Project Zomboid

Project Zomboid

Berserk: The Destiny Of ManKind
41 kommentarer
frcl_orito 10. aug. kl. 16:55 
B42 PLSS!!!!!!!!!!!!
v1ntageFCA1473 23. juli kl. 7:07 
B42 PLSS!!!!!!!!!!!!:steamsad:
SAIE THE BERSERK 6. apr. kl. 9:55 
There is no paradise for you to escape to!
NO MERCY 1. apr. kl. 13:00 
there is an inscription on the helmet: "the destini of ManKind [Calm]" what does this inscription mean?
Kassadin 22. feb. kl. 4:31 
what if i play without respawning zombies?
(Reverend) Zeldafan 26. jan. kl. 12:43 
I actually like using this with the power armor mod. ^_^
(Reverend) Zeldafan 26. jan. kl. 12:42 
It would be nice if the sword could be used as a standalone using the back slot.
0b 22. jan. kl. 23:23 
please fix the sound man, its not hard.
0b 18. jan. kl. 18:11 
Everything about this is fantastic besides the sound, its just too horrible.
Add a setting or alteration state to the sword to make a hefty sword sound, not a abnoxiously loud meme sound.

I suggest something close to a Ultra great sword swing/hit from darksouls 3 or elden ring, take some inspiration man just remove the meme sound its WAY too loud.
(Reverend) Zeldafan 18. jan. kl. 0:41 
Is donning the armor the only way to have a sling for the sword? I like the sword a lot, but I don't necessarily always want to play with the berserker armor on. Is there another sheath for the blade?
EtherealShigure  [ophavsmand] 5. jan. kl. 5:54 
@noodle
will look into this during the B42 Port.


mod will port soon ish.
NoOdLe MaN 30. dec. 2024 kl. 17:04 
Please add a way to turn the sound down, It is WAYY too loud. It also multiplies the sound when hitting multiple zombies making it even louder
(Reverend) Zeldafan 24. dec. 2024 kl. 12:45 
does this work with v42?
NalMac  [ophavsmand] 19. dec. 2024 kl. 18:08 
@force a tratt the katana is the same thing and the dragonslayer is like 100x more OP
force A tratt 19. dec. 2024 kl. 17:15 
60 ingame days is pretty tedious. make it available to change which days it can spawn on.
IKASAR 17. dec. 2024 kl. 17:27 
I added the mod to already existing game: (already 50 days in). If in case there a problem and he can't spawn is there a way to spawn him manually? (not just give items but to actually spawn him)?
Patryk 13. dec. 2024 kl. 9:40 
where i can find sword and armor ?
RallyGo 11. dec. 2024 kl. 8:36 
Suggestion: use Hai Yo soundtrack. More trial video Berserk ok Project zomboid 😊
RaZe 6. dec. 2024 kl. 1:17 
Where to find a sword?
Tzenjin 4. dec. 2024 kl. 19:46 
Would love to keep using this mod but the sound is painful to bear - no way to tone it down....
FemboyFurryMaid 27. nov. 2024 kl. 10:26 
Audio on the weapon is imo too loud, makes it become a weapon i dont wanna use
Tatsuyin 27. nov. 2024 kl. 8:47 
I'm also not playing with any 6 months later or etc. mostly normal modded map, fresh with sandbox and day one/bandits mod. Other stuff is quality of life
Tatsuyin 27. nov. 2024 kl. 8:45 
How rare is guys armor? For some reason I've seen him twice when starting a fresh game. So like 2 out of 10?
whats 20. nov. 2024 kl. 8:22 
i beg of you, PLEASE change the dragonslayer sounds
NalMac  [ophavsmand] 18. nov. 2024 kl. 11:13 
@hornik were you the using 6 months later preset? just aking because Ithink stuff like katana zombies or in this case the guts zombie only count in game days not days survived.
Hornik 18. nov. 2024 kl. 11:07 
But other than that this is an amazing mod
Hornik 18. nov. 2024 kl. 11:07 
I had a problem with Guts spawning before the 60day mark.
I started a playthrough, and on the 6th day i saw him, then i killed him and he had all of the loot.

I do not mind this issue, but i think that this shouldn't happend since the desc. of the mod says that he should spawn after 60 ingame days.

(Note: i was playing on a modded map but i don't think it has anything to do whith that)
force A tratt 17. nov. 2024 kl. 7:47 
can you add this to an existing save?
Doctdurr 1. nov. 2024 kl. 7:49 
PLEASE TELL ME I CAN ADD THIS TO AN EXISTING SAVE
| Chien-pao | 29. okt. 2024 kl. 4:50 
and how can I give myself a Gatsa sword ?
Revolver 20. okt. 2024 kl. 4:04 
CLANG.
elijahhouck1102 16. okt. 2024 kl. 16:30 
I imagine you the same way I imagine a mad scientist. Just typing away on yoyur keyboard creating your frankensteins. Your output is insane and most of your mods had to take A LOT of work.
EtherealShigure  [ophavsmand] 15. okt. 2024 kl. 15:13 
@kej, PZ has multiple code values for internal range,

in reality the range is as long as the dragonslayer is onscreen,

the 0.5 value is the hidden value PZ uses for that, among Settings 2 like it


@Dez
Much Appreciated :)
DezZzO 13. okt. 2024 kl. 13:17 
Don't care about Berserk or unrealistic PZ mods, but this one just screams of quality and care, well done
Kejourou 13. okt. 2024 kl. 5:56 
did you mean it has 1.5 range because the katana has the range of
0.61–1.4
EtherealShigure  [ophavsmand] 13. okt. 2024 kl. 2:27 
it is significant, at 0.5, Beating a katana easily.
Kejourou 12. okt. 2024 kl. 23:42 
what is the range of the sword is it like traditional katana and machete or like the reach of spears?
NalMac  [ophavsmand] 11. okt. 2024 kl. 23:48 
@deathmeowza still being done.
DeathMeowza 11. okt. 2024 kl. 21:50 
does the sword already have custom animations or is it still being made?
groupsurgery 11. okt. 2024 kl. 17:22 
W mod
haiqal 11. okt. 2024 kl. 11:58 
whattt this look crazy