Total War: WARHAMMER III

Total War: WARHAMMER III

Beastmen: Beastpaths Underways
11 kommentarer
ChopChop  [ophavsmand] 9. aug. kl. 11:05 
MOD UPDATED :steamthumbsup:
ChopChop  [ophavsmand] 8. aug. kl. 11:13 
Thank you, they are emerging everywhere in vanilla, i agree with you @Solvem Probler
Solvem Probler 25. maj kl. 4:47 
Seems to work fine on the latest version. Thank you for the mod, it really makes no sense that Beastmen can't turn up almost anywhere in the world.
ChopChop  [ophavsmand] 30. dec. 2024 kl. 7:57 
i dont know a reason why it would not, but let me know if you encounter any issues and i will try to fix :steamthumbsup:
Solaire 26. dec. 2024 kl. 1:32 
Does this work with 6.0?
ChopChop  [ophavsmand] 14. okt. 2024 kl. 1:31 
ChopChop  [ophavsmand] 14. okt. 2024 kl. 1:30 
yes, should be working like this :) i recommend to use the Skaven one for custom additions as it has more underways destinations.

this Beastmen mod is tighed up to AoR Loreful mod, i made destinations to all regions that have regional recruitment of Beastmen units
kinghamza262 13. okt. 2024 kl. 23:06 
update: yes it does, just added the OvN araby culture and it worked. Thanks for such an amazing mod!!
kinghamza262 13. okt. 2024 kl. 22:52 
Sweet mod! Hypothetically, if I wanted to make this mod work with another faction, would I just change the culture in RPFM?
sigvald 12. okt. 2024 kl. 16:34 
the era of the beast starts now
Rincewind322 10. okt. 2024 kl. 14:17 
Beastmen World Tour 2024 kicking off today