Garry's Mod

Garry's Mod

Improved Napoleonic Cannon
11 kommentarer
Mr.Rice 10. aug. kl. 19:02 
i cant find it in my weapons page R.I.P
Тотя 31. mar. kl. 15:27 
[Improved Napoleonic Cannon] lua/entities/cannon/init.lua:61: attempt to call method 'SetState' (a nil value)
1. unknown - lua/entities/cannon/init.lua:61
Тотя 14. mar. kl. 16:52 
[Improved Napoleonic Cannon] lua/entities/cannon/init.lua:61: attempt to call method 'SetState' (a nil value)
1. unknown - lua/entities/cannon/init.lua:61
AminAlHusseini1 2. mar. kl. 7:50 
Loading Canister shot!
Charmyzard 26. feb. kl. 19:10 
No base required? Napoleon?
Basedest based cannon addon of all time, really. :steamhearteyes:
Fhaarla (el kioskero) 3. feb. kl. 18:08 
Lader med Kardæsk! Lader med Kanonkugle! Lader med Drueskud! Fyyyyyr! Lad Kanonen!
Heinz_Comandr 11. jan. kl. 1:32 
Loading roundshot 🗣️🔥🔥
gbv23 12. nov. 2024 kl. 9:53 
Good job! :steamthumbsup:
Sir Dibbles 9. nov. 2024 kl. 3:56 
Amazing stuff, keep up to good work
Prussia ✠ 8. nov. 2024 kl. 8:37 
Cool af ngl
karlsen  [ophavsmand] 8. nov. 2024 kl. 5:53 
planned features that MAY OR MAY NOT get added - it'd just be cool to have them:
- different ammo types that you have to load that have different effects upon firing (ex: canister shot, grapeshot, roundshot and explosive, etc...)
- different artillery pieces (maybe make the howitzer the only artillery that can fire explosives, and relegate the cannon to roundshot??? idk)
- artillery explodes when hit with another explosion (destructible stuff is cool)
- make it so that the whole usage of the gun is far less janky