Brotato

Brotato

Lionheart-CurseEverything
66 kommentarer
Lionheart  [ophavsmand] 26. apr. kl. 3:51 
UPDATE

Mod version 1.1.0
Brotato Version 1.1.10.0

Changes:
* Fixed broken mod since Brotato 1.1.9.0 performance update
Crystal 25. apr. kl. 1:48 
update plz
Chill Kun 1. apr. kl. 6:07 
update plz
Lionheart  [ophavsmand] 25. feb. kl. 5:12 
I am not keeping up with Brotato currently, if I find the interest again I will take a look into any bugs in the mod. The code is public in the description is anyone wants to create a pull request or create your own mod based on this one
Demon 23. feb. kl. 13:05 
it doesn't curse everything anymore, cursing shop items is activated, but the shop Items are not cursed
chenjingtaochenjingtao 11. feb. kl. 21:03 
诅咒一切
Mr SIlver 28. jan. kl. 12:34 
it doesnt work
Genome Guard 31. dec. 2024 kl. 21:43 
also enemy boosting or lowering items dont change how many enemies spawn more or less by curse, as its a white stat, all white stats dont get effected by curse if on items or weapons
Genome Guard 31. dec. 2024 kl. 21:38 
also make it so curses from non mod means give the curse mod u set
Genome Guard 31. dec. 2024 kl. 21:37 
also gmo 2 just added an inf gmo, u can have as many chars as u want so just make it not only work on most recent char u chose to fix it
Genome Guard 31. dec. 2024 kl. 21:36 
thanks for being so talkitive
Lionheart  [ophavsmand] 20. dec. 2024 kl. 21:46 
That bug should have been resolved by the Dec 15 update, maybe you dont have the latest version?
Tahu810 20. dec. 2024 kl. 4:36 
curse crates also curses shop items. not sure about the reverse
Lionheart  [ophavsmand] 16. dec. 2024 kl. 18:39 
Sure I can take a look at GMO.

Not sure what other outstandingbugs there are in this mod
Genome Guard 16. dec. 2024 kl. 18:32 
also can you once the rest of the bugs have the curse character work with gmo 2 and 3 so all of them get cursed and not just the last one
Genome Guard 16. dec. 2024 kl. 18:31 
thanks lionheart
Lionheart  [ophavsmand] 14. dec. 2024 kl. 22:44 
1.0.4

Fix bug when enable_curse_starting_gear is off
fix shop being controlled by crate config option
Genome Guard 11. dec. 2024 kl. 20:40 
sir please fix the bug with starting items
Koenami 22. nov. 2024 kl. 14:59 
if you disable cursed starting items,it won't allow you to pick a starting weapon, so you can't start a run
Dimqwq 18. nov. 2024 kl. 1:46 
if there a possible to change the rate of curse,now this mod only got enable and disable of cursed item(or i don't find how to change it),can we add the probability button to adjust when cursed item show up than the original version in this game just like add 50% chance to race the cursed item show up
Lionheart  [ophavsmand] 14. nov. 2024 kl. 13:21 
Thanks Lule.NZ I will take a look once I have time :)

I think starting with a cursed hook maybe could be a different mod. I will consider creating it :)
TheEpicGamer1997 14. nov. 2024 kl. 9:53 
Is there a way you could add an option to make it so you start with a cursed hook?
Lule.NZ 14. nov. 2024 kl. 4:41 
When Curse Crates is turned on and Curse Shop is turned off, shop is still cursed. I believe it is a small mistake on line 30 of extensions/singletons/item_service.gd. I believe the option referenced should be "enable_curse_shop_items"?
Lionheart  [ophavsmand] 12. nov. 2024 kl. 4:10 
1.0.4 released
Limited mutant so it wont crash
Fixed some bugs and improved the code

i will add documentation eventually just working on other mods which interest me more right now :)
I will add the option to curse uniques only seems simple enough.
chenwhylsk 9. nov. 2024 kl. 18:25 
bug: if I diable the cursed shop item , it would never appear cured in shop , even you have high property on cursed
pwyq 7. nov. 2024 kl. 20:49 
Hi, this is a great mod!
Could you add an option to only curse unique items in shop?
The 7. nov. 2024 kl. 18:24 
make it so Mutant can only have -85% xp gain needed to lvl up so it doesn't crash but it reduces the +50% items price even more (if possible)
No_Epix 7. nov. 2024 kl. 9:37 
"I feel the jujustsu energy flow inside me" :skul:
nestersan 6. nov. 2024 kl. 22:51 
Dude. Please write some proper documentation, so we don't need 4 pages to ask questions. I get it's cool to release stuff,but we weren't there making it, so we need some 'This thing does that' in a structured way.
Huemano 5. nov. 2024 kl. 22:30 
i see thanks
Lionheart  [ophavsmand] 5. nov. 2024 kl. 21:40 
If DISABLE_CURSE_RANDOM is ON
Curse modifier is always 1.1
Lionheart  [ophavsmand] 5. nov. 2024 kl. 21:38 
Theres no endless scaling for curse, the wave_number caps out at 20.
Lionheart  [ophavsmand] 5. nov. 2024 kl. 21:37 
Base game curse modifier

(40 + (2 * (wave_number - 1)) + (random number between -30 -> 30)) / 100

The game will use the larger of the two:

either the number generated by this ^
or the value of MIN_CURSE_MODIFIER in my mod

to determine the strength of curse modifications.
Huemano 5. nov. 2024 kl. 20:45 
what is the max default multiplier for cursed items? 1.1x?
Lionheart  [ophavsmand] 3. nov. 2024 kl. 17:01 
Released a helper mod with cursed Loud. It will allow more enemies to be spawned in.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3359837939
Lionheart  [ophavsmand] 3. nov. 2024 kl. 2:34 
I tried running 1.0.3 with CoopDamageShow and its not crashing for me. See if the new version helps you.
Lionheart  [ophavsmand] 3. nov. 2024 kl. 2:28 
Version 1.0.3

Fix cursing all enemies
Allow cursing map size (explorer/old)
allow cursing enemy count (jack/loud)
curse extra items from chest
Biduuuuu 2. nov. 2024 kl. 16:16 
The pearl from the chest don't get cursed. Same situation with the treasure map loot.
Garaj 2. nov. 2024 kl. 9:06 
It crashes for me at wave end (right after choosing lvlup bonus) when I run it with "coop-Damage show" mod, though both your and coop damage show mods are fine. When I restart after crash game tells that crash is due to Lionheart-CurseEverything mod
Weapon 1. nov. 2024 kl. 20:57 
Items from the Treasure Map's extra chest loot don't end up being cursed. Just a minor thing. Good mod overall!
Lionheart  [ophavsmand] 1. nov. 2024 kl. 17:00 
Thanks for your comment. I think this mod has some problems :steamfacepalm:
I'm going to try fix the code in the next few days
SophiaCup 1. nov. 2024 kl. 7:54 
This is a great mod.but I can't change any setting by Mod Options.When I change and restart game,it will disable all mod an reset mod setting.I only install this mod and Mod Options.
Lionheart  [ophavsmand] 1. nov. 2024 kl. 7:24 
Are you running other mods when it crashes?
WhySoSerious 1. nov. 2024 kl. 2:58 
is crashing when wave end
Fermata 31. okt. 2024 kl. 23:55 
Oh it also resets all mod option settings, hope this helps.
Fermata 31. okt. 2024 kl. 23:54 
Great mod but every second time I open the game I get an unexpected error in the mod and the game disables all mods. happens even if I only have mod options and this. And after verifying game files.
Lionheart  [ophavsmand] 31. okt. 2024 kl. 21:56 
Hi the curse slider sets the "minimum" curse level.

Generally it depends on the current wave + random number.

Turn off curse randomisation and leave the scale at 0 to use base DLC cursing rules.
Henry 31. okt. 2024 kl. 19:57 
Why do we need a curse slider when we already can make every cursed? What is the use? Thanks. As for the crash issue, it was a conflict with some other mod.
Lionheart  [ophavsmand] 31. okt. 2024 kl. 16:37 
1.0.2 update. Added minimum curse slider. Now you can apply 10x curse to everything if you want! :)
Lionheart  [ophavsmand] 31. okt. 2024 kl. 14:50 
If you have "Mod Options" installed, go to

-> Options
-> Mods
-> DISABLE_CURSE_RANDOM = OFF

This will bring back curse randomisation!