RimWorld

RimWorld

Big and Small - Simple Size Genes
26 kommentarer
Von Sternberg 6. aug. kl. 4:56 
Is there a way to stop incorrect clipping when pawns are stood in front / behind of one another?
Janeway 19. juli kl. 7:25 
Missing gene icons and also it includes the transformation genes for some reason
Nettle 21. maj kl. 5:02 
Seems some of the UI icons are still missing, as below:

"All the images in the row for "small, gigantism, etc" in tn the xenotype editor are not working properly for me. Its just the red X"
RedMattis  [ophavsmand] 16. mar. kl. 11:47 
@Dr Jimothy
If enough people ask about it perhaps, but this is the first time I've had it requested.
Dr Jimothy 16. mar. kl. 10:02 
Will there be ever be a mod that just adds the gene tools from the regular Big and Small mod?
Azuraal 7. jan. kl. 7:26 
A minor bug report, this mod lacks the icons for size multiplier genes, only icons for frames are included.
OddHornedNinja 28. sep. 2024 kl. 7:53 
But thank you for answering my random question
OddHornedNinja 28. sep. 2024 kl. 7:50 
There is a mod that makes it so ugly pawns don't hate other equally ugly paws (So wasters don't just go oy you ugly to other wasters) I noticed a few people had the issue on that mod and was able to figure out this one. Was more just curious what was causing it.
RedMattis  [ophavsmand] 28. sep. 2024 kl. 3:53 
@OddHornedNinja
Mess with the ugly genes? I doesn't touch their XML or anything like that, but it does extend the pawn-beauty boundaries.

Basically in vanilla each level of Beauty gives +/- 20 opinion max +40 or -40. I added 2 extra levels on top which gives only +5 each. And two at the bottom which gives only -10.

Mostly for flavour tbh.
OddHornedNinja 27. sep. 2024 kl. 17:31 
Out of curiosity does this or the framework mess with the ugly genes? I really enjoy this mod.
TheGreenDigi 26. sep. 2024 kl. 4:10 
Great to hear! Excited to mix this in on my next campaign
RedMattis  [ophavsmand] 26. sep. 2024 kl. 1:27 
Warcasket weapons, scale mutliplier icon, etc. should all be fixed now.
od 24. sep. 2024 kl. 13:33 
All the images in the row for "small, gigantism, etc" in tn the xenotype editor are not working properly for me. Its just the red X.
Have tried resubbing and loading the mod and its dependencies alone to no avail.
TheGreenDigi 16. sep. 2024 kl. 1:08 
Nice, thanks for the info, and the compat with warcasket weapons. Glad I brought it up then lol
Also appreciate you making this mod to begin with, since I know you were originally against having a separate mod with just the size genes which is understandable since maintaining multiple mods is a pain.
RedMattis  [ophavsmand] 16. sep. 2024 kl. 0:07 
@TheGreenDigi
They use the tag and framework mechanics, so they can use most oversized weapons.

The patches for Warcaskets specifically was actually in the Big & Small Genes though, but I'll move those patches into the framework in the next update, but when that update rolls out they will be able to use warcasket weapons as well.
TheGreenDigi 15. sep. 2024 kl. 6:34 
Does this also include the compatibility that allows larger pawns to wield oversized weapons like from the VFE pirates and Minotaur race mods like the og big and small genes mod has?
SILVERIII 12. sep. 2024 kl. 8:10 
Thank you for your reply.
The first question I will try to figure out myself.
RedMattis  [ophavsmand] 12. sep. 2024 kl. 7:33 
@SILVERIII
I'm not sure I understand question nr.1.

Nr.2
I don't think "The Profaned" needs Big and Small Genes. The gene they want is probably the facial animation gene that is in the Framework, so I doubt either this or B&S Genes is actually needed. The author of The Profaned might not have known the gene is in the framework. (the framework just has a few "system"-like genes).

That said, they might have set up a Patch or LoadFolder that targets Big and Small Genes specifically, in which case that would make it required.
SILVERIII 12. sep. 2024 kl. 6:51 
More question
(1)Did framework adapt a new gene pack on your own in Dev mod and add it to the game?
(2)The race mod "The Profaned" say it need "Big and Small Gene and More" to patch Facial animation,did this mod can replace it do the same work?
Sorry for asking here:(
RedMattis  [ophavsmand] 12. sep. 2024 kl. 6:20 
@SILVERIII
Yes, it will work fine with facial animations.

You also get the gene from the framework that lets you toggle facial animations on specific characters/custom xenotypes if you want. I'd suggest adding that gene via DevMode to your ghouls and the like so they look appropriately spooky! :)
SILVERIII 12. sep. 2024 kl. 5:16 
Is this patch with Facial Animation?
ianksb91 10. sep. 2024 kl. 20:41 
Oh, this is going to be nice for storytelling!
Resistance Band. 10. sep. 2024 kl. 20:07 
I was in the process of figuring out how to slim down your Genes & More for personal use, thank you so much for giving us this!!
Dr Jimothy 10. sep. 2024 kl. 14:59 
Yippee!
Hood 10. sep. 2024 kl. 14:11 
Thanks gang
Limey Lassen 10. sep. 2024 kl. 10:50 
I was waiting for something like this!