Crusader Kings III

Crusader Kings III

Adventure Legacies
34 comentarios
看过真实世界 3 JUN a las 9:24 
你好,你设置的解锁条件是否写错了?
Hello, did you write the unlocking conditions incorrectly?
Doc 28 MAY a las 17:05 
thanks for the reply king
Uskazd  [autor] 28 MAY a las 6:20 
@Doc, haven't tested it but I think it should work fine.
The mod doesn't overwrites any of the files that hiraeth modifies
Doc 28 MAY a las 5:19 
does this work with hiraeth?
牛奶大魔王 7 MAY a las 19:43 
Greeting! A great mod, but the old Chinese tran was out of time, so I‘ve retranslated the new Chinese loc inside CK3 mod Chinese loc mod,

would u make a line in the description?

here's my Chinese translation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403925213
Uskazd  [autor] 20 ABR a las 15:49 
@rough It should still work. I'll give it a quick update after the khan DLC dropps
Rough 20 ABR a las 7:25 
is this still working ok?
Uskazd  [autor] 1 NOV 2024 a las 2:01 
@Scribe of Nekoti Only in the mod files.

@John2Lionhearth I don't know which mods use the same prefix for files (ADVENTURE_), that could be a reason. The legacy trees only show up when you have the corresponding camp.
Scribe of Nekoti 31 OCT 2024 a las 11:11 
Is there a list of the different Legacy effects?
John2Lionheart 28 OCT 2024 a las 11:18 
Hi, Great mod, But I dont see the features ingame, im using about 50 mods but i mean i am using mods that add features to the Legacies trees.

Hmm Witches mod adds magic to the game and even arcane i got from that other mod maybe that is what is causing it.

Neverthless i will play a realistic medieval sim in my upcoming time.
Hamacelos 26 OCT 2024 a las 16:30 
thanks, great update
Hamacelos 26 OCT 2024 a las 11:12 
Most of then give 0.1 renown
Alratan 25 OCT 2024 a las 12:03 
I recommend changing the final Conqueror legacy to not give 0.1 Renown, because this means that every dynasty member - including children, unlanded characters, and so on - give Renown. With a decent dynasty and this legacy, I am making 2k Renown per month, which is ludicrous and pays for the track and then some in less than a lifetime.
Hamacelos 21 OCT 2024 a las 5:23 
i love mod small suggestion, if you can only upgrade if you have the camp type, either you never play a ruler( and never get renown to get past the first tree anyhow) or you only really get the second trait of a single tree in a game. if you got the first one the rest of tree should be free ) i know i can change that myself on the files and i did it already)
Sungseon 9 OCT 2024 a las 15:00 
lol
John2Lionheart 9 OCT 2024 a las 12:35 
Hi Thank you! A new DLC! This is a DLC!
Fizbun 8 OCT 2024 a las 3:04 
Ooh yes, nice. I think in the back of my head I did feel like this new way to play the game kind of neglected renown and legacy perks. Very nice.
Uskazd  [autor] 6 OCT 2024 a las 9:15 
I added some ways to gain renown by playing landless. The knight, travels and holding construction decisions give you access to some renown on completion.

@hamletsdead, Yes, you keep the perks already unlocked.

@donschmiddy, I purposely made it so you can only unlock them while you have a camp of that type.
hamletsdead 6 OCT 2024 a las 8:49 
So if you switch camp type from Wanderer to Swords for Hire I assume you keep any legacies you earned in Wanderer?
donschmiddy 6 OCT 2024 a las 5:23 
sooo, would it be possible to invest renown into the tradition without having a camp? currently all traditions are logged out if you do not currently have the same type of camp?
東條 英機, TOJO 5 OCT 2024 a las 15:36 
good mod man thank you for good ideas
Alratan 5 OCT 2024 a las 13:51 
Please could you add a summary of the Legacies to the mod description?
Uskazd  [autor] 4 OCT 2024 a las 12:54 
I didn't add a way to earn renown. So the best way is to get your dynasty members on the throne while keeping your army strong to stay dynasty head (not that hard, but it can make roleplay less immersive if yu're going for a small group). I'll see what I can do about it.

@Freakyman, thanks I didn't notice.
donschmiddy 4 OCT 2024 a las 10:23 
a) i like this mod, b) @Lockey, first thought i had since the update and dlc, how nobody thought of it is insane to me. Not to mention it makes thematic sense
Freakyman 4 OCT 2024 a las 8:45 
the DLC required is incorrectly listed.
Lockey 4 OCT 2024 a las 7:52 
Considering that to be able to choose a legacy, you need renown, did you add a way to earn renown? If not, i would suggest to add renown rewards for completing contracts.
sny 4 OCT 2024 a las 5:39 
Hello! Sounds neat, can i add this to an existing save?
Uskazd  [autor] 3 OCT 2024 a las 16:58 
I can add in the translation tomorrow
Uskazd  [autor] 3 OCT 2024 a las 16:50 
Legacies are always kept once they're unlocked. That's how the game works.
So if you get 2 perks in the Scholar legacy, and the Dynasty head becomes landed, those Sholar perks will still be active.

But I've set it up so the landed Dynasty head will not be able to unlocked the third Scholar perk (since you need to be an adventure Scholar to select the perk)
Likewise, if you unlocked a Scholar perk and then switch to an Explorer camp, you will not be able to unlock further Scholar perks, but you wil be able to unlock Explorer perks.
Whitehorns 3 OCT 2024 a las 16:33 
Will the legacy be replaced if the family head landed?
Or, the family would just have both set of Legacy perks?
@AHrEJl 3 OCT 2024 a las 16:23 
Can u add russian language translation? I translated in new topic.
I can make same for Ukrainian too. Some players playing with Ukrainian language mod. But i not sure it will work.
@AHrEJl 3 OCT 2024 a las 15:23 
Nice work i will try today.
Uskazd  [autor] 3 OCT 2024 a las 15:12 
Sure, but it's only legacies so there's not much to show.
@AHrEJl 3 OCT 2024 a las 14:53 
Can u add screenshotes how it look?