RimWorld
Mechanoid Upgrades x More Archotech Garbage: Craftable Archotech Upgrades
16 件のコメント
gunns22 7月12日 18時38分 
@Dizzy
That's fine, pardner. You did a good job on this add-on. Actually, it might be even better that these are going to be part of the main mod.
Dizzy  [作成者] 7月12日 17時53分 
@gunns22 No, I've asked Zal to pull these patches into the main mod. He's currently busy with trying to get other things working, so it might be a little bit. Apologies.
gunns22 7月12日 17時02分 
@Dizzy Any plans for a 1.6 Update?
月羽狐 4月6日 14時28分 
Something I must subscribe
Eden 1月23日 22時29分 
It has been fixed. Thanks, wish you a good day.
Dizzy  [作成者] 1月23日 22時07分 
@Eden Yeah, seems I overlooked it, my bad. Should be fixed now.
Eden 1月23日 2時22分 
Perplexed melee damage module seems be forgotten. It does not appear on my craft list.
Dizzy  [作成者] 1月8日 15時27分 
@GoGaTio Ahh, yep, that did the trick. Thanks!
GoGaTio 1月8日 10時39分 
@Dizzy if you don't use RecipeMaker try to add this node to your RecipeDef's <workerCounterClass>MU.RecipeWorkerCounter_MakeUpgrade</workerCounterClass>
Dizzy  [作成者] 1月7日 9時31分 
@果酱 Yes. The original mod uses a method to scan storage that I could not figure out how to implement for this mod.
Guojiangket 1月7日 8時30分 
@Dizzy However, the original Mechanoid Upgrades module did not have this issue, only Archotech Upgrades encountered this problem when making the list
Dizzy  [作成者] 1月6日 21時48分 
@果酱 I hadn't considered it before, but it seems the original mod uses a special function to scan the contents of the storage, and to be honest I'm struggling to figure out how exactly it applies that function (moving the recipes to the mod's own workbench didn't fix the issue, for example).
Guojiangket 1月5日 23時00分 
Why doesn't my Archotech Upgrades show up in my production list when they are in the mechanical parts storage library?
Margam 1月3日 12時45分 
Awesome sauce, nice work.
Zaljerem 1月3日 5時42分 
If they like; either way I've linked it from the MAG page. Nice work!
Flockerkill 1月2日 21時48分 
Best message Zaljerem with it and he probbably will integrate it into MAG
But thx for the patch in general^^