Total War: WARHAMMER III

Total War: WARHAMMER III

The Empire - SFO Modpack [5.3]
36 kommentarer
Jump Rope Girl 3. juli kl. 16:00 
now this mod really don't work. when ever i use it brings up a error message
Jump Rope Girl 25. feb. kl. 13:40 
wished this work :(
Replay64 27. jan. kl. 13:24 
thank you
Jopanis  [ophavsmand] 27. jan. kl. 12:52 
@Replay64, I will try to look into it this week.
Replay64 27. jan. kl. 11:07 
update?
Jopanis  [ophavsmand] 17. nov. 2024 kl. 8:43 
@Peisistratos, Yes, they are.
Peisistratos 17. nov. 2024 kl. 7:03 
Are all of the mods actually required?
Jopanis  [ophavsmand] 14. nov. 2024 kl. 1:44 
@Zlayer, Yes.
Zlayer 13. nov. 2024 kl. 16:17 
Temple of Mannan line, some units are missing their name, at least when seeing them browsing the buildings.

Do you need this mod too?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3222341605
Jopanis  [ophavsmand] 31. okt. 2024 kl. 13:58 
@R4427, I included the scripts with some changes in the required units, all should be working as intended now. :angry_seagull:
Jopanis  [ophavsmand] 31. okt. 2024 kl. 13:22 
@R4427, It's not about the loading order, It's the script of the base mod needing units from other mods, I think I have a solution but I need to test it.
Jopanis  [ophavsmand] 31. okt. 2024 kl. 13:07 
@R4427, sure, the modpack don't touch the unit cards, but It may be affecting the loading order. I will give it a check. :alphys:
R4427 31. okt. 2024 kl. 10:55 
Can you check if your unit from boris mod have unit card all goblin and they are invisible
Jopanis  [ophavsmand] 31. okt. 2024 kl. 7:57 
BIG UPDATE:
- Integrated Graetor's Empire Knight's SFO submod, and included compatibility with other mods (removed recruitment of duplicated units, added recruitment to some to OBO temples, added some knights units from other mods to their respective chapters).
- Fixed bug with the Sigmar's temple.
- Removed Maffers morr temple in favor of OBO's one.
- Changed the cost of the temple buildings to be in line with SFO, and the effects of "Building an Empire" buildings.
Jopanis  [ophavsmand] 29. okt. 2024 kl. 10:42 
@R4427, I resolved it, I included a fix in the update.
Jopanis  [ophavsmand] 29. okt. 2024 kl. 10:09 
@R4427, It's a know problem, I triying to find what is causing it.
R4427 29. okt. 2024 kl. 9:52 
@Jopanis temple of sigmar cant be build because it said it required prior building but there only 2 upgrade for that building, i dont know its because faith of the empire or this mod
R4427 29. okt. 2024 kl. 9:16 
@Jopanis Thanks you for let me know about that
Jopanis  [ophavsmand] 29. okt. 2024 kl. 5:03 
@R4427, if you're using Sigmar's heirs and you want that building gone, Chop recommend you use SH LITE.
Jopanis  [ophavsmand] 29. okt. 2024 kl. 4:35 
@R4427, Chop said it's from Sigmars heirs, I don't know much about it, since I don't use it. :alphys:
Jopanis  [ophavsmand] 29. okt. 2024 kl. 4:25 
@R4427, I will ask Chop about it. :alphys:
R4427 29. okt. 2024 kl. 4:17 
there is a dwarf engineer building that said work in progress, i don't really know what it mean
Jopanis  [ophavsmand] 29. okt. 2024 kl. 2:49 
@R4427, thanks for reporting, and sorry for the problems caused. :p2cube:
R4427 28. okt. 2024 kl. 21:47 
@ jopanis Work with 338 mods i have, good job
Jopanis  [ophavsmand] 28. okt. 2024 kl. 13:00 
Ok, I reduced the datacored tables to the minimum posible, It should work a lot better. :angry_seagull:
Jopanis  [ophavsmand] 28. okt. 2024 kl. 12:01 
Ok, here is a discussion, is easier to mantain a conversation there that in the comments. /https://gtm.steamproxy.vip/workshop/filedetails/discussion/3354612146/4697910068985786171/
Jopanis  [ophavsmand] 28. okt. 2024 kl. 11:56 
Will delete the old comments until this page, and create a discussion section for problems. I really hope that the changes I just made have fixed the problem.
Jopanis  [ophavsmand] 28. okt. 2024 kl. 11:49 
Ok, Just updated it, It should be more stable. Sorry again. :alphys:
martinhjeppesen 28. okt. 2024 kl. 11:24 
crashes again after new update sadly
Jopanis  [ophavsmand] 28. okt. 2024 kl. 11:15 
@ADDLER @EL CAPITALISMO, at this point I don't know if you both have the wrong version or the mod is still causing problems. I will updating it based in your reports. :alphys:
EL CAPITALISMO 28. okt. 2024 kl. 9:22 
this mod is causing game not to start, i just uncheck this one and game loads
ADDLER 28. okt. 2024 kl. 8:58 
не работает у меня, все также не грузится. Как только выключаю ваш мод, сразу все работает
R4427 28. okt. 2024 kl. 8:00 
@Jopanis still not work for me but i hope you can fix this
Jopanis  [ophavsmand] 28. okt. 2024 kl. 7:05 
@R4427, don't think so, other have reported crashes before and I have been messing with the dependencies. Try one last time with this update, if still don't work, I will thinker with it until it works.
R4427 28. okt. 2024 kl. 6:54 
@Jopanis maybe the problem on my side, so let the other test it
ChopChop 25. okt. 2024 kl. 15:30 
Many thanks to Jopanis for providing an Empire pack for SFO based on my modpack for vanilla. All SFO work compatibility is done thanks to Jopanis hard work and all credited people in description and it is my pleasure to be a part of this mod. Thanks Jopanis :WH3_clasp: