Gothic II: Gold Classic

Gothic II: Gold Classic

GD3D11 (Gothic Direct3D 11) Renderer + G2 Gold Remaster Normalmaps
13 kommentarer
HeyJoe-HUN-(SNAKE)PCRPGCommunity 14. juni kl. 13.15 
Sounds cool, another fking amazing mod to add to my GII collection! ;D Thanks! :)))
Mullsen 15. apr. kl. 8.53 
sieht gleich janz anders aus den jame... vorher sah alles übel alt aus... jetzt könnte man denken, der jehm is 3 wochen später reliest.
resizt  [skaper] 5. mars kl. 10.40 
@Vontanius Der Ersteller der Gold Remaster Mod bietet für den G3D11 Renderer Normalmaps an. Diese sind bei dieser Mod dabei. Das ist der Unterschied. Beide Mods hier im Workshop laufen komplett unabhängig voneinander. Du kannst auch den anderen verwenden, das sollte genauso gehen. (Ich glaube das habe ich bei der anderern Frage vom Knight_Of_Grey falsch verstanden^^)
@panskarpeta yes it should. At least for me it works :D
panskarpeta 5. mars kl. 10.20 
does this work?
Vontanius 3. mars kl. 11.55 
Also dann ist der GD3D11 Mod hier quasi eine Erweiterung zum anderen GD3D11 Mod?
Vontanius 3. mars kl. 11.53 
Was ist jetzt genau der Unterschied zwischen beiden GD3D11 Mods, die es im Workshop gibt? Welcher ist jetzt der Originale oder was geht ab? :)
remmsgp 26. jan. kl. 16.42 
No hay un cambio significativo, al activar el normalmaps en D3D11 presionando f11, solo se activa una especie de granulado.
resizt  [skaper] 12. des. 2024 kl. 8.06 
Yes this mod is the original mod from SaiyansKings github as I mentioned in the description. I just added normalmaps for gold remaster textures since i did not wanted to add them manually.
Knight_Of_Grey 12. des. 2024 kl. 4.40 
Is the original D3D11 mod required for this?
resizt  [skaper] 3. des. 2024 kl. 16.13 
@ololo Sorry to hear that. I read about this problem in another
Thread .
By my understanding this occures more often when using this mod with AMD graphics cards (RX 5000, RX 6000 und RX 7000 Series). There is an option to use DXVK [forum.worldofplayers.de] vulcan API with this GD3D11 renderer. But i could be tricky to get this wirking with this workshop version. Maybe i can offer this option in a later release.
ololo 2. des. 2024 kl. 5.13 
GD3D11 Renderer could not be loaded. Access denied (0x7f)
resizt  [skaper] 30. nov. 2024 kl. 2.54 
Yes this works. I use the GD3D11 with the G2 gold remaster mod. Thats why I added normalmaps for that here. But it should work with the normal G2 gold edition just fine.
Leska 29. nov. 2024 kl. 14.23 
does this work?