RimWorld

RimWorld

Joint Battles (Continued)
31 kommenttia
Zaljerem  [tekijä] 20.7. klo 6.02 
Thanks, that error should clear now. I updated this early in unstable 1.6, and there have been a few changes.
qux 20.7. klo 3.01 
Hi ! Same error, it's visible with "Mod Error Checker"
тетеря, блин 19.7. klo 14.38 
Error in Joint Battles (Continued), assembly name: BattleQuests, method: QuestPart_SpawnAllyPawns:Notify_QuestSignalReceived, exception: System.MissingMethodException: Method not found: void RimWorld.LordJob_DefendBase..ctor(RimWorld.Faction,Verse.IntVec3,bool)
...
https://gist.github.com/HugsLibRecordKeeper/cc654f8ba64a262273ed2321e1c7586c
麻奥萨玛 15.7. klo 18.55 
I have never received a similar task before
Kaden Ha 12.7. klo 6.07 
There's an error in this mod. Here's the log [gist.github.com]
girk 25.6. klo 5.23 
is it fine to not use the factional war mod?
Navi 10.5. klo 11.38 
Hi! is this compatible with RimWar Mod? thanks in advance
Head 1.5. klo 9.00 
Update please
obin0684 13.11.2024 klo 23.11 
What are the achievement conditions for destroying the enemy base?
foolzardy 12.11.2024 klo 15.38 
Missed my change to comment Nov 8
Sig 8.10.2024 klo 5.33 
Thank you for this
SalmonToastie 7.9.2024 klo 22.31 
@The Bard of Hearts My original balance idea came from the fact that the AI won't be taking over an entire built base and everything that comes along with it. Balance ain't easy.
Zaljerem  [tekijä] 5.9.2024 klo 18.41 
No integration like that, unfortunately. This mod adds three quests - attack a bandit camp with ally, ambush enemy with ally, attack enemy base with ally.
Radiosity 5.9.2024 klo 18.35 
Will this work with a mod like Vanilla Mechanoids Expanded that has ships land and create new outposts? Can I be given quests to go and knock those over with the help of an ally or similar things?
The Bard of Hearts 30.8.2024 klo 21.12 
@lucbism Thats only for when you are allies, for which you have already done them a slough of favors for in the first place. This is a quest, given by a neutral faction, asking for half my colony to by gone for nearly 2 quadrums for 50 silver. not balanced in any light.
CanAdam420 30.8.2024 klo 4.16 
Elbows suck! Team knees forever!!!
Chranator 29.8.2024 klo 23.49 
Wish i could give awards to comments
Unwittingrabbit 29.8.2024 klo 15.01 
Damn, thought this was about fighting rival Smokeleaf dealers.
Myzriel 29.8.2024 klo 10.46 
@the_bard_of_hearts to be fair your allies don't get anything in return for helping you. it just results in a relations drop. which seems to be what you're experiencing for helping them in return for a measly 50 bucks. So that's way more than what they get when they sacrifice half their colony to deal with some mechanoids. Lol
The Bard of Hearts 29.8.2024 klo 2.55 
While I love the concept of this mod. I think something is a little off about the rewards.
I just go offered 50 silver and a single component to travel to an enemy base nearly 12 days away and fight a group of enemies. Btw, I'm fairly late in the game... this just... doesn't seem worth the trouble to leave my base unattended for any number of people for that long just to basically get nothing in return.
The Lord Pootis 29.8.2024 klo 1.23 
Hey so an interesting situation that happened to me yesterday is that if you get something like a quest to raid an enemy outpost from a faction that is still hostile to you, if you raid it and it triggers the extra allies it basically means you have to fight even more enemies than supposed to since the "allies" are from a faction that is hostile and therefore also must be killed to complete the quest, raided an outpost that said contained 1 enemy with 2 pawns and ended up having to fight like 5 extra enemies from the faction that sent me the quest in the first place.

Unsure if it would be possible for you to fix this maybe?
wydscum 28.8.2024 klo 18.27 
meant to respond earlier thank you !
Zaljerem  [tekijä] 28.8.2024 klo 17.39 
Messaging me on other mods is not the way to handle it.
ShadowEater25 28.8.2024 klo 17.22 
You Haven't responded to my messages o the Human Hive Mod Author
Zaljerem  [tekijä] 27.8.2024 klo 17.07 
Should be ok.
wydscum 27.8.2024 klo 16.52 
is this safe to add mid save? boutta start a new series
Zaljerem  [tekijä] 27.8.2024 klo 16.21 
Thank you!
SalmonToastie 27.8.2024 klo 16.18 
Thank you
Reel 27.8.2024 klo 16.14 
I.... completely forgot this wasn't updated. Awesome.
Zaljerem  [tekijä] 27.8.2024 klo 12.59 
It should, no functionality is changed.
ThePhantomX64 27.8.2024 klo 12.53 
Does this support Faction war 1.5 like the original?