Garry's Mod

Garry's Mod

Nightmare House 2 Zombies
137 kommentarer
Муфлон 30. juni kl. 3:48 
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Jon Lennon 25. juni 2023 kl. 4:26 
They chase us
ZARTH THE WOLFITO 1. juni 2023 kl. 9:27 
i like so much this mod
but it has som problems
like "Nightmare House 2 Zombies is creating errors"
do i need some other mod to make it run well without those errors?
Tabulator 13. feb. 2023 kl. 2:26 
can you make pm?
~S9~ Gun 9. aug. 2022 kl. 7:38 
I can spawn them, but they move as if they were is snapshots.
The Horseless Headless Horsemann 10. aug. 2021 kl. 16:34 
theres no models
Fdr1027 8. aug. 2020 kl. 4:09 
The "Nightmare House 2 Zombies" is creating errors
yes, man 3. feb. 2019 kl. 10:21 
[Nightmare House 2 Zombies] lua/entities/npc_nextbot_nh2_guard/shared.lua:113: attempt to index field 'loco' (a nil value)
1. unknown - lua/entities/npc_nextbot_nh2_guard/shared.lua:113


yes, man 3. feb. 2019 kl. 10:20 
nevermind don't answer that

yes, man 3. feb. 2019 kl. 10:20 
where the fuck are they i can't find them for my life
gort 2. feb. 2019 kl. 15:09 
lol gm_fork
HollyBlox 18. aug. 2018 kl. 16:57 
@JuLYLION
Dude, welcome to Gmod. It's hard for mod creators to make perfect addons.
JuLY.LION 6. juni 2018 kl. 10:12 
There's a lot of things I don't like with this addon:
1: Zombies don't collide with eachother, and they end up all walking in the same spot together (as said in notes)
2: NPC's don't notice or attack the zombies, and vice versa (as said in notes)
3: Zombie sounds are very loud compared to pretty much every other sound in the game
4: The zombies don't react to disable AI or player detection settings, and will continue to follow and attack the player reguardless. You can stop them by using the console but that's inconvenient.
5: I can't find anyway to disable/delete spawners
6: "nav_generate" can still leave the AI with buggy behaviour (although I doubt this is not the creator's fault)
I just want a zombie addon that works and doesn't spawn headcrabs, da**it.

TL;DR "you need fix so mach bugs and eerors"
-previous commenter
jaRoliff 20. nov. 2017 kl. 12:59 
what is that awful noise?
Yadin 6. okt. 2017 kl. 12:35 
WHAT HAPPEN TO THE NIGHTMARE HOUSE 2 SNPCS?
SarahTheWolf 30. juli 2017 kl. 21:45 
I wish there were like replacements for the normal zombie NPCs.
Zombie Guard - Zombine
Zombie Doctor - Zombie
Demon - Fast Zombie
Angerfist 19. juli 2017 kl. 5:40 
you need fix so mach bugs and eerors
Zidel168 23. maj 2017 kl. 13:56 
@UrbanRanger It means you need a navigation mesh. Press ~ to open the command console and type nav_generate. Once it finishes type nav_save.
QuorroVR 3. apr. 2017 kl. 0:36 
so they work great but it says these zombies when i spawn them causes the orange error box to appear. what exactly wud cause this to happen?
Gaussman1 17. feb. 2017 kl. 12:58 
They're too fast!
Francisco 3. jan. 2017 kl. 0:30 
349 hours of zombie shooting. Thanks for this nice addon! >:3
Zephyr 16. dec. 2016 kl. 8:43 
Tom The Skeleton [TDPE]@ Dude this needs a navmesh map check the description for more details.
MaiYass 13. nov. 2016 kl. 17:28 
When I or a spawner spawns a zombie I get an error notification
MaiYass 13. nov. 2016 kl. 17:27 
So when are you gonna make the zombies attack npcs?
Mr.Milk 27. aug. 2016 kl. 8:44 
Can you make it so there normal npcs? no nextbot?
nil 8. aug. 2016 kl. 11:46 
[Nightmare House 2 Zombies] lua/entities/npc_nextbot_nh2_common/shared.lua:227: attempt to index field 'loco' (a nil value)
1. unknown - lua/entities/npc_nextbot_nh2_common/shared.lua:227

An error I get whenever an one spawns in.
𐌔𐌀𐌔𐌊𐌉𐌀 9. juni 2016 kl. 15:07 
I was using these NextBots and I noticed something strange. First, spawning one causes an error, and second, they don't ignore me when I have it set to ignore players.
Literal Godzilla 25. maj 2016 kl. 12:07 
Dont put them in doorways...
Dildo Schwaggins 10. maj 2016 kl. 12:40 
I have followed the instructions and the npcs used to work fine, however they now freeze up at doorways. Can this be fixed?
SesbianLex 19. dec. 2015 kl. 5:19 
There are no death scene -_-
Toat 28. nov. 2015 kl. 13:17 
Absolutely amazing add on, but they need to be able to attack npcs and if you can as an added bonus, be able to toggle if they notice the npcs or not :)
Snickles Satisfies 6. okt. 2015 kl. 12:24 
please make them attack npcs next addon that will be great! :)
Snickles Satisfies 6. okt. 2015 kl. 12:20 
@sean. what! these zombies dont attack NPCS i thought you said this requires zombies nextbots 2.0 and the zombies 2.0 do attack NPCS.
zenn 27. aug. 2015 kl. 15:44 
Garry's Mod Workshop!!!! ITS OUT!!!!!!!!!!!!!
zenn 27. aug. 2015 kl. 15:42 
You Require The Nextbot Zombies 2.0
zenn 27. aug. 2015 kl. 15:41 
Epic! Thank You For Making This Sean! You Should Make The Codename Cure Zombies When You Play it.
Combine Unit 5-C 24. juni 2015 kl. 11:33 
can you make the fast zombie thing?
chillin 🚶‍➡  [ophavsmand] 28. maj 2015 kl. 13:44 
There's no models
BotheRo 28. maj 2015 kl. 11:36 
Sean i know it would be hard, but could you think of making Dayz zombies with the sounds. They can't attack you inless you're infront of them or really close to their back.
Colt 3. maj 2015 kl. 14:37 
the actual game scared the crap out of me.
LargeSolidSnake 22. apr. 2015 kl. 18:03 
is there a way to disable the idle sounds? every time i spawn like 6zombies it spams the sound :\
Hex: Dumber 8. apr. 2015 kl. 13:05 
amazing
Johnny Hotcock 24. mar. 2015 kl. 20:23 
For me when I add the commands to the console it will lag like you said but then just freeze and I have to sign out and sign back in to fix it
Omega 23. mar. 2015 kl. 16:27 
Eh, ill add you to further discuss it, to see if i can help you out with anything.
Omega 23. mar. 2015 kl. 13:10 
Well, think you could mess around with it, Sean? It would be quite interesting with Scars, in a realistic zombie-survival server. I do thank you if you do go through the effort to.
tiki 23. mar. 2015 kl. 10:14 
Sean, what about those fast slim pink demon zombies?
chillin 🚶‍➡  [ophavsmand] 23. mar. 2015 kl. 8:58 
Nextbots don't have any collision with vehicles, even if I change the collision group. I don't think it's possible unless you do something very hacky.
Omega 22. mar. 2015 kl. 20:05 
Sean, the zombies cant get run over by Scars, or the regular HL2 cars at that, plus they phase through props, if you try to crush them with it. Think you could look into this?
tiki 18. mar. 2015 kl. 7:14 
Hey sean, you forgot those fast demon zombies. Add them please, I really like them in NH2.
Fat Jotaro 11. mar. 2015 kl. 11:39 
epic addon sean