Garry's Mod
Phys_Sheds
19 comentarii
neco arc 4 oct. 2021 la 7:43 
l o l
Charles 3 febr. 2021 la 13:20 
If u need more info just ask me
Charles 3 febr. 2021 la 13:19 
it's a nice map, good for testing and does not lag unlike other phys maps. although, it would be nice to use css (or custom) textures to avoid texture stretching and bland design. If you want to, you can also use a chip-texture method, a lot of phys maps use it. Chip-texture is basically that instead of one big piece of destructible material you chop it into medium sized pieces, this is done for 2 things. 1, it makes the textures look better and 2. it's more fun to destroy it
2tbc1887 22 dec. 2015 la 22:33 
@Hexaflexagon what i tried worked!
awesome map
!
2tbc1887 21 dec. 2015 la 19:54 
@Hexaflexagon actually, i already has the maps from tf2! i download an addon for it http://kajar9.wix.com/cscheater2#!downloads/chgd
2tbc1887 21 dec. 2015 la 19:47 
@Hexaflexagon k ill try it!
SummonTheCat  [autor] 21 dec. 2015 la 1:41 
@2tbc1887 Try appling tf2 assets in the garry's mod menu.
otherwise im stumped
2tbc1887 21 dec. 2015 la 1:34 
its all purplle and black, i has tf2
SummonTheCat  [autor] 4 ian. 2015 la 13:29 
@SilentQuote Thx, was bugging me.
silentquote 4 ian. 2015 la 12:03 
Oh im sorry, just an hour ago i realised its for all addons :C so i cant install anything :CCCCC
so your addon is fine its just me :viRage:
SummonTheCat  [autor] 4 ian. 2015 la 10:06 
@SilentQuote must be something wrong with steam or garry's mod cant help. Well maybe try unsubscribing exiting and resubscribing again.
silentquote 4 ian. 2015 la 8:52 
its not going in to my subs!:viRage: pls help
SummonTheCat  [autor] 22 dec. 2014 la 0:08 
@Manard the Cleanser Sorry, thanks for heads up
Manard 21 dec. 2014 la 17:58 
I think you mean Destructable, not Destructive.
If they were distructive sheds, then they would be the ones doing the destroying.
Nixel 1 nov. 2014 la 9:35 
Also, try to add some breakable furniture! There are a lot of breakable wooden props already in gmod, so try to add those. Also, good to see that you're willing to listen to the comments. That's the start of becoming a great contributor to the community!
SummonTheCat  [autor] 1 nov. 2014 la 9:25 
Thanks I'll ad it to V_2 @Nixel1324
Nixel 1 nov. 2014 la 8:36 
There is what I believe is called a "leak" (correct me if I'm wrong) in your map. If you fly up, you'll find a small triangular area that you normally can't acces. In there, there's a hole that allows you to fall infinitely. Also, try adding some more things to this map, like dead shrubs, fog (to create the illusion of dusty air), and maybe even a small cave. That's all, good job for a first map! (No sarcasm intended, in case you thought I didn't mean that last part ;) )
Fatebear 31 oct. 2014 la 12:48 
This map its so cool for :gmod:arry's mod Thanks man !!!
Ethosaur 23 oct. 2014 la 12:43 
I suggest for version 2 that you add a light_environment or light entity to your map so its not fullbright, otherwise good for first map.