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Then go to the workshop item ID (3365765080)
You go to the Orel.ini under the folder "vessels"
then open the .ini file with Notepad (++)
The Deckprops are starting on line 1473
If you only let the "_Trans" on the Submodel18 and 19
(otherwise floating Taifuns or it's windows over Elevator 3)
And remove the "_Trans" from the other submodels and save the file you should have all the deck equipment and aircraft again minus the Taifun's that are parked on Elevator 3.
Warning tough, if Riley updates the mod than your modifications get over-written as well of course.
#----------- Deck props ------------
SubModel11=Equipment_1
SubModel12=Landing_Lights
SubModel13=MiG-23A
SubModel15=P-42
SubModel16=Ka-27
SubModel17=Ka-27_Cockpit
SubModel18=Taifun_trans
SubModel19=Canopies_trans
SubModel20=P-42_RLDN
Very nice work with working out the waypoints and launchpoints and correcting the other values in the file.
Apologies that i give a few tips to how people can make the changes they want to the Orel's appearance :)
is it possible to remove the equipment in the hangar? Otherwise, the plane passes through the textures there