Total War: WARHAMMER III

Total War: WARHAMMER III

Men stand United: Empire
20 kommentarer
louis.sica 23. aug. kl. 17:37 
is Cathay been added yet?
Arkang 1. maj kl. 22:57 
don't forget Cathay War Camp. :sniperelite:
alcibiades003 4. mar. kl. 17:13 
Also, is there a way to speed up the recruitment time on the higher tier units? I get 37 turns for a Pegasus knight for eg.
alcibiades003 4. mar. kl. 10:21 
Are there restrictions as to which settlements can build the camp buildings? E.G. Playing as Franz, I can build them in Altdorf and Courrone (cause fuck Brettonia) but in no other settlements.
MarvinWS  [ophavsmand] 9. jan. kl. 12:11 
Ok ive just tried it with Karl Franz combined with 70 other mods, the mod works perfectly fine... the camps can be build in the military recruitment window.
You should search for a mod that changes the mechanics of the empire a lot. If u find the mod causing the issue, let me know, maybe i can make it compatible.
Bankar 7. jan. kl. 14:30 
Empire
MarvinWS  [ophavsmand] 7. jan. kl. 11:54 
nope the mod is safe game compatible, what faction are u playing?
Bankar 7. jan. kl. 6:10 
I can't find the building, or do I need a new game?
Chang 14. dec. 2024 kl. 18:43 
Will Test this mod if it still works with new update.
georg 3. dec. 2024 kl. 11:44 
Such a great mod:steamthumbsup:. Thank you a lot.
Arkang 10. nov. 2024 kl. 15:51 
yes
MarvinWS  [ophavsmand] 7. nov. 2024 kl. 11:49 
working on it
Arkang 2. nov. 2024 kl. 22:03 
update plis
MarvinWS  [ophavsmand] 24. aug. 2024 kl. 16:09 
should work now
MarvinWS  [ophavsmand] 24. aug. 2024 kl. 16:00 
alright i dont have this dlc but let me see what i can do
Gary Buster Holmes 24. aug. 2024 kl. 15:41 
I don't know if its on my end but if i start as Elseph i can build the buildings but they don't have any units attached to them. works fine if i start as Karl tho
MarvinWS  [ophavsmand] 23. aug. 2024 kl. 2:16 
i dont have the intention to do that, the ai wont be affectet after all, and if u feel like its unbalanced to have all units at once, then just recruit them diffrently. My intention was to give kind of a role play experience where u can build ur armies like u want and are limited to races not nations

Of course u could make armies just out of griffon knights etc. but if u feel like that would be OP then just dont do it
Vlad74ru 22. aug. 2024 kl. 18:55 
Если уж делать здание для набора отрядов другой расы, то есть смысл сделать его в 5 уровней, чтобы размещать солдат каждого тира на соответствующем уровне здания. А то одна большая куча-мала на 5 уровне смотрится несколько странно. Это с одной стороны. Ну а с другой, зачем игроку косари с копьями, если у него есть возможность нанимать ледяную гвардию?
Ну и да - поправь локализацию в таблице building_effects_junction_tables. Я то как раз не против кириллицы, но боюсь не всем игрокам TWW3 она зайдёт.
MarvinWS  [ophavsmand] 22. aug. 2024 kl. 8:06 
It could affect the ai but since you're only able to build the war camps in a tier 5 city, the ai isn't affected, or I haven't seen it yet--> in general this mod is for a more role play like experience, so u as player can create armies out of your imagination

I think a war camp like i did with kislev an bretonia wouldn´t fit that well with dwarfs, but i can create a "mercenary building" if u like
jjthom 22. aug. 2024 kl. 4:43 
think itd be cool to have the dwarfs in this as well