RimWorld
Progenitor Mechanoid (Continued)
14 comentarios
Mlie  [autor] 10 JUL a las 22:02 
@emmanuel_chimal_marin No idea, you should probably ask on their discord
emmanuel_chimal_marin 10 JUL a las 15:02 
CE compatibility?
Mushroom Steve 18 ABR a las 10:57 
Do these work for Dead Man Switch mechs too?
~Nols~ 14 ABR a las 8:49 
@Siatru I had that issue with the Matriarch from Gestalt Engine standalone. I found the mod causing it was Many Jobs. If you use Many Jobs to have a standalone mechanitor worktype the mechs cannot be assigned to it. Perhaps it is the same issue here, if you use it
batatafritada 25 FEB a las 17:04 
@siatru I am using work modes and progenitor is working fine. Maybe try it again? Also, Mlie it seems like the progenitor cannot resurrect mechs when it's connected to the Gestalt Engine.
Pippa 18 FEB a las 23:59 
@Dizzy how you made it work ? I have both mods and my progenitor use the mech gestator
Dizzy 13 FEB a las 19:04 
@Siatru WVC Workmodes has recently been updated to better support Dead Man's Switch mechs, which use custom ThinkTrees, and it seems those changes have also fixed compatibility with this mod. I've made a Progenitor, and it's having no problem performing its duties while being set to the "work and recharge" mode.
Siatru 16 ENE a las 20:21 
@Mlie thanks. found the issue. It's incompatible with WVC - Workmodes... sadly... loved that mod...
Mlie  [autor] 16 ENE a las 8:26 
@Siatru Works in my tests, see Reporting Issues described above for info on how to find the cause of your issue
Siatru 16 ENE a las 8:07 
I dunno how this works but the progenitor refuses to interact with the gestators... any tips?
Mlie  [autor] 9 DIC 2024 a las 5:06 
@человек Please see the Reporting Issues section described above
Mlie  [autor] 9 DIC 2024 a las 0:35 
@Ratman No, that is a whole other work-type that specifically blocks mechanoids
Ratman 9 DIC 2024 a las 0:14 
although, they still don't seem to able to craft basic cores
Ratman 8 DIC 2024 a las 15:55 
Ey thanks bro, awesome work :steamthumbsup: