Project Zomboid

Project Zomboid

Project Fallout: Rob-Co Pip-Boy 3000
67 comentarios
Crippled_Raisin 25 AGO a las 6:22 
quick question why does diamond city radio just have one single song so far? and its not from fallout 4 or so, theres like 0 songs such as sixty minute men, train train etc etc
LucasX 2 AGO a las 22:17 
Volume slide/change for players PLEASE
Franek 9 JUL a las 8:33 
not work
Butterscotch 15 JUN a las 1:45 
I had to find out it was TAB by reading the comments from a year ago.
Butterscotch 15 JUN a las 1:28 
Are you sure this works in B41?? I have had nothing but this installed and it does nothing, it is just a watch. No UI changes, no radio, no functionality at all, just a few pip boy noises here and there. But the game has not changed at all.
Merlin 12 JUN a las 15:24 
Does this have a flashlight?
EtherealShigure  [autor] 9 ABR a las 11:49 
yep
Kraynot 7 ABR a las 10:41 
will it be on 42?
Golden_Sky 7 FEB a las 18:01 
como se desactiva el sonido es muy molesto
z1922507 5 FEB a las 3:13 
Please add New Vegas radio!!!
Neugdae Entertainment 26 ENE a las 6:16 
Anytime I enable this mod I get bombarded with errors, and yes I have the mastery file and what not. So I dont understand why everytime i try to use the pipboy mod it just dumps these errors, and i cant what incompatibilities are there or not based on the errors.
Sthyu 21 ENE a las 17:43 
PLEASE, I NEED ON 42
Solomoune 14 ENE a las 8:57 
works on 42 build?
y3v 30 DIC 2024 a las 14:30 
Found a possible bug, if you turn on radio and take off pip boy the music is still gonna play
ritchiedog 13 NOV 2024 a las 17:25 
How.. How did you do this!
I-Have-This-Ability 1 NOV 2024 a las 2:56 
@Kethcup Enthusiast how do I make it visible again?
The Muncher 27 OCT 2024 a las 4:49 
This has to be one of the coolest mods made for this game. I only wish i could run the transmog mod with this one since having that one on makes the pip boy invis sadly.
Atomic 24 OCT 2024 a las 13:58 
finally a fallout 1 remake in the works. lets strive to do the game and devs proud lol.
Audiblevermin 21 OCT 2024 a las 9:07 
just one question. i have the transmog mod to change the texture from my clothes (the firefighter for example). When i used the pip boy with this mod, he worked, but doesnt appear in my character. Can someone help me? (i love the mod btw)
dcombs105 19 OCT 2024 a las 13:51 
we turning a PZ game into fallout with this 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
Pallontras  [autor] 18 OCT 2024 a las 18:41 
@✦Fate✦ Soon™ (will come with the update for sandbox options problably), if you really want to (and don't play on a server that uses this mod because if you do this you won't be able to join) you can edit this mod by opening it by going on SteamLibrary\steamapps\workshop\content\108600\3319279006\mods\PipBoy3000 - Main\media\lua\client\PibBoy3000.lua and delete the lines that have ISTimedActionQueue.clear(player) ISTimedActionQueue.add(PipBoy3000LookAtPipBoy:new(player, pipBoy3000UI)) (You can copy these , press ctrl+F, paste it and it should find it on the archive), and then change these two: --pipBoy3000UI:setVisible(false) and --pipBoy3000UI:setVisible(true) to pipBoy3000UI:setVisible(false) pipBoy3000UI:setVisible(true) respectively
♥Fate♥ 14 OCT 2024 a las 11:31 
Is it possible to disable animation? It's a little bit annoying
Icy 13 OCT 2024 a las 7:53 
interesting now launching up next day it seems to work, thanks for responding sorry i think it was just user error
EtherealShigure  [autor] 13 OCT 2024 a las 6:44 
@Icy
got a console log?
Icy 13 OCT 2024 a las 1:32 
anyone else have issues hosting server with pipboy mod enabled? master file library works and powerarmor but when i add pipboy it doesnt launch just terminates server
Pallontras  [autor] 8 OCT 2024 a las 5:40 
@m.stinson5 if you're on singleplayer you have to activate debug mode and spawn it via the cheat menu if you're on a server and you're an admin or the host you can do the command /additem PFO_PIPBOY_3000.PFO_PipBoy3000

@Storyteller Tina pretty sure it does'nt because i can sneak while playing music
Storyteller Tina 7 OCT 2024 a las 2:25 
This is such a novel idea! Question - does the radio attract zombies? I couldn't figure it out myself during testing.
m.stinson5 6 OCT 2024 a las 18:18 
how do you spawn it in?
FenFenScreeScree 5 OCT 2024 a las 11:53 
blue pipboy when
Pallontras  [autor] 29 SEP 2024 a las 9:52 
@七夜向日葵 you have to either spawn it in or if you have the submod activated there is the trait robco certification which gives the pip boy on spawn when you equip it you can press the key bind, default TAB, to look at the pip boy
七夜向日葵 20 SEP 2024 a las 21:25 
Hello author, how to use this? Make or what?
Pallontras  [autor] 15 SEP 2024 a las 18:48 
@Rabbit Burgher thanks, i think ash will a sandbox option to toggle if you need to look at the pip boy or not, the middle right stat is stress

@IronLungs i think those errors are fine its just WIP stuff that was removed to launch on the workshop
Rabbit Burgher 15 SEP 2024 a las 5:21 
Is there any way to open the pipboy all the time or do you need to actively look at it now? Also, what's that status in the middle on the right? I can figure out hunger, thirst, fatigue, unhappiness and sickness but not figured out the other.

Absolutely love it though.
IronLungs 13 SEP 2024 a las 18:35 
getting an error when loading in just with the two mods required.
https://pastebin.com/jJiZY2qU
Lautaro Martínez 13 SEP 2024 a las 3:29 
push TAB to cheak pip-boy now
Jacketzod 12 SEP 2024 a las 7:32 
I also had an issue when launching into the game today and the pipboy screen no longer pops up in the corner of my screen
Neifer 11 SEP 2024 a las 19:47 
my pip boy has been murdered and it does not work anymore
IronLungs 11 SEP 2024 a las 18:45 
@ethereal I hadnt thought of that omg sorry
EtherealShigure  [autor] 11 SEP 2024 a las 11:49 
@ Hornedone,
Pipboy asking for the other arm was a text thing ive missed :) thankyou.
( pip can only appear ingame on the arm its on rn )



that tiny change will ship with the sandbox settings patch next
EtherealShigure  [autor] 11 SEP 2024 a las 11:41 
ironlungs, make sure you havent got ghost mode on, it disables sound in pz
EtherealShigure  [autor] 11 SEP 2024 a las 11:35 
hmm coloured swaps to the models is a solid idea, hmm.

@rabbit
Pipboy gets hidden by the games mask system atm, soime armors can hide it,
studying a viable midway for it, as it also is needed for power armor when worn
Horned One 11 SEP 2024 a las 10:45 
also my pip boy is on the right arm and the animations work with them going to the right as well lol
Horned One 11 SEP 2024 a las 10:43 
the amber version had an amber model/screen as well, will the new RGB versions get models? for example will we still be able to make an amber pip boy, or red now that that's an option etc and have it show up on our char model? if not it's fine just an interesting thought!
IronLungs 11 SEP 2024 a las 2:03 
how to get the radio to work? im still just hearing vanilla tracks under the "music" volume section. Right now no soundtrack is playing and clicking on the three stations numerous times doesnt do anything
Rabbit Burgher 11 SEP 2024 a las 1:59 
I spawned one in and my character was doing the animation (Looks awesome btw, love that you need to check the pipboy), but the actual pipboy itself isn't visible. I tried it with wearing no clothes at all and couldn't see it.
EtherealShigure  [autor] 11 SEP 2024 a las 1:44 
@jacketzod
Noted, has been added to the next mini patch to ship,
Until then

volume = 2, in the sounds txt, lower this value,
otherwise, Advanced volume enabler, does help a lot :)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2609849923
Jacketzod 9 SEP 2024 a las 14:22 
music from the radio is extremely loud even when compared to other sources of ambient sound in-game, this is the case even when compared to True Music sources
IronLungs 6 SEP 2024 a las 7:11 
Patch when? Sorry i thought it would be out
Pallontras  [autor] 5 SEP 2024 a las 0:02 
@Phoenix Drinks Hand Sanitizer, sadly don't think so, was taking a look into the vanilla radio code seems most part of it is java side
Phoenix 4 SEP 2024 a las 8:31 
in the future would it be possible to add a radio UI to the pip boy so we can use it to listen to emergency broadcasts and other vanilla radio functions?