DayZ
Ocean Bunker & Island
26 則留言
Haegtes  [作者] 9 月 17 日 上午 6:03 
Haegtes  [作者] 9 月 17 日 上午 6:02 
Hi Sid, Yes the Bunker has had some updates recently to the external layers, some parts were replaced, The Bunker can be moved as you wish to any Location of your choosing or Any Map. if you load it up into editor.. If youre not familiar with that, Im happy to help you out and move it to the previous location or a spot of your choosing, if you wanted ). Reach out to me via Discord #Haeg_tes and I can help you out :).
Sid 9 月 16 日 上午 10:27 
Hello, the bunker isn't in the same location as shown in the photos. It's in front of Solnechny instead of Cherno. Is this normal?
Sid 9 月 15 日 上午 12:19 
bonjour,le bunker ne se trouve pas au meme endroit que indiqué sur les photos,il ce retrouve devant solnechy au lieu d'etre devant cherno.Est ce normal?
Haegtes  [作者] 9 月 13 日 下午 1:04 
Hi @stalker re-export your own pos if youre having issues.
Haegtes  [作者] 7 月 21 日 下午 4:30 
danakil you have to use cfgundergroundtriggers.json for this, it is very easy to do just time consuming :). There are tutorials on youtube
danakil14670 6 月 10 日 上午 6:44 
sorry i'm beginnig on mapping, i don't think understand what do you said. i put .dze in folder dayz loader. but no night in bunker
Haegtes  [作者] 6 月 9 日 上午 10:23 
@danakil14670 No that isn't provided. You can make that yourself either with scripting or using the available pbo on the workshop.
danakil14670 6 月 8 日 上午 6:24 
hello
do you have cfgundergroundtriggers.json for put night in the bunker please ?
Haegtes  [作者] 3 月 25 日 上午 8:31 
@WhoBeDat420 I may be wrong but I believe the Z's will only spawn at ground lvl. So try different coordinates to add them on the parts that are ground level, like the runway, lower levels of the bunker, pier area.
WhoBeDat420 3 月 4 日 上午 8:39 
any way to get the zeds spawning all over the island?
Delgardo 2024 年 11 月 23 日 上午 5:45 
ok, thanks for the quick response. i will have a try..
Haegtes  [作者] 2024 年 11 月 23 日 上午 5:00 
Heya Delgardo. Glad to hear you got loot spawning. Good work :D!.
The Zombies spawn location was inside the bunker previously.
I believe since the latest patch, the positions have slightly changed so you need to just get some new coordinates entered into the Zombieterritories.xml and you will have Zombies spawning :)

But remember they can only spawn at Ground level. So inside the first part of the Bunker should be low enough to trigger spawning once the coordinates are updated :)
Delgardo 2024 年 11 月 22 日 下午 5:04 
update: Loot is working fine, zeds still not..
Delgardo 2024 年 11 月 22 日 下午 12:25 
hi, very nice island and bunker, working fine, but zeds didnt spawn, also no loot..
added everything as told, but nothing..
Any idea what im doing wrong?
thx for your help
Mass 2024 年 11 月 20 日 下午 6:09 
it may not make any sense but it is cool
Haegtes  [作者] 2024 年 11 月 20 日 上午 11:40 
@Bender I added some files but you may need to adjust the coordinates. You can make this into Json via the Editor. I uploaded as DZE because this was made with a specific server in mind, you can adjust it as you want for your server.
Bender 2024 年 11 月 19 日 下午 10:37 
Is there no standard json spawner? And... let's forget about the infected. At all.
Haegtes  [作者] 2024 年 11 月 19 日 下午 3:35 
@cargin3286 it is for Chernarus+ only.
It says in the description, sorry :)
cargin3286 2024 年 11 月 19 日 下午 2:58 
@Bo_Katan there is no key... i put it on deerisle to test an no rocks or ground spawn in. floating buildings lol
Haegtes  [作者] 2024 年 11 月 19 日 上午 11:32 
@bubak yes. Disregard the pbo/key & upload the DZE/Mapgrouppos to your server :)
฿Ʉ฿₳₭ 2024 年 11 月 19 日 上午 11:19 
can i just take the .dze file and place it with editor in a nother map/server?
Haegtes  [作者] 2024 年 11 月 18 日 下午 1:58 
@oldmanzgame Thank you, enjoy :)
oldmanzgame 2024 年 11 月 16 日 上午 7:14 
This looks great, going to give it an install and have a go.
Haegtes  [作者] 2024 年 11 月 16 日 上午 4:23 
@NoobPick Thank you :)
NoobPick 2024 年 11 月 15 日 下午 1:33 
Great Job done! Keep it up. Looks rly nice, will implement this on our new Server! Will fit our theme and Storyline!:praisesun: