEHIND of the motorcycle is, resulting in bugs.

Animations are not synced properly, immersion killer mod
Albert febr. 22., 3:02 
using Better Car Physic with this mod makes the bikes, quads too fast. could you fix it please?
Vinny febr. 21., 14:29 
how i spawn the vehicles from te mod
⌬ classic febr. 20., 4:00 
It’s about time to get back on fixing, if you port a mod with average 4 days between hotfix, at least tell to people you need some time.

It’s been a month without any info, need to check workshop guidelines.
La__fonzi febr. 17., 22:18 
about 100hrs of game play with this mod on and never seen a single thing from this mod. did not have any errors that other were encountering though either
ДАША БРАХМАН febr. 16., 21:51 
Dashboard dissappear on all vehicles due to this mod, hope gets fixed soon!
Log:
`attempted index: setVehicle of non-table: null
function: onEnterVehicle -- file: ISVehicleDashboard.lua line # 608 | Vanilla
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@bb797d2d
function: perform -- file: ISEnterVehicle.lua line # 51 | Vanilla
function: perform -- file: AMC_Hack_Enter_Exit_Vehicle.lua line # 97 | MOD: Autotsar Motorclub v.1.02
Dani Torre febr. 16., 21:03 
Yeah, I have the car dashboard and minimap bug too :(
tilarium febr. 11., 1:21 
Description. Bugs section. 6th bullet point.
kaka febr. 11., 0:56 
where can i found the jet ski?
Alx Skoll febr. 7., 4:25 
My legs move while I'm riding the motorcycle, it looks strange. Does the same happen to anyone?
Well, I'm also using the pear-shaped body.
NivekRkain febr. 4., 21:15 
I was hit by a parked motorcycle, with no one on it
Nomad febr. 3., 13:40 
Only real big issue I've noticed thus far- when Finding a Motorcycle (assuming all the vehicles form this mod) for the first time, I ran away from the area and slept in a bed on the other side of town- effectively unloading that chunk- and when I went back for the Motorcycle, it was still in the general area, but had jumped around where it was parked.

I.E. One day it would be in the parking spot I found it, the next it was 10 feet forward, the next it was 20 feet backward, and finally i came back one day to put gas in it and take it? and it have moved itself somehow INSIDE the back of a pickup truck and was unable to drive off the back even after I managed to fill it with gas and somehow get on it.

Otherwise, the bikes just feel a tad, stiff atm. Not terrible, just rigid. Great to see this mod back, still intent on using it just mindful of where I leave my bike*

TLDR: Vehicles seems to jump around from there initial spawn points upon discovery and reloading of the area*
Hotaninja05 jan. 31., 14:09 
@tilarium ah thanks man I appreciate the info.
tilarium jan. 31., 7:29 
@ Hotaninja Yamama Waveruiner. BUT as per the description, "Waveruiner is not available (and even less tuned), Aquatsar being not available either."
Hotaninja05 jan. 31., 7:25 
What is the name of the jet ski so I can spawn it in? Thanks.
M0h1t0 {LTU} jan. 31., 6:42 
Same as @Adiict . Mod disables Car HUD. disables minimap (don't know how that's connected). Can*t open car hood. with it disabled everything works fine.
SDgamer jan. 30., 13:40 
I don't know if you can but, for the motorcycles can you add an upgrade where we can attach backpacks on the sides of them? While not the best of movies, in one of the old Resident Evil live-action movies one of the gals has a motorcycle where she attached two backpacks on the sides of it
NeonScreams jan. 29., 21:41 
@Mitchel - Don't use AutoSort for the Mod Order. Its very inaccurate.