Ravenfield
Star Wars Battlefront Weapons Pack
177 comentarios
Kuuldude 14 SEP a las 1:50 
The E-11ex shots about 15 shots before overheat, 4s until cool-down and 2 body shots to kill
the A280c shots about 31 shots before overheat, 4s until cool-down and 2 body shots to kill
generally the rebel guns seem more accurate and have better variety while the E-11, E-10, E11d are functionally the same gun 2 body shots mid range, some varying cool-down I think the E-10 needs slightly better accuracy and a longer range scope and the E-11ex should be given a better ammo capacity or the A280c be nerfed the former would be cooler. On another note the other blasters are really cool the E-22 is pretty well balanced the clone weapons are super cool and feel great the E-5c could have more capacity but all and all its a fantastic mod, one of the best weapon mods on the workshop so thanks for all your hard work!
jtbush00 11 SEP a las 9:43 
I really want the Umbara rifle, mostly so I can use it for some of my alien stuff
Orion-007 6 SEP a las 4:48 
I have a suggestion, how about for a mod you could do the weapons from Republic Commando.
Deadshot248 12 JUL a las 19:08 
i wish there was the madalorian blasters but hey nice mod.
JPolemistis 29 JUN a las 1:08 
@Lorelei What is the "effective range decreaser mutator?" Never seen that in my settings or mutators. The bots have such small fire range.
k255 20 JUN a las 23:37 
best star wars guns mod ever
Casey Grandslayer Blackwood 15 JUN a las 4:56 
Can we have Crosshair's sniper blaster? also can the sniper blasters just 1-shot already?
sidallura 4 JUN a las 7:48 
best thing ever
Fordo 77  [autor] 28 MAY a las 20:55 
@Blastedsneeze63 the SE-14D in the pack is a hybrid of both the C and the R, with the scope adjusted to make aiming not look weird.
Blastedsneeze63 28 MAY a las 15:46 
is there any chance we could get the SE-14C and SE-14r?
graydunn23 28 MAY a las 14:46 
w pack w guns w everthing!
:steamhappy:
JOLLY 25 MAY a las 21:14 
this mod rocks! the blurgg is my favourite :headcrab:
erinlemke01 11 MAY a las 6:27 
this is perfect
Lorelei 10 MAY a las 23:01 
just a heads up these guns do not work if the effective range decreaser mutator is active
Fear Reaper 4 MAY a las 3:56 
THANK YOU!!!!

*happy noises* :fukoclannad: :steamthumbsup:
Fordo 77  [autor] 4 MAY a las 1:40 
Looks like there's some cool updates for Ravenfield in the works that will definitely bring me back to modding on this. Expect an update soon to address issues with bots prioritizing using launchers. In the meantime adding more grenades and equipment into the mix (DessyIIX has a good Star Wars equipment pack on here) will reduce the number of bots that spawn with launchers.
Fordo 77  [autor] 4 MAY a las 1:37 
@Odysseus that's actually a great idea for the T-21, I'll definitely try to give it some anti-armor damage in the next update.
Odysseus 3 MAY a las 15:05 
If there was one thing I wish there was changed or adjusted, its the T-21 Heavy Blaster, I would love it if it had anti-tank/vehicle properties
Overall, great weapons pack
Fear Reaper 28 ABR a las 0:29 
Yeah, they only use the guns, if I disable the launchers. The range for the bots using the guns should be the same as the range of the launchers and the launchers should have a tiny bit less range from the bots.

Otherwise the mod is perfect and one of the best SW mods so far. The laser bolts could be brighter, but that's just aesthetic. I want the guns to work better first.
Casey Grandslayer Blackwood 26 ABR a las 0:21 
I think it's because every bot's gear slot is a rocket launcher since there isn't much equipment besides a nade launcher and thermal detonators.
Fordo 77  [autor] 25 ABR a las 22:13 
I've just tested the guns and they're working as expected. If you're having issues with bots not using them it may be related to a mutator. As for the range issues there may be some unexpected behavior happening there that I'll look into, but testing on Dustbowl things seem mostly normal.
Fear Reaper 23 ABR a las 14:19 
They don't use the guns at all (played only on dustbowl). Only the rockets. If it's because of the range like that other comment said. then please increase it. SW is all about blue/red/green bolts flying everywhere.
Casey Grandslayer Blackwood 21 ABR a las 9:51 
https://www.youtube.com/watch?v=d4bjwpklgt8 Eyo can we have more clone blasters?
warpig645 12 ABR a las 21:46 
wish the bots used these weapons at a bit longer distances, would look great in a longish night battle with all the blast bolts flying around
!ADD 2 MMR 15.1 ULTRA HD 8 MAR a las 21:07 
Легенда
Casey Grandslayer Blackwood 21 FEB a las 3:31 
THIS IS SO GOOD!!! I AM SO GLAD I BOUGHT RAVENFIELD, I FEEL AS THOUGH I BOUGHT THIS GAME JUST FOR THIS MOD TO COME OUT
spirit leader 28 ENE a las 23:08 
bro this is one of the best mods ever i do have a request though, could you somehow make the scope on the dl-44 work or add a whole new mod that has that fix
LuigiBoi 20 ENE a las 18:58 
bro you HAVE to do plasma weapons from terminator
JONNYISM 8 ENE a las 17:35 
Dude the level of quality is SO good! Could you do this for other energy weapons? I can't think of someone better to make this but for the plasma weapons in Terminator 2 or Farcry Blood Dragon.
Турель . 28 NOV 2024 a las 0:59 
:steamsad:Cat cat cat cat cat cat cat cat LOCAT cat cat cat cat cat LOCAT cat cat cat CWA cat cat:steamsad:
Zoey Womp 22 NOV 2024 a las 23:46 
I love you
猛虎芬兰 18 NOV 2024 a las 8:35 
very good
KeyBadge 12 NOV 2024 a las 19:04 
ik its not planned but a version of the mod that gave limited ammo to the guns or reloads to the guns would be nice
NitroPup 12 NOV 2024 a las 17:02 
goes great with all other star wars mods also hehe funy blaster go pew
HeelDN2013 8 NOV 2024 a las 18:41 
godfuckingdamit its so fucking powerful my game crashed
Casey Grandslayer Blackwood 3 NOV 2024 a las 6:08 
THIS SHIT IS MORE BALANCED THAN Battlefront 2 from EA.
NateyWatey 2 NOV 2024 a las 18:11 
For me they make the weird default explosion sound whenever you fire, even on the flamethrower. Like instead of the blaster sound it bugs out.
mattlol 1 NOV 2024 a las 22:30 
Even though i have BF2, this is nice to have to make my own fights (superior customization) very nice
ElNoobMasPro72 1 NOV 2024 a las 9:09 
a strange thing i noticed is that some automatic guns have more zoom than single fire ones and some snipers have a bullet spread ridiculously big
ElNoobMasPro72 1 NOV 2024 a las 9:07 
some guns have visible scopes but you cant use them like the Han solo pistol, you have ideas to make them useful?
Fordo 77  [autor] 28 OCT 2024 a las 7:37 
@NerdTron Scopes and textures have always worked, although they may be broken on mac and linux.
NerdTron 27 OCT 2024 a las 6:55 
Do the scopes and textures work now?
Fordo 77  [autor] 25 OCT 2024 a las 3:52 
UPDATE: Steel has fixed a bug with explosive projectiles which should hopefully solve most of the issues here. Bots should now use guns and behave as normal, but let me know if you notice any further weirdness.
americanboi 19 OCT 2024 a las 11:13 
that hasn't seem to have worked, they still refuse to switch to secondaries and will walk past each other like they don't see each other
ШтормZ 17 OCT 2024 a las 16:19 
норм модик:steamthumbsup:
JupiterSky 15 OCT 2024 a las 19:23 
Finally, someone fixed the dang projectiles. They're too fast, but at least they glow properly...
Fordo 77  [autor] 8 OCT 2024 a las 17:54 
@americanboi @LeeLovesFoxy so long as the bots have this pack's pistols equipped as their secondary weapon, their behavior should be pretty much normal.
Yezzere 8 OCT 2024 a las 16:00 
personally, i havent noticed any issues, not gonna lie
americanboi 7 OCT 2024 a las 17:59 
fordo why are these bots having a ceasefire with each other
YourName 6 OCT 2024 a las 7:59 
@Fordo 77 Same issue. Bots walk right past eachother.