Insurgency

Insurgency

Baghdad Crossing Final Workshop Version - (bridge_coop_ws)
19 kommentarer
Taylor jiayden 31. maj 2024 kl. 8:52 
characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件
Taylor jiayden 31. maj 2024 kl. 8:52 
54691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289
Taylor jiayden 31. maj 2024 kl. 8:51 
should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Mike Hawk  [ophavsmand] 7. aug. 2022 kl. 3:11 
كاتيرو 6. aug. 2022 kl. 17:11 
[CServerUGCManager] Queueing file 334967466 for download
[CServerUGCManager] 334967466 progress: 0.00%...
[CServerUGCManager] 334967466 progress: 0.00%...
[CServerUGCManager] Item 334967466 failed to download (eResult = 2).
[CWorkshopItem] Baghdad Crossing Final Workshop Version - (bridge_coop_ws) [334967466] failed to install.
Mike Hawk  [ophavsmand] 21. okt. 2019 kl. 17:54 
Updated to the new format. Let me know if there are still problems
ord13 26. sep. 2015 kl. 15:29 
Thanx for that, it's very kind of you B-)
Mike Hawk  [ophavsmand] 23. sep. 2015 kl. 18:25 
I'll look into it this weekend. I have dropped out of gaming but will try to get some of my projects updated
ord13 17. sep. 2015 kl. 2:37 
Hi,

Map looks great, but possible to you to convert it to be compatible with the new Workshop format (Workshop\content\222880\ur_map_ID/maps/bsp + txt +nav.) instead of "legacy" bin format ?

On server side, there's less trouble to have only one maps directory to manage custom maps (tested with both new and old Workshop maps locations, and server doesn't load all custom maps from the subscribed_files_IDs.txt when merged on launch).

P.S : I copy-paste this message about other legacy maps on the Workshop, sorry by advance for multiple sames.
Paste 18. maj 2015 kl. 17:42 
type this into console if anything doesn't load up the map
map workshop/334967466/bridge_coop_ws Checkpoint
A_Tang_Actual 22. mar. 2015 kl. 8:17 
New to this, so I'm unclear as to how I can find servers running this map? When I use the Server Browser, only the standard maps ever appear for me to join.
Starfleet 7. nov. 2014 kl. 16:08 
Thanks. I'll give it a shot.
Mike Hawk  [ophavsmand] 7. nov. 2014 kl. 16:06 
The first version I uploaded to Workshop got corrupted and caused those issues you are describing. I uploaded it again and it seemed it was fixed. Maybe you still have the first upload. Maybe try deleting the file in the maps/workshop folder and let it re-download.
Starfleet 6. nov. 2014 kl. 16:52 
I have a version of this map that I downloaded from a different site (can't recall which one right now) and that one works but has an annoying amount of lag most of the time.
Starfleet 6. nov. 2014 kl. 16:50 
I (and a friend) get serious texture anomalies. Just at the start, for example, the floor i is a very fine purple and black check pattern and at the top of the stairs is the word ERROR blinking in a few places. Does that need to be fixed from our end? If so, how?
Sparkie951 1. nov. 2014 kl. 10:30 
Ok.. thanks... Now I see there is a problem between Source Mod and Insurgency that will not allow subscribed or any custom maps to go into rotation or displayed to vote on... Will have to see where that one goes.. thanks for sharing all your great maps.
Mike Hawk  [ophavsmand] 1. nov. 2014 kl. 8:53 
It is a retitled version of the final. Nothing new, just retitled to avoid map mismatch problems due to Workshop repacking the file
Sparkie951 1. nov. 2014 kl. 6:59 
I notice yo have this labeled with _ws? Is this going to be different than the regular version?
SHOUBI 1. nov. 2014 kl. 5:53 
gonna give it a try for sure:insfist: