Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

DataDriven
58 kommentarer
janiTNT  [ophavsmand] 7. sep. kl. 11:19 
colored wires, crossing pipes, some extra stuff i guess.
Poison Wolf 7. sep. kl. 9:50 
That sounds like there is more that can be done with the mod.
janiTNT  [ophavsmand] 21. aug. kl. 18:08 
New heat system allows more fine control with how datadriven is coded
Poison Wolf 21. aug. kl. 0:08 
Network Driven?
janiTNT  [ophavsmand] 20. aug. kl. 7:55 
no problem
i'm experimenting with making it network-driven and its going oddly
Poison Wolf 20. aug. kl. 7:37 
Thanks for your time and work.
janiTNT  [ophavsmand] 18. aug. kl. 6:54 
its not too broken but yes i need to finish and update this
Poison Wolf 17. aug. kl. 12:17 
I think this needs to be updated.
starqueen 10. juli kl. 19:21 
oh sorry
janiTNT  [ophavsmand] 10. juli kl. 19:11 
god i need to go back to modding
janiTNT  [ophavsmand] 10. juli kl. 19:11 
that's the rebalance mod's thing
starqueen 10. juli kl. 19:10 
i don't know why but crew seems to man the ME controllers for them to work
janiTNT  [ophavsmand] 30. maj kl. 9:07 
you have to use both mods though
janiTNT  [ophavsmand] 30. maj kl. 9:06 
i can't do that in my own mod
HOWEVER
i do have a swacd version of this (its a proof of concept, it will be regularly updated to latest when its properly released)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3453497845
VOD 30. maj kl. 8:39 
another really good update you could do is add support for modded items like for the starwars mod cosmos devided add support for storing doonium and what not adding support for modded items would make the mod usefull to an unlimited degree
janiTNT  [ophavsmand] 30. maj kl. 8:04 
i basically cant fix that
meltdown update *might* help and i might make everything work better but i cant promise that and the system might me completly incompatible
VOD 30. maj kl. 5:31 
and fix the whole huge system = lag thing
janiTNT  [ophavsmand] 29. maj kl. 9:17 
yea
VOD 28. maj kl. 20:29 
ya pretty much all you godda do is aadjust the stats of the items
janiTNT  [ophavsmand] 28. maj kl. 19:55 
i mean i think the current version is pretty close to what its possible to do that
VOD 28. maj kl. 19:54 
i dont think makeing it exactly 1:1 is possible cuz of the way the minecraft version works but it would be the best option especialy if you wwawnt the mod to hit front page
janiTNT  [ophavsmand] 28. maj kl. 19:50 
wacky
VOD 28. maj kl. 19:50 
i mean as it is right now makeing it more to the minecraft mod would be the best bet makeing the controlers have 36 units i not to sure how much the storage racks use most of the time i just slap them down and hope for the best
janiTNT  [ophavsmand] 28. maj kl. 19:46 
i should reduce the stack capacity as suggested tbh
or do something about the kinda not too good upgrades
VOD 28. maj kl. 19:45 
ight good cuz if you did that i was gonna go off on ye for ruining such an epic mod XD
janiTNT  [ophavsmand] 28. maj kl. 19:34 
yeah its the re-balance mod
this version doesn't have that
VOD 28. maj kl. 18:16 
ummm i dont know if it was you or the re-balance mod for this but haveing crew man the AE core blocks in my opinion kinda makes the whole thing useless makeing a cargo system that NEEDS crew in order to work is gonna kill the mod very quick
janiTNT  [ophavsmand] 3. maj kl. 18:25 
i could add some annoying way to do that but its something that really is better for them to fix on their end instead
VOD 3. maj kl. 16:33 
then try and make it work with this
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3388697952
its a separate mod that alot of players might end up useing
janiTNT  [ophavsmand] 30. apr. kl. 12:13 
that generator might not have the correct internal names and i can't really do much about that
if it works on vanilla stuff then its probably fine
VOD 30. apr. kl. 8:41 
@janiTNT

just letting you know im haveing issues with the import and export busses they simply are just not working at all for some reason have been trying to set them up to pull from a modded resource generator and push into vanilla factory and ther just not doing anything
janiTNT  [ophavsmand] 28. apr. kl. 21:33 
to scale properly it would be massive
VOD 28. apr. kl. 20:34 
doseint the bits needed for each terminal offset that tho
janiTNT  [ophavsmand] 28. apr. kl. 18:40 
i added that after i realized it was extremly op to supply weapons at very very fast speeds by having it adjacent
VOD 28. apr. kl. 14:58 
Ight with that said why is the internal crew access point force the crew to move at like a snail pace xD
janiTNT  [ophavsmand] 28. apr. kl. 11:13 
then it would be always better to use them
i believe that using higher storage units should come at a price apart from just resource cost
at maximum 64k drives you can have 12 stacks per total space including controllers, each tier is 'better' at storage density from the last but cost more power and command points so you have to tradeoff
VOD 28. apr. kl. 10:15 
@janiTNT if i may be so bold as to make a suggestion maybe cut the amount of bits needed to host the largest storage cell cuz it tends to force you to use like 80% of your ship for the core to host the storage units :0
like maybe cut it in half or somthing :3
janiTNT  [ophavsmand] 26. mar. kl. 20:50 
plans updated: mod will not be deleted when released
janiTNT  [ophavsmand] 21. feb. kl. 18:40 
huh
odd, but expected
starqueen 21. feb. kl. 18:17 
if a save has this mod and it is removed it bricks the save
janiTNT  [ophavsmand] 21. nov. 2024 kl. 7:32 
reminder that this mod will be deleted when its finally released!
janiTNT  [ophavsmand] 1. okt. 2024 kl. 15:25 
yea. split it up into own systems
PurpleReaper 1. okt. 2024 kl. 9:41 
Is it normal for the game to start stuttering when the network of the DataDrive gets too big, or do I just have too many mods?
janiTNT  [ophavsmand] 22. sep. 2024 kl. 18:59 
pretty much yea
Baka yellow 22. sep. 2024 kl. 17:10 
lmao. tfw someone decides to make a "rebalance" which really just adds morte to a beta mod. You did say "go ahead and do this" right? iforgor.
janiTNT  [ophavsmand] 21. sep. 2024 kl. 9:06 
you can find my discord on the information of my jani shipyard mod
VOD 21. sep. 2024 kl. 8:47 
i should let you know however ther is already some one whos gotten ther hands on ur code and has made a rebalanced mod version of your current mod ther user is Enderluck from what iv seen
VOD 21. sep. 2024 kl. 8:44 
fine by me if its something that cant be avoided i will suck it up :> cuz along with the actual AE2 mod for minecraft iv been waiting a very VERY long time for somthing like this for this game <3
janiTNT  [ophavsmand] 21. sep. 2024 kl. 8:36 
yeah its not really able to not do that sadly
VOD 21. sep. 2024 kl. 8:23 
other then the lag generated by large systems its perfect ;l