Space Engineers

Space Engineers

[Obsolete] Nuke's Respawnship Replacement
59 kommentarer
nukeguard  [ophavsmand] 2. nov. 2020 kl. 15:06 
ikr :-) back when I used to play on DS like transcend
SultonMRP 2. nov. 2020 kl. 11:59 
so many fond memories of this respawnship
F0XY-ANTI F 1. sep. 2020 kl. 10:07 
to me it was like, 1 yr ago
F0XY-ANTI F 1. sep. 2020 kl. 10:07 
bruh, 4 yrs, 4 DAMN YEARS
nukeguard  [ophavsmand] 31. aug. 2020 kl. 16:50 
lol, it shouldn't be, that system has been replaced almost 4 years ago, this mod has not been updated in 4 years, I have not even considered updating respawnship mods in that time.
Five 31. aug. 2020 kl. 5:48 
im not sure whats wrong but it doesnt seem to be replacing the respawn ships :/
Illegal Poptart 26. mar. 2019 kl. 17:38 
it does say that the seamoth is a "one person sea and space vehicle"
F0XY-ANTI F 6. maj 2018 kl. 15:06 
without mods
F0XY-ANTI F 6. maj 2018 kl. 15:05 
yah
nukeguard  [ophavsmand] 6. maj 2018 kl. 11:07 
make a replica of the seamoth from subnautica?
F0XY-ANTI F 6. maj 2018 kl. 6:46 
can u make one acurated seamoth from subnautica? without mods
c17i4o 25. okt. 2017 kl. 13:06 
yellow submarine
Sgt.Ritz Crackerz 13. jan. 2017 kl. 7:38 
@SultonMRP yes that would be asweome, with the tools too!
SultonMRP 4. nov. 2016 kl. 23:11 
love to see verents for all landing type, space, earth, mars, alien, etc. Basicly a replacement for vanilla types
Sgt.Ritz Crackerz 1. sep. 2016 kl. 13:31 
@nukeguard could you make a atmo one of these ships. i looked and couldn't find one. it would be super nice to have a space one and a atmo one in the same mod for servers that have a planet or 2.
nukeguard  [ophavsmand] 9. maj 2016 kl. 5:25 
@Scruffy, that's alright if you do thanks for asking :-)
Scruffy 6. maj 2016 kl. 20:07 
Nuke, is it ok that I have taken your mod and altered it a little for my own use? As I wanted to include the 3 planet landers and spacesuit, and wanted your respawnship to spawn in space where the original respawnship ship does. I hope that's ok. It's in my workshop. let me know thanks.
Alex06114 29. apr. 2016 kl. 1:41 
Can someone help me with it? it spawns very near the earth and gravity just pulls it in
Saint Mark 24. mar. 2016 kl. 18:19 
Great mod! I use this on my server - Old Guys Gaming - I would like to speak to you about maybe doing a custom mod for us. Please contact me
Gnat The Gnome 2. feb. 2016 kl. 20:20 
Oh, I understand and enjoy it. Just pointing out one minor issue. I'd still use it anyways (and do)
nukeguard  [ophavsmand] 2. feb. 2016 kl. 15:46 
This may be the case, but the reason servers use the small ship spawnships do decrease damage caused by trouble makers, and to increase the difficulty of starting out.
Gnat The Gnome 2. feb. 2016 kl. 15:24 
Server I'm on has this, and I like it except for one minor problem. It's a respawn ship, so it counts as a "temporary ship", and since its a small block ship, it cannot be merged into a station to remove that flag. So, you have to grind it completely down in order to not have it despawn if you log. Thats not really a problem that the mod can solve, since it's a core game mechanic, just wanted to bring it up.
nukeguard  [ophavsmand] 12. dec. 2015 kl. 22:12 
planetary lander now replaced
Sationas 12. dec. 2015 kl. 11:43 
I personally don't wanna atmo thrusters added, it would just to easy for the new players. Maybe separate mod? :) But if you could remove that default lander from the list it would be perfect.
nukeguard  [ophavsmand] 11. dec. 2015 kl. 11:15 
yea, I need to update this mod, and probably add atmos thrusters. Previously, spawnships by default spawned with inertial dampeners off.
Sationas 11. dec. 2015 kl. 10:06 
also dampers by default is off, kinda stange.
Sationas 11. dec. 2015 kl. 9:08 
Really nice spawnship, but planetary lander still shows up :(
nukeguard  [ophavsmand] 1. nov. 2015 kl. 11:31 
hadn't even thought of that change, thanks will add those.
Darkicus 1. nov. 2015 kl. 6:19 
Could you add a spare set of hand tools to the ship for when (respawn-without-tools) is enabled? I noticed the default yellow ship comes with a spare set, probably included around the same time said respawn option was added.
nukeguard  [ophavsmand] 29. maj 2015 kl. 15:15 
@Ladarius, you will need:

easiest way is to download this mod, open the zip file from /%userdata%/appdata/roaming/spaceengineers/mods/(mod number)

extract to that folder, open the respawnships.sbc and check the folder prefabs to get the basic idea of how to assemble the mod

Cryptotaxi 29. maj 2015 kl. 9:18 
I would like to replace all default spawnships. How is this possible? So that the players can choose only custom spawnship. Please help me!
nukeguard  [ophavsmand] 28. maj 2015 kl. 16:39 
here's one that just replaces the yellow spawnship http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=451065109
Cpt Pillowy Giant 28. maj 2015 kl. 13:10 
I would like this ship more if it wasnt a replacement for them. :(
jarhead 18. apr. 2015 kl. 9:46 
I was wondering if you could do an alternate version of of this so it only replaces the big yellow spawn ship (I am trying to get smaller ships to replace but don't like the multi ship packs.)
nukeguard  [ophavsmand] 17. apr. 2015 kl. 11:33 
jarhead did you just want the sbc file for this ship?
jarhead 16. apr. 2015 kl. 19:38 
I am needing one to replace the big yellow spawnship only so I can keep the others (I have other spawnships that replace the other 2 big spawnships).
nukeguard  [ophavsmand] 16. apr. 2015 kl. 15:39 
Did you mean how did I get it to display in mod? If so, you have to place a thumb.jpg in the mod folder then upload.
ka3ra 14. apr. 2015 kl. 5:12 
how did u get the picture to ur mod ?

niceship to start a base
jarhead 4. apr. 2015 kl. 18:30 
Can you make a version that only replaces the smaller yellow spawn ship.
nukeguard  [ophavsmand] 3. apr. 2015 kl. 1:26 
Thanks! Trying to find a solution to the annoying 'can't get anything from inventory' bug. However, if you can weld a welder on the cargo container, you can use all the materials.
ZÆRO 3. apr. 2015 kl. 1:17 
*thumbs up* for fast oxy update ;)
nukeguard  [ophavsmand] 2. apr. 2015 kl. 16:30 
Will be updating this mod to include oxygen for the spawn ships
McShafty 24. mar. 2015 kl. 5:23 
thanks. works great now
nukeguard  [ophavsmand] 24. mar. 2015 kl. 3:13 
I encountered an issue where ship would spawn and instant death, this is how I fixed that
<PositionAndOrientation>
<Position x="100" y="100" z="100" />
<Forward x="0.9118413" y="0.2521683" z="-0.323970139" />
<Up x="-0.112542965" y="0.912432551" z="0.393447518" />
</PositionAndOrientation>

Set position to somewhere near center, I'm guessing that it has to do with how the player spawns. I initially created the ship far from center somewhere around 80km from center, and it was causing instant deaths.
McShafty 23. mar. 2015 kl. 17:04 
i to am trying to replace the vanilla respawns ships for a private server. i keep having a an issue with them though. when i test run the ship doesnt load at all and the toon is frozen in place. have you encountered that in your mod development?
nukeguard  [ophavsmand] 1. feb. 2015 kl. 5:39 
Glad I could help :-)
Kothe 31. jan. 2015 kl. 22:37 
Hey, I used this ship design as a basis for my own Respawn Ship. I'm not looking to advertise or anything, I'd just like to say thanks for sharing. Greatly appreciated.
Atticus 17. jan. 2015 kl. 12:13 
Thx for the update good to know
nukeguard  [ophavsmand] 17. jan. 2015 kl. 5:20 
Currently an issue with custom spawnships sometimes the components are inaccessible, but they can be used by ship welders.
Atticus 16. jan. 2015 kl. 13:08 
Having an issue not accessing the Metal Grid in the respawn ships. Anyone else run into similar issue? Can create, pickup, use other metal grid components, just not the ones in the respawn ship