Ravenfield

Ravenfield

Replace Gunner for All Vehicles
32 kommentarer
Panchuet  [ophavsmand] 28. apr. kl. 1:20 
regarding the performance issue, i haven't really seen any performance drop on my end, but i will check if i can optimize further. regarding the timer for gunner replacement, there is already a set timer, exactly 1 second. unfortunately, there is a vanilla in-game replacement for drivers, which is literally instantaneous. right now, i don't see the point of adding a configurable timer, as it wouldn't be consistent with the driver replacement. as for the option to disable it, i might add it if i find the motivation
"MrHindsight" 27. apr. kl. 16:52 
I agree with Stand_Up, fondler589, and -Data-.
-Data- 21. feb. kl. 18:08 
this appears to cause some performance issues, could probably look into that
Stand_Up 8. feb. kl. 7:34 
allow ability to disable gunner switch to driver , it doesn't work well in RavenM
ballfondler589 17. jan. kl. 19:54 
for balancing, maybe a timer for how long it takes for the gunner to be replaced would be a gud idea. if ur on the other side, there wouldnt be much of an incentive to take the gunner down if they get immediately replaced a second later.
Orion 27. dec. 2024 kl. 16:33 
Oh nice.
Panchuet  [ophavsmand] 27. dec. 2024 kl. 16:30 
better bot targeting already does that
Orion 27. dec. 2024 kl. 14:51 
A mutator for bombers to target infantry would be cool though. They have mutators for things like vehicles and infantry not targeting aircraft, so they could do something like that.
Jago 11. nov. 2024 kl. 12:28 
Bombs are meant for hard targets, not so much against infantry
Muscalay 10. nov. 2024 kl. 17:24 
Hey, this is unrelated but could I suggest a mutator to fix a problem the game has had for a while now? bomber planes and planes with bombs don't seem to want to drop them on regular soldier targets, for some reason they only go after vehicles. I'm sure you can notice this in gameplay. the latest build where they still function correctly is EA 25. pls help I just wanna see guys explode and idk what to do :(
Basher 8. nov. 2024 kl. 18:28 
what about snippy's idea? seems pretty good but could end up laggy in an EPIC!™ battle
steve 7. nov. 2024 kl. 19:35 
well i dont
Panchuet  [ophavsmand] 7. nov. 2024 kl. 19:01 
well then no bc that's useless
a slice of wood please 7. nov. 2024 kl. 17:41 
i think he means a mutator that stops bots from switching seats
Panchuet  [ophavsmand] 7. nov. 2024 kl. 15:48 
huh what
vrilmaxxing 7. nov. 2024 kl. 14:03 
can you make a no replacement mutator please
snippyasitgoes1930 7. nov. 2024 kl. 2:32 
The "Vehicle Corpse Mutator" - Once a vehicle is destroyed, its "destroyed model" or "corpse' won't despawn immediately after it respawns at the base flag, thereby, maintaining that level of realism that one has to expect after a battle... Burning vehicles everywhere...
Panchuet  [ophavsmand] 5. nov. 2024 kl. 7:16 
i'll try looking into that
East ParCo 4. nov. 2024 kl. 6:49 
Does there have anyway to keep the destroyed vehicles model?
Sowen 4. nov. 2024 kl. 5:44 
so cool!
K-17-122 4. nov. 2024 kl. 5:30 
maybe please make "aa/at always occupied" like some bot will just use these turrets for maximum 30 sec and then go away,leaving it not used for entire match
Electro lightning 4. nov. 2024 kl. 3:32 
Kind of. Like ordering bots to always hop on unoccupied turrets
Panchuet  [ophavsmand] 3. nov. 2024 kl. 22:53 
what do you mean force? just always have a bot there?
Electro lightning 3. nov. 2024 kl. 20:39 
Nice mod. Is it possible to add mutator that forces bots to use mg, aa turret ?
Trizz 3. nov. 2024 kl. 17:03 
Goes hard
bluedream 3. nov. 2024 kl. 11:16 
COOOOLLLL
JamesPlaysGames 3. nov. 2024 kl. 10:33 
Any chance you could make a mod that keeps the destroyed vehicles on the map?
Titanus 3. nov. 2024 kl. 10:22 
Noice
Usernamenotfound 3. nov. 2024 kl. 9:53 
Could you make the same mod for the turrets?
Panchuet  [ophavsmand] 3. nov. 2024 kl. 8:59 
making them is easy. getting the idea in the first place, and the motivation next, are what's difficult
Jerrycan 3. nov. 2024 kl. 8:56 
How are you so fast with these? Not that I'm complaining, these have all been great.
Panchuet  [ophavsmand] 3. nov. 2024 kl. 8:52 
steel is making me work in the mutator sweatshop... please help me...