Total War: WARHAMMER III

Total War: WARHAMMER III

All Underways & Deeproots: -1 Cooldown
10 kommentarer
ChopChop  [ophavsmand] 9. aug. kl. 9:51 
MOD UPDATED :steamthumbsup:

@ReđÐeαтħ Yes
ReđÐeαтħ 7. maj kl. 7:57 
hey, great mod! can the cooldown get to 0 or 1 turn?
ChopChop  [ophavsmand] 10. feb. kl. 10:15 
NEW SUPPORTED FACTION:

The Empire :Attacked:
ChopChop  [ophavsmand] 14. jan. kl. 12:57 
sorry pal, i hope it would at least give you +1 when you build up to tier V, because this mod doesnt give you 1 per turn, but 1 on the event on building up the city to tier V
Ironkid 6. jan. kl. 13:49 
eh, i cant get it to work on already on going campaigns, only new ones work.
ChopChop  [ophavsmand] 5. jan. kl. 4:21 
yes
Ironkid 5. jan. kl. 1:32 
will this affect ongoing saves?
ChopChop  [ophavsmand] 7. nov. 2024 kl. 4:51 
Thank you 🙏
KiyamaHarumi 29. okt. 2024 kl. 18:03 
This mod is great, the 8/10 turn cooldown is acceptable for early-mid stage with small armies, but it's too long for a dozen or so armies later in the game. Your mod solves this problem very well.
ChopChop  [ophavsmand] 24. okt. 2024 kl. 8:58 
Anyone replacing the deleted single versions of this mod with the new compilation and cannot load the game - please tick the box above the saved games "enable all saved games" with enabled new compilation and click load :steamthumbsup:
when saving the game - the new saved games will be no longer red