Garry's Mod

Garry's Mod

Underhell Infected 2.0
159 kommentarer
ogaboga 6. feb. kl. 11:17 
they're coming help us!
ImInYourWalls 7. apr. 2022 kl. 15:24 
This used to be my favorite zombie mod but the thing is that the zombies only target one npc at a time and i really hate that so can you update this
Dannxory 9. maj 2020 kl. 12:50 
Same I can't spawn them it dosen't span nothing when I try please fix that.
Grok 3. mar. 2019 kl. 1:36 
the hitboxes need to be fixed if im in the correct addon...
{Glass Lemonade} 19. nov. 2018 kl. 10:22 
is there still work being done on this?
Dont.judge.Me 18. nov. 2018 kl. 19:22 
these look so good with the nmrih animations!
battle-scarred incel 18. nov. 2018 kl. 15:07 
Does this work with 3.0?
Armalad 31. okt. 2018 kl. 9:36 
Will this addon be updated for 3.0?
Dicknose 19. sep. 2018 kl. 14:33 
does anyone else have a problem with them not spawning at all. i have them as ragdolls but i cant spawn npcs
♥♥♥ сильверов 29. maj 2018 kl. 6:23 
pls u make it with a spawner?
Bonko 26. mar. 2018 kl. 8:07 
CANT YOU PEOPLE JUST MAKE NORMAL NPC WITHOUT THE FUCKING NAVIGATION MESH??? I FUCKING HATE THAT
Ed Wulf 20. jan. 2018 kl. 22:59 
Im getting this error, what can I do?
ERROR: Trying to derive entity nz_un_infected from non existant entity nz_base!
Error: Tried to make a SENT (nz_un_infected) but it didn't have a 'Type' key!
Attempted to create unknown entity type nz_un_infected!
TyGuy 17. jan. 2018 kl. 3:13 
@NeverFearTheStorms As Father Grigori of Ravenholm once said: "Aim for the head!"
GumZie 21. nov. 2017 kl. 9:30 
won't let me spawn them
Anxiety 22. aug. 2017 kl. 14:25 
+CrabbyMrBoomMoon Maybe it does not match whith the Mod of Spawning Npc´s , ask help to the author of the Npc Spawning Mod.
GNick_GaMe #relu je gówno 19. juli 2017 kl. 12:55 
make a update pls
Crabby_Souls 7. juli 2017 kl. 19:47 
I tried the npc spawning mod, but could not add the zombies to the spawning list, anyone know how to do this?
Aryan Beast 26. juni 2017 kl. 12:47 
never mind it was a update that did that
Aryan Beast 26. juni 2017 kl. 12:17 
it dose'en spawn for me.
Tangleywarrior 23. juni 2017 kl. 8:53 
create won resident evil 4 nextbots please
Unknownmeme 9. maj 2017 kl. 9:50 
this is really COOL PLEASE MAKE MORE ZOMBIE MODS!!!!!!!!!!!!!!!!
Greenie Beanie 2. maj 2017 kl. 22:48 
some glitches but i still like it :steamhappy:
Drunk Headcrab 19. mar. 2017 kl. 10:58 
These are more like The Walking Dead zombies but they used Underhell models.
Ed Wulf 7. mar. 2017 kl. 20:26 
Ok, It says that it works with "Dynamic Zombie Spawning" but how I make it spawn UH zombies instead of the HL2 zombies?
cheech lol 16. nov. 2016 kl. 12:46 
good job!:steamhappy:
Danne Mannen 9. aug. 2016 kl. 9:10 
Is it possible for you to make the zombies run like they do in Underhell? I would really appreciate it if you could :)
nil 8. aug. 2016 kl. 11:51 
[Underhell Infected 2.0] lua/entities/nz_un_infected_risen/shared.lua:117: attempt to index field 'loco' (a nil value)
1. unknown - lua/entities/nz_un_infected_risen/shared.lua:117

An error i get whenever a zombie revives. Zombies also seem to not gib, other than heads on headshots. Spawners would also be excellent.
DT466TURBODIESEL 31. juli 2016 kl. 15:35 
Well RIP my textures.
Armalad 25. juli 2016 kl. 3:52 
Is there any way to disable them reanimating. I checked the lua files and found nothing.
chillin 🚶‍➡  [ophavsmand] 7. maj 2016 kl. 13:18 
np and thanks
Matt 7. maj 2016 kl. 12:09 
(Could be that you've already removed them by the way - just had my game update this addon right now. Odd, but then again it's garry's Workshop implementation, so... yeah.)
Matt 7. maj 2016 kl. 12:03 
Only got materials/models/items/itemcrate_sheet.vtf off the top of my head, but I'll take another look next time I've actually got the time to do so. Thank you for actually taking care of it, either way.
chillin 🚶‍➡  [ophavsmand] 6. maj 2016 kl. 16:26 
do you mind if you could specify which textures, cause i did a check and thought i fixed them, thanks
Matt 6. maj 2016 kl. 15:48 
Heya, looks like this addon replaces some vanilla textures as well - like the HL2 ammo crate ones, for example. Would you mind either removing the "offending" textures or warning potential subscribers that this addon is going to mess with their stuff? Cheers.
exec.bhopscript 21. apr. 2016 kl. 6:51 
Under...tale.


im sorry xd
Hex: Dumber 9. apr. 2016 kl. 17:16 
PUT SPAWNERS PLZ:steamhappy:
Dragon 28. mar. 2016 kl. 16:42 
they arent even doing death animations why?
Dragon 28. mar. 2016 kl. 16:21 
nope
chillin 🚶‍➡  [ophavsmand] 28. mar. 2016 kl. 15:42 
do you read the description
Dragon 28. mar. 2016 kl. 14:09 
do they have death animations? do they attack npcs?
thunderslug106 25. mar. 2016 kl. 12:53 
YAY!! 2.0! :steamhappy:
Ghostface 20. mar. 2016 kl. 19:35 
@jason
some addon maps or both the default maps have nextbot nav
BUT
you can create nextbot nav with the console by typeing nav_generate but it may lag a little and will restart the map
Smurff 24. feb. 2016 kl. 14:39 
you can like play black ops with this XD
76561198073441493 5. nov. 2015 kl. 11:47 
will you make them into 2.0 nextbots....
RustPickle 21. sep. 2015 kl. 4:42 
@Cramson1245 Hue hue hue hue hue hue hue!!!:steamfacepalm:
big c stacks dead opps w/the swi 9. sep. 2015 kl. 16:11 
Wtf??? This is slowly picking away my texures?!?!?!?!
chillin 🚶‍➡  [ophavsmand] 3. sep. 2015 kl. 18:15 
maps that have a navigation mesh will work. most don't so you can just generate one via reading the description
Flynn 3. sep. 2015 kl. 10:46 
Question, what map can work with Nextbots? Which ones have the correct AI Nodes?
grUNkol 14. aug. 2015 kl. 16:09 
I think Underhell is a really 'under'-rated mod!
76561198073631778 14. aug. 2015 kl. 7:31 
This zombies torturable?