Crusader Kings III

Crusader Kings III

Unite your Realm
49 kommentarer
flardarmar  [ophavsmand] 21. mar. kl. 6:21 
@Rocky You would need to make the byzantine empire, your primary title. The Varangian Guard is part of the Palace Politics culture tradition, and that one requires either Byzantine Empire or Roman Empire title.
Rocky 21. mar. kl. 4:14 
Hi, just wanna know if I merge empire with byzantine, will I still be able to keep the Varangian guard that's from the byzantine empire title decision that allows you to recruit them as the emperor and the Varagian captain court position, or any of the decisions related to the empire title?
flardarmar  [ophavsmand] 9. mar. kl. 3:53 
@IriKy, I considered these factors when making the decisions. Some aspects are true, but there are vanilla decisions, like 'Form the Swiss Confederation', that don’t even require independence. Also, these decisions aren’t used by the AI, so it’s just a matter of self-limiting to using them once or twice. Plus, for the Empire decision, you can simply ignore it if you don’t want to use it.
IriKy 9. mar. kl. 3:36 
Good idea for this mod !
However, as other commentators said, it is in my opinion too easy to obtain the conditions to do it :
It would require much higher costs in money, prestige and faith points to do it (1000 for duchies, 2500 for kingdoms and 5000 for empire), be independent, have good relations with our head of faith (if exists) and with the emperor (Kaiser if Catholic [look like poland] or Basileus if Orthodox) for duchies and kingdoms.

Oh and an option to disable in the game rules the possibility of unifying empires (it's ahistorical) would be cool :D
Escaton 5. mar. kl. 11:58 
Haven't tested the mod yet but i really like the idea. However i feel like the cost of Kingdom and especially Unification seems way too lose. i would at least triple the cost of the Empire Unification, and double the cost of the Kingdom Unification. (i just think it would be more balanced and realistic in that sense)
Semtek 25. jan. kl. 13:10 
not sure if this was addressed already but ran into an issue after uniting several empires that Kings underneath my banner were saying I wasn't their rightful liege lord. Specifically I was Norway and my son was the King of France.
flardarmar  [ophavsmand] 20. jan. kl. 7:29 
@the ball sleeper that should not be a issue though. I tested it, you can recreate the Head of Faith titles.
the ball peeper 19. jan. kl. 17:24 
currently, this mod has an issue in that it will merge head of faith titles (since they are duchies) and delete it with the unite duchies decision, which can be solved with a limit for "is_head_of_faith = no" in the effect that shifts de-jure counties (and also one in the decision is_valid block)
Local 58 10. jan. kl. 19:32 
nice
M1ST0R 7. jan. kl. 9:08 
Hello there! I made a rus localization, can u add link in desc? I`d appreciate

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3402716464
VersusXY 7. jan. kl. 2:06 
Thanks
Lekstar02 6. jan. kl. 21:46 
Ck3 Easy mode
The Renegade 6. jan. kl. 15:25 
Does this take into consideration decisions like creating empire of Hispania? If I remember correctly, there has been a similar issue with a vanilla decision of uniting the 3 kingdoms Galicia, Asturia (or Leon if you took that decision), and Navarra to create one kingdom. However this screws with the decision to make the empire of Hispania as you're always 1 (dejure) kingdom short.
piercebuster 6. jan. kl. 15:19 
Losing the second duchy building slot seems more like getting a free 2-for-1 duchy building if you ask me.
flardarmar  [ophavsmand] 6. jan. kl. 10:47 
@Locke it should.
Locke 6. jan. kl. 9:11 
does this work in total conversion mods such as AGOT and LoTR Realms in Exile?
flardarmar  [ophavsmand] 6. jan. kl. 7:33 
@Darkwing Phoenix in a sense yes. I made them costly enough, that they don't replace the already existing consolidation decisions from legitimacy legends. They are there just to give you more options to form custom duchies/kingdoms/empires. Even enabling the option of forming custom duchies, since there are vanilla options to do so.
Darkwing Phoenix 6. jan. kl. 6:47 
Also, once I get multiple Empire Titles, I'mma form a mega empire
Darkwing Phoenix 6. jan. kl. 6:46 
@flardarmar What I'm reading here is that the Merge Kingdom and Duchy decisions are essentially easily accessible Consolidate Kingdom decisions and one for duchies, is this an accurate summary?
Darkwing Phoenix 6. jan. kl. 6:45 
@Anchovy There's decisions for creating custom kingdoms and empires in the game already, just a bitch to form (Loads of land needed)
Anchovy 5. jan. kl. 20:27 
could you perhaps create a mod to create custom duchies, kingdoms, empires etc?
KayinDreemurr 5. jan. kl. 17:11 
Isn't title in name only the definition of a titular title? That would mean it could still exist, it just has no de jure counties.

Part of why I'm asking is as it relates to playing as duke title when you're stuck for a time with the partition system.
flardarmar  [ophavsmand] 5. jan. kl. 1:50 
@KayinDreemurr no. The title is destroyed, because it becomes a Title in name only, there are no DeJure Counties etc. left within that title. You can't restore it in the current game you are playing.
KayinDreemurr 4. jan. kl. 17:44 
For all three tiers, does it make the title being destroyed a titular one that can be recreated? And is there a way for the destroyed title to 'return' if the proper conditions are met?
牛奶大魔王 4. jan. kl. 5:07 
greeting ! I am fan of your mods ,I want more Chinese player to use your mod.so I've translated your mod, and could u add in description?

here's my Chinese translation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2903983628
Killzonetom22 3. jan. kl. 14:59 
How do you exactly use this mod?
flardarmar  [ophavsmand] 3. jan. kl. 13:50 
@JimmyG1970 It should work.
flardarmar  [ophavsmand] 3. jan. kl. 13:29 
@Milsugione no.
JimmyG1970 3. jan. kl. 12:39 
will it work with AGOT?
Milsugione 3. jan. kl. 9:32 
does ai use this?
Ur_3mp3ror 2. jan. kl. 18:25 
Might I suggest instead of using the word "Unite" you use "Consolidate"?
Local 58 2. jan. kl. 15:52 
I checked. It does, in fact, work. :chirp: :spiffo:
Local 58 2. jan. kl. 15:49 
I will test it and get back to you. if it dose not, can you make it? I perfer playing on an older version of the game, so some other mods work
flardarmar  [ophavsmand] 2. jan. kl. 15:38 
@Game star I’m not sure. It could work, but you might get some errors or it won’t show up. You need to test it.
Local 58 2. jan. kl. 15:18 
yes, does it work with older versions
flardarmar  [ophavsmand] 2. jan. kl. 15:12 
@Zaire82 they are quite similiar, just pick your favorite.
Zaire82 2. jan. kl. 14:54 
What is the advantage of this over Expand The Realm? From a brief overview, they seem the same.
flardarmar  [ophavsmand] 2. jan. kl. 14:43 
@Game star it does work for the current version, im not sure if you are asking about older versions
Local 58 2. jan. kl. 14:07 
does it work for 1.3?
flardarmar  [ophavsmand] 2. jan. kl. 4:44 
@lucocarvalho no.
lucocarvalho 2. jan. kl. 4:42 
Will AI use it?
flardarmar  [ophavsmand] 2. jan. kl. 4:37 
@gene190282 tell me what you would like to see changed.
gene190282 2. jan. kl. 4:05 
god this mod feel liek its made to be unbalanced
flardarmar  [ophavsmand] 2. jan. kl. 3:04 
@SeiberSebi You need custom kingdoms enabled in Game Rules
flardarmar  [ophavsmand] 2. jan. kl. 3:03 
@Malinois Mors it should be safe, to add it mid playthrough
SeiberSebi 2. jan. kl. 2:37 
@Malinois Mors I am in a Savegame and I cant find it
Snippy Mors 2. jan. kl. 2:28 
btw is it safe to add mid playthrough?
SeiberSebi 2. jan. kl. 2:22 
GOAT!!!
Snippy Mors 2. jan. kl. 2:18 
best mod ever!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!