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However, my very first mission with "Aftermath" active was unexpected. I had to rescue rookies from an advent jail and extract them. Nothing complicated, except that the explosions from Aftermath destroyed all the stairs leading to the extraction zone.... As I said, unexpected...
I ultimately had to use a console command to deal with the problem.
But I like this mod, it is interesting. Maybe the mod creator could exclude stairs from the list of objects that can be destroyed initially.
I've tried to include every objective item from loot crates to ADVENT hack towers to make sure they survive if they're caught in environmental explosions
Normal game rules apply when your first turn starts
So lets hope it´s working