RimWorld

RimWorld

Cosmetic Gene Removal Lite - [For Facial Animation and Eyegenes]
8 kommentarer
SC_Reaper  [ophavsmand] 12. juli kl. 13:57 
@hwndk Added the 1.6 tag, so it shouldn't be shown as incompatible anymore.
SC_Reaper  [ophavsmand] 12. juli kl. 13:33 
@hwndk Neeeeeeeeeeeever >:D

Or, well, when I get around to it :p

The mod should still work fine though, as it is only patches to xenotypes. I don't believe Odyssey changed anything there? If there are any errors, please drop a comment and I'll look into it.
hwndk 12. juli kl. 11:55 
1.6?
UyTheo 7. feb. kl. 11:14 
Alright, thanks for the response! :D
SC_Reaper  [ophavsmand] 7. feb. kl. 11:13 
Ah, those. I remember something akin to a weird overlap between the facial features and mouths. They could be kept, but it did end up looking a bit weird. I decided to leave the ones where the facial features do not overlap too significantly with the mouths and stuff.

With regards to Anthrosonae I don't really use the mod myself, so I haven't really considered it.
UyTheo 4. feb. kl. 10:56 
Like the ones of the nereid. The one in the bottom left I feel you could keep it's face marking. Also have you considered making a patch for Anthrosonae?
SC_Reaper  [ophavsmand] 4. feb. kl. 8:07 
@UyTheo Which facial markings specifically? If you're referring to the facial markings of Shisune & Auronya, then those facial markings aren't added to the default texture by simply layering it on top, but instead layers a different face-texture on top of the face. This doesn't look that great when using facial animations, as it leaves a weird cutout for the mouth.
UyTheo 3. feb. kl. 19:07 
Would it be possible for you to keep or adjust face markings for facial animation?