Project Zomboid

Project Zomboid

Secret Cave Spawnpoint: Trapped in Hell
35 kommentarer
DuckGoosebear PrairieDogLover  [ophavsmand] 18. aug. kl. 15:03 
@Grach theres a setting in sandbox to enable spawn, but im not sure if it works yet.
Grach 18. aug. kl. 5:44 
How do I turn on the zombie spawn in the cave and throughout the building?
spencer 6. apr. kl. 23:57 
is it possible to turn off the alarm upstairs?
BrianWeWHicks(SweetReturn) 3. apr. kl. 0:02 
nvm didnt read the other comments lol
BrianWeWHicks(SweetReturn) 3. apr. kl. 0:00 
if you change the sandbox setting for zombies being able to be in/around the player's spawn building does it fix the zombies not spawning in the bunker?
DreezyMoto 30. mar. kl. 3:11 
Ah okay, no worries!
DuckGoosebear PrairieDogLover  [ophavsmand] 28. mar. kl. 17:49 
@DreezyMoto Its a problem with the unstable build, working on a work around tho if it dont get fixed soon.
DreezyMoto 25. mar. kl. 1:33 
no zombies spawned for me :(
argi_sw 18. mar. kl. 23:56 
Very nice scenario, i have played it on normal and I will play it soon on Insane population.
McFeddle 19. feb. kl. 10:25 
To whom may enter, abandon all hope.
DuckGoosebear PrairieDogLover  [ophavsmand] 18. feb. kl. 12:13 
@Zara ♡ haha yea thats why i call it hell :nkError:
Zara ♡ 18. feb. kl. 9:55 
This looks like the basement to the military base...If it is..that's mean lol :lunar2020gigglemonkey::crying_yeti:
VexznVex 13. feb. kl. 18:08 
@ThatOneScream nice pfp. On a different note is there even a exit.
ThatOneScream 9. feb. kl. 18:30 
thanks for letting me know tho, now i know :D
ThatOneScream 9. feb. kl. 18:30 
dangg
DuckGoosebear PrairieDogLover  [ophavsmand] 9. feb. kl. 14:49 
@ThatOneScream oh yea it only works in B42, and not possible in B41 singleplayer or multiplayer. In fact I'm pretty sure without B42 enabled it would crash the game to go there.
ThatOneScream 9. feb. kl. 11:13 
and im relatively sure i have it subscribed but it doesnt appear in my mod list, so im not sure if its enabled, ive tried unsubbing and re subbing and it still wont appear, but when i do a host server, i appears on my workshop items list, but not the mods list, which proves i have it but it wont go in game?? i dunno
ThatOneScream 9. feb. kl. 11:11 
im not using b42 im pretty sure, no basements and such yet for me
DuckGoosebear PrairieDogLover  [ophavsmand] 7. feb. kl. 22:20 
@ThatOneScream @StormFather You guys enabled the mod correct? still not in spawn list? It shows up for me. Update with current B42 version
DuckGoosebear PrairieDogLover  [ophavsmand] 7. feb. kl. 18:27 
@ThatOneScream weird...will check whats going on, haven't tested the latest update
ThatOneScream 7. feb. kl. 18:22 
i finna cant see it in the spawn menu, please assist
StormFather 4. feb. kl. 19:31 
Yeah cant see it in spawn list
normoo 30. jan. kl. 17:37 
Use a Molotov near the garage door than vault out of it:brownchicken:
ThatOneScream 28. jan. kl. 19:29 
how do i use this, its not appearing in the spawn menu
GothGirlThighs 28. jan. kl. 11:02 
"Welcome to hell. Enter if you dare, but know this: escaping is a nightmare few survive."
Hawkefire 13. jan. kl. 11:03 
As an option to help make this start less difficult, maybe give the player a flashlight or perhaps mod in some flashlights as forced loot in a specific crate there. Other then that, neat idea!
DuckGoosebear PrairieDogLover  [ophavsmand] 12. jan. kl. 20:30 
@The_Doctor_049 the sandbox settings for b42 currently don't work, but when the devs get around to it we'll have the option to allow them to spawn there even if its the player spawnpoint.
The_Doctor_049 12. jan. kl. 19:13 
Definitely possible, but not easy. You can get lucky and find a large branch in the log pile near the bottom to break through the doors, and you can pick up and move the spot light until you can escape into the lab where there is light. Other than that it will be pitch black. It may have been other mods or my settings, but for now, no zombies spawn in the lab or above ground facility, but they still spawned around the facility which was still difficult enough to escape. It will definitely be more difficult if the zombies still spawn in the facility and the lab. That would be a lot of fun.
MobileSuitCleb 12. jan. kl. 5:38 
May be worth giving the player a flashlight and key on spawn
Alena Intevessa 11. jan. kl. 21:50 
The cave itself isn't too bad - it's the getting out of the damn base that'll be hell heh. Though I suppose if your sense of direction is bad it's really really easy to get lost in there - but the cave isn't very large at least!
Chiiro 11. jan. kl. 11:19 
As soon as I heard about this place I new it would make a great challenge
hi 11. jan. kl. 9:44 
This is the first thing i thought of when i went here.

Next time im patenting shit.
IBMental 11. jan. kl. 3:40 
I found this recently on the new intractable b42 map. Maaaan this is a brutal place to start the game lol Nice. Thanks for this mod!
Park Ranger 11. jan. kl. 3:38 
Oh, man, I've been there before mod. It's gonna really suck for anyone to start there. You'll really need that m9 pistol.
Oni 11. jan. kl. 3:28 
No More Room in Hell experience