Half-Life 2

Half-Life 2

High FOV Gravity Gun Fix
44 kommentarer
Pootis 11. aug. kl. 7:51 
oh
Vinciith  [ophavsmand] 24. juli kl. 5:20 
no
Pootis 24. juli kl. 4:08 
does this work with remodels?
LastMinuteLeo 19. maj kl. 22:30 
Any chance you could fill that tiiiiiiny little gap between the new prong and where it meets the front of the gun? it's currently see-through and It's destroying my OCD. Otherwise this looks great, thanks!!
godzillaanimefan 24. apr. kl. 18:01 
Can U Do 1 4 The Crowbar
WalterGame 24. apr. kl. 7:09 
we don't need a gmod version since we can just use a different playermodel or smth
Cop Cat 22. feb. kl. 15:41 
we need a gmod version
NO IMPROVEMENT 31. dec. 2024 kl. 21:28 
rpg pretty please:steamsad:
marcos.a.feijo 14. dec. 2024 kl. 14:10 
make the same thing with the rpg two handed rpg please
Vinciith  [ophavsmand] 13. dec. 2024 kl. 4:39 
The shotgun's high FOV fix should be out now, you can either search it or look at the collection attached to this page
Thank you for the suggestion :btd6thumbsup:
marcos.a.feijo 12. dec. 2024 kl. 21:04 
make the same thing with the shotgun please
Desano 11. dec. 2024 kl. 2:00 
I see anyway thanks for fixing gravity gun and improving on it
Vinciith  [ophavsmand] 11. dec. 2024 kl. 1:54 
I figured out it wasn't an issue with exporting, but I kept the normal gravity gun's animation folder in the super gravity gun's folder when compiling
Desano 11. dec. 2024 kl. 1:37 
Super gravitygun animations are also fixed too sweet
Desano 11. dec. 2024 kl. 1:15 
nice
Vinciith  [ophavsmand] 10. dec. 2024 kl. 19:40 
Oh sorry, I published a fixed hand version then went to sleep, forgot to comment.
The hand is as close as possible to the original now.
NO IMPROVEMENT 10. dec. 2024 kl. 19:21 
FINALLY
Desano 10. dec. 2024 kl. 11:03 
Yeah left arm position has changed and the way he holds gravity gun has been a bit taken to left in left hand. Is it possible to restore to old or vanilla holding position in that one while managing to keep the new model?
Vinciith  [ophavsmand] 10. dec. 2024 kl. 3:43 
Should be fixed now, I didn't know exactly what you meant by the left arm was holding it wrong, hopefully my assumption of what you meant was right
Desano 10. dec. 2024 kl. 3:35 
and u didn't do same with supergravity gun as well
Desano 10. dec. 2024 kl. 2:41 
Left arm or hand is holding gravity gun wrong right now
Vinciith  [ophavsmand] 9. dec. 2024 kl. 20:19 
The arms have more accurate models to the normal HEV Suit now, with bumps and extrusions that were previously just flat. (I don't know how I didn't think of this previously)

Also, if the right arm being from something more accurate didn't mean this then please ellaborate, thanks.
TheToucanman 9. dec. 2024 kl. 13:36 
i'd like it if the right arm was from something more accurate?
Desano 9. dec. 2024 kl. 4:51 
Thanks, Good luck with updates
Vinciith  [ophavsmand] 9. dec. 2024 kl. 4:50 
I hope you enjoy the mod, if I figure out what the issues are I'll try and fix them.
Desano 9. dec. 2024 kl. 4:48 
Well it is what it is. Thanks for the effort though your gravity gun mod is much better than Vanilla Gravity gun that's for sure. U fixed jiggly hand as well so i appreciate it
Vinciith  [ophavsmand] 9. dec. 2024 kl. 4:46 
I don't know man, AFAIK it looks just like it should ingame, I've even tried playing through with the mod disabled
Desano 9. dec. 2024 kl. 4:44 
hmm it still don't have animation for me weird.
Vinciith  [ophavsmand] 9. dec. 2024 kl. 4:38 
Alright, "The Parkinson's Update" should be available, in which I give Gordon Freeman Parkinson's when he uses the super gravity gun.

Seriously though, the super gravity gun should work as intended.
Desano 9. dec. 2024 kl. 4:25 
I see deploy is a bit weird but it's alright but super gravity gun idle animation where Gordon holding like he has parkinson and it shakes but with the mod he has regular gravity gun animation.
Vinciith  [ophavsmand] 9. dec. 2024 kl. 4:24 
Something else, the gravity gun slow deploy has a chance of being fast, I really don't know what's causing it
Vinciith  [ophavsmand] 9. dec. 2024 kl. 4:23 
I don't know what could possibly be causing the slow deploy animation. I guess Gordon pulled a muscle and can't hold the gravity gun as well.

Also what do you mean by the super gravity gun lacks an idle animation? If you mean the prongs stay up then that's how it looks normally, but otherwise I haven't been able to recreate it having no idle animation
Desano 9. dec. 2024 kl. 4:13 
I don't have any mod that conflicts with gravity gun. Super gravity gun do lack idle animation for some reason at least for me and a bit slow deploy animation. Can you check if you have the same problem?
Vinciith  [ophavsmand] 9. dec. 2024 kl. 3:57 
The animations are the ones from the original game and should be working fine, maybe you have conflicting mods? Or previously had a mod that had slightly different animations?
Desano 9. dec. 2024 kl. 3:56 
Bug report, Super gravity gun lacks its idle animation and also gravity gun has a bit slower deploying animation than default (I think?) Idk though. These could be small nitpicks but i'm gonna write it down incase if you are still looking bugs to fix.
Desano 8. dec. 2024 kl. 7:20 
Finally Gravity gun is fixed. Thank you for the mod
Vinciith  [ophavsmand] 8. dec. 2024 kl. 7:15 
Turns out, insanely easy to import it here.
Thanks for your recommendation, I don't know what was happening with the other model because sometimes it would work, and sometimes it wouldn't.

Should look waaay better now
Desano 8. dec. 2024 kl. 6:33 
Looks nice however gravity gun viewmodel looks too clippy and a bit wrong now. There is a mod "Default Weapon Improvement" Gravity gun's viewmodel looks like that i wonder if u can take it and import it to your mod?
Vinciith  [ophavsmand] 8. dec. 2024 kl. 2:12 
Mod should be updated now, I patched every possible hole and made the gravity gun equal on both sides, also added the third prong that's pretty hard to see. :jug:
Desano 8. dec. 2024 kl. 0:50 
Alright can't wait for the new update we are finally getting complete fix of gravity gun
Vinciith  [ophavsmand] 8. dec. 2024 kl. 0:48 
I can add the full viewmodel in the next update, there's a few things I have to do otherwise so I'll probably be adding it
Vinciith  [ophavsmand] 8. dec. 2024 kl. 0:47 
Xeno AFAIK it works with ones that don't change the Gravity Gun model, you would have to test it yourself with reanimation mods
Desano 8. dec. 2024 kl. 0:37 
Can you also add full viewmodel of it too? like adding extra light and 2nd bar to right side like how it looks like on left?
(^^^) Xeno 8. dec. 2024 kl. 0:32 
Would this work for reanimations? or just minmode