Total War: WARHAMMER III

Total War: WARHAMMER III

More Thematic Wallbreakers [6.x.x]
40 件のコメント
sarumanthecursed 10月19日 20時11分 
Hirotitan still has no wallbreaker despite mod description
Green Rabbit 10月18日 12時36分 
how about giving wall breaker to varghulf? i think they should have that ability
King of Fools 10月8日 16時20分 
Giving wallbreaker to Vlad would be pretty dope. He used to have the Siege Attacker ability back when that used to be unique and not given out for free to everyone.
kym821209 9月18日 18時09分 
need update~!
acolyte192  [作成者] 8月20日 9時41分 
@Donald, hmm, I'm not sure how that could happen. The mod is very non-destructive, in general, it just adds data to a table without datacoring or anything like that.

And the only thing that the last update did was fix a typo in an ID so that it actually affects an actual unit (i.e. it worked all this time with a faulty value).

Are you sure that it's related to my mod? Were those three mods the only ones you have active, and only when you activate my mod, the game starts crashing?
Doland 8月20日 2時56分 
the update breaks my SFO + TOW save with a CTD fyi
Hecleas 8月19日 15時44分 
No prob
acolyte192  [作成者] 8月19日 15時42分 
Damn, rookie mistake. Fixed now. Thanks, @Hecleas!
Hecleas 8月19日 14時39分 
"wallbreaker wh3_twa08_kho_mon_bloodthirster_0_ror" need to be correct
acolyte192  [作成者] 7月17日 2時21分 
@sarumanthecursed I have fixed the issue with the Dreadlords. They were incorrectly getting the trait while on their dark pegasus instead of while they are on their dragon.

Thanks for reporting!
acolyte192  [作成者] 7月1日 21時57分 
@sarumanthecursed Hmm, I'll look into it, might have missed it
sarumanthecursed 7月1日 15時03分 
Female Dreadlord sword and shield does not have wallbreaker on black dragon.

The Supreme Sorceresses do tho
sarumanthecursed 7月1日 9時51分 
My favourite mod! Thank you!!!
acolyte192  [作成者] 6月30日 6時45分 
Nope.
JazzMonk 6月29日 11時15分 
need update?
Nok 6月2日 10時25分 
I truly did not realise just how many things didn't have this that should. Beastmen are one of my mains and it bothered the hell out of me that a regular Giant was somehow twice as good at breaking walls as a goddamn mutant minotaur with four arms enhanced by the power of chaos (Gorgons). Simple mod, but absolutely must-have. Thanks man.
PaPa' SamBuBu 4月26日 13時02分 
epic
acolyte192  [作成者] 4月20日 4時06分 
Great Unclean One has been added. Enjoy, everyone!
PaPa' SamBuBu 4月12日 16時26分 
+1 to adding great unclean one
sarumanthecursed 3月4日 9時07分 
Epic mod! Please add great unclean ones
Legionarius 1月11日 10時23分 
@Acolyte192 - Is it possible to add it to the great unclean one? Thanks
Yolly 1月10日 23時25分 
Great mod. Makes sems more useful in sieges
acolyte192  [作成者] 1月10日 11時20分 
Basically what @Younghappy said.

I have added a list of all the units that have Wallbreaker in vanilla, check it out in the discussions.

@Legionarius The Toad Dragon already has it.
Younghappy 1月9日 17時31分 
@ScorpioD1 Kholek and Dragon Ogre Shaggoths both already get Wallbreaker. I'm not the mod author, but imo it's probably best to keep it limited to SEMs outside of Ogres and the super thematic units like Miners and Skaven Warp-Grinders.
Legionarius 1月9日 14時09分 
How come Nurgle was left out :(
Beeflink28 1月9日 12時47分 
what do you think about adding Ghoritch to this mod? I mean he has a giant drill for a hand i think he could break some walls!
ScorpioD1 1月9日 8時09分 
what about warriors of chaos? makes sense for dragon ogres
ChopChop 1月8日 14時00分 
Thank you Acolyte192 :WH3_clasp: love the mod
acolyte192  [作成者] 1月8日 13時52分 
@mario if he piss

Thank you! Feel free to post the name of the Wall Health mod, so that other people can try it out, too. :)
minecraft with gadget 1月8日 13時36分 
Great mod. When paired with a mod that increases wall health, I think it's pretty well-balanced, especially considering most of these units are rare, expensive, or otherwise limited, or not ideal to use in most army comps (Miners).
acolyte192  [作成者] 1月8日 13時36分 
@josetrabajoarcos Hmm, I could look into the amount of damage they do. I think that all Wallbreaker units get +50% damage to walls, that might be why their damage output is high.

However, in my campaigns, it usually took the units quite a bit of time to break through the wall.

Do you have any ideas in terms of numbers? How long do you think the knocking down of a wall should take, etc? It would help gauge stuff.
josetrabajoarcos 1月8日 13時12分 
I feel that several units do too much damage to the walls in general, I would like this strategy to be something tertiary, that always using artillery or siege machines is more profitable so as not to break the game's schemes. There could be some exceptions like the beast of khorne or really large units but in general it seems to me that it should not be such a viable option. I don't know if you share my point of view
acolyte192  [作成者] 1月8日 13時01分 
@ChopChop It's done. Enjoy!
acolyte192  [作成者] 1月8日 12時41分 
@NorscanWarlord Yeah, they just attack the wall normally. For some units, it ends up looking really cool!

@ChopChop Sure! I'm glad to see you here and that you like the mod!

@Echo I have no idea because the AI never sieges me. :'(
Minus 1月8日 9時01分 
@NorscanWarlord I believe SE monsters use their SE duel animations against walls
Echo 1月8日 3時13分 
This is interesting. Does it change the AI behavior in sieges at all?
ChopChop 1月7日 12時42分 
Could you consider adding Dwarf miners to this awesome mod?
wh_dlc06_dwf_inf_ekrund_miners_0
wh_main_dwf_inf_miners_0
wh_main_dwf_inf_miners_1
Many thanks and cool if not :WH3_clasp:
Nicious 1月7日 12時32分 
This must be added to Vanilla. ngl
NorscanWarlord 1月7日 3時50分 
do they have animations when attacking the walls or just normal ones?
flecha 1月7日 0時19分 
finally x)