Garry's Mod

Garry's Mod

[DrGBase] Pillar Chase 2 Nextbots { part 1 }
3,961 Comments
nerdy guest666 3 hours ago 
R2D2K1D cuz they'r desicion i guess
Nick  [author] 5 hours ago 
We're taking a break atm, will be back in 2 months
Moldy Chrissant 13 hours ago 
How far along is the Part 4 update? If you don't mind me asking.
R2D2K1D 14 hours ago 
Why did u get rid of the old ones
joyful plum 30 Oct @ 9:48am 
fun facts: when your playing as recode stricken and when your in tank form when you look up and use the slam you can jump high
joyful plum 30 Oct @ 9:43am 
my boy stricken got an recode gameplay and it's cooool https://youtu.be/YcHf9dO8VGw?si=ZBTfMTq9mcj4j9K0
Alpro2027 17 Oct @ 2:49pm 
I have a question for the creator of the MX model and the other models.
Nick, would you mind if I created a public package of your models for Cinema 4D?
Spoohel 17 Oct @ 12:28pm 
When artelurr
joyful plum 17 Oct @ 2:49am 
or i am gonna think he coming out first before a01 even comes out
joyful plum 17 Oct @ 2:49am 
i am gonna bet his gonna out in the pc2 testing or recode
joyful plum 17 Oct @ 2:49am 
idk
nerdy guest666 16 Oct @ 10:05pm 
why do i think that suitmutation is not coming soon
basconic 15 Oct @ 9:26pm 
can't wait for QT-PIE to come into this addon
NickyKnickers 15 Oct @ 11:38am 
cant wait for suitmations to release now that his gameplay is out
joyful plum 14 Oct @ 10:34am 
also btw pillar chase 2 suitmation got an gameplay and it's sick
nVa 13 Oct @ 1:15pm 
Okay that's fair, thank you
LiminalPixel  [author] 13 Oct @ 12:41am 
I recommend using the pills instead if you're playing against friends
LiminalPixel  [author] 13 Oct @ 12:40am 
@nVa - DrGBase nextbots tend to work a bit weird in multiplayer
nVa 12 Oct @ 6:00pm 
I havent played GMOD in a while nor have I used drgbase much but when i used this for a hns gamenight with my friends, everyone including me noticed that a bunch of the nextbots tend to get stuck or just not be able to fully fit through doors? as well as immense lag when using them, for example, pcx kept teleporting back and forth even on multiplayer server by yourself.
zpause 12 Oct @ 2:53pm 
i loved this mod since release
2D 12 Oct @ 1:46pm 
me two
zpause 11 Oct @ 12:31pm 
I am cook
Trollge Reborn 4 Oct @ 2:05pm 
@Dexter Morgan you need drg base
Combine Elite 27 Sep @ 4:39am 
g00d mod i only do zero's if there's 2 zero's
DEITLYR E乂E 26 Sep @ 11:40pm 
GORFIELD IS SOON BACK FROM 2025!!!!!!! or 2026
Dexter Morgan 26 Sep @ 1:26pm 
how do i use this? how do i become the monster, when i load it in its just ragdolls.
nerdy guest666 26 Sep @ 11:59am 
X_2KA probably not probably yes we dont know yet
Yellow Fella 25 Sep @ 2:20pm 
Alright
Moldy Chrissant 25 Sep @ 12:19pm 
@Yellow Fella Multiplayer tends to mess up any nextbot's acceleration. I don't know why gmod's multiplayer does this but that's just how it is.
joyful plum 25 Sep @ 10:21am 
still i don't know if these guys are coming
Yellow Fella 25 Sep @ 7:28am 
Well yes Moldy Chrissant I'm played multiplayer
Moldy Chrissant 24 Sep @ 3:21pm 
Oh, I see.
Nick  [author] 24 Sep @ 3:07pm 
Not sure why, but would guess it's because he uses some loop codes that are not optimized
Moldy Chrissant 24 Sep @ 2:48pm 
Question, why is Valem so much more laggy to play than other Monsters? Like compare possessing him to possessing other nextbots, everyone else gives me smooth framerate, but he's just really laggy even when nothing's going on. I have noticed that my frames tend to drop when auras show up while Possessing, but Valem just drops my frames when I possess him regardless of whether or not auras are currently being shown. It's only when I possess him, btw, being chased by the bot doesn't have this problem.
Moldy Chrissant 24 Sep @ 5:57am 
Have you tried lowering his speed multiplier? Because I've never heard of what you're describing unless you play in multiplayer or his speed multiplier is higher than 1.
Yellow Fella 24 Sep @ 5:44am 
I mean like when he moves to goes to the other side of the map is this a glitch for me if so how do I fix it?
Moldy Chrissant 24 Sep @ 5:25am 
I don't know what changes with his Speed Multiplier but it makes him a lot more balanced without having to go into the nextbot's code.
Moldy Chrissant 24 Sep @ 5:23am 
I found that setting setting Baldi's speed multiplier to 0.5 instead of 1.0 makes him more accurate to the actual game.
nerdy guest666 24 Sep @ 4:45am 
Nick when i did the speed thing it was slower soo that worked i guess
Nick  [author] 24 Sep @ 3:06am 
but there are multiple speed elements that Baldi has, an acceleration multiplier, a speed duration, ruler speed, and standing speed. Idk which speed you are referring to
Nick  [author] 24 Sep @ 2:59am 
That is still the same value
nerdy guest666 24 Sep @ 2:57am 
Nick i mean 0.40 not 0.4
Nick  [author] 24 Sep @ 2:48am 
Wdym 0.4
nerdy guest666 24 Sep @ 12:01am 
Yellow Fella make the baldi speed 0.40 soo he is accurate maybe
nerdy guest666 23 Sep @ 11:56pm 
Yellow Fella you can
Yellow Fella 23 Sep @ 3:38pm 
Why is Baldi uncontrollable and even when I set it to 1 he move's way too fair and I know Baldi moves like that but can there be a setting where you can change his slap distance pls?
c00lkidd 22 Sep @ 2:09am 
why is unc samsonite's material for his skin glitched and can you fix it
Moldy Chrissant 21 Sep @ 5:23pm 
It shouldn't. It should only detect if a nextbot is using a certain ability. It won't use any models, mats, or UI, since it's entirely music based. And no, it doesn't use the PC2 music.