Rain World

Rain World

No More Rain World
242 kommentarer
dominickwriter For 5 timer siden 
this isn't RAIN WORLD... its.. just.. WORLD..
Chintt_ 10. sep. kl. 19:45 
oh it still gives me the same error as before
Kart 10. sep. kl. 18:11 
Finally
rxygo 10. sep. kl. 14:55 
ty
Tryn  [ophavsmand] 10. sep. kl. 6:57 
will push an update now. Keep in mind its literally just an on screen number and the mod works fine.
Tryn  [ophavsmand] 1. sep. kl. 5:23 
yeah that's NMRW! I described what happened to cause it in the description :>
CocoaRaptor 31. aug. kl. 8:55 
oh also if you did is it because the clouds are dark and taking in lots of heat? or is the heat waves just added warping for even more fog effect?
CocoaRaptor 31. aug. kl. 8:54 
did you make SI cloudy and with heat waves? if so cool I just don't know what mod is doing it
TheRaptor735 29. aug. kl. 17:27 
hello, i am the person who asked for compatablity, the said region mod that i really want to be compatable with this mod, is called eastern expanse
Tryn  [ophavsmand] 29. aug. kl. 10:08 
handled by the mod alone im afraid :( Feel free to DM me on discord (Tryn1010) if you want me to add support for your mod!
Dragonly44 29. aug. kl. 9:56 
Are the combatbilities handled by this mod itself alone or is there a way to make the mod combatible with a region mod from the region modders side?
Peacherweasel | Skyjackal 17. aug. kl. 4:43 
Fair enough
I was just wondering if I was bugging out or if I hadn't waited long enough for the effects to take through
Tryn  [ophavsmand] 16. aug. kl. 16:51 
Rivulet functions fine. You just need to wait for the same time as other scugs. This is hardcoded and wont be changed im afraid.
Peacherweasel | Skyjackal 16. aug. kl. 16:33 
Question: How does this mod effect Rivulet's campaign? Is there plans to make Rivulet have a Night cycle? (so far from my experience on the Rivulet campaign: The night cycle's threat theme plays, the rain gets a bit louder then it was before but not there's no deadly rain. A lot of the lizards proceed to shelter for the night cycle but there's actually no night color palettes on the region (currently tested outskirts & drainage system) there also appears to be no night exclusive cycle spawns. (notice: this is before the rarefraction cell is removed so the cycles are shorter) is there a plan to make Rivulet have better night cycles during this time in the game?
Tryn  [ophavsmand] 1. aug. kl. 15:03 
yeah pretty sure its caused by the game updating and your mods not being reapplied.
braekin54 1. aug. kl. 15:00 
i was able to fix it my simply deleting then reinstalling the mod
braekin54 1. aug. kl. 14:37 
i unfortunately am also experiencing that

it sucks, i love playing this mod
Tryn  [ophavsmand] 30. juli kl. 7:06 
will try to replicate that soon.
Particle Decelerator 29. juli kl. 17:40 
Mods failed to apply due to the following error: Length cannot be less than zero.
Particle Decelerator 29. juli kl. 17:38 
Whenever I try to enable this mod, it fails to and then disables it again. I disabled all of my mods except expedition, more slugcats, rw remix, this mod, custom regions support, regionkit, pom, and dawn, so I don't think its an incompatibility of any other mods
Tryn  [ophavsmand] 29. juli kl. 3:54 
Should work fine
Particle Decelerator 27. juli kl. 18:39 
Is this mod broken?
Jaydent 23. juli kl. 19:51 
ok :)
Tryn  [ophavsmand] 23. juli kl. 16:32 
I will when I upload a new build!
Jaydent 23. juli kl. 16:11 
change it maybe to reduce confusion then?
Tryn  [ophavsmand] 23. juli kl. 16:10 
that's nothing but a value that isn't changed in the uploaded build. The mod functions entirely fine on the latest version (confirmed via testing!)
Jaydent 23. juli kl. 16:07 
must be a different mod i have ... but it says in the remix menu that the mod is made for a previous version ? and it says that for dawn too ?
Tryn  [ophavsmand] 22. juli kl. 2:38 
it does.
Jaydent 21. juli kl. 18:38 
pls update it so it works on the latest update :/
Ruffles 17. juli kl. 13:15 
it.. doesnt transition... it just snaps to black... what,,?
Tryn  [ophavsmand] 13. juli kl. 6:46 
thats a base game issue.
leebaker682 13. juli kl. 6:17 
ive figured it out, it seems to be with dawn, where if you lower the rain cycle timer it still doesnt activate when the timer runs out- instead only activating after the real rain timer.
leebaker682 13. juli kl. 6:01 
actually its even weirder, actual night doesnt even start, all the creatures go to their dens- its bright and the night threaet music plays, but the actual night cycle does not even happen?
leebaker682 13. juli kl. 5:54 
it works fine as in 'being night' but for some reason there is zero visual indicators, its not dark at all and looks like its in the daytime
Amy skunky 9. juli kl. 11:10 
This is actually cool as the timer is no more but it makes the game harder
rain world ancient 4. juli kl. 12:42 
could you also try to update it's version? for some reason it says its outdated
Tryn  [ophavsmand] 4. juli kl. 12:38 
removes the snow and replaces it with a day night cycle.
Wayward 3. juli kl. 19:20 
how does this mod work on the saint campaign?
Tryn  [ophavsmand] 2. juli kl. 14:42 
ive been considering that! may have something in mind for a future update
rain world ancient 2. juli kl. 12:36 
can you remove the clouds? i mean... if it cant rain then why still cloud everywhere?
Tryn  [ophavsmand] 23. juni kl. 10:25 
did you get an excep log?
mir 23. juni kl. 7:47 
the end of the night cycle still works tho (this is probably a compatibility issue because i have WAY too many region mods at the moment {testing which region mods work and which dont})
mir 23. juni kl. 7:43 
new update. playing gourmand seems to be causing issues with the rain timer. the night cycle timer ''starts'' without making any major changes to the enviroment and the normal day cycle timer glitches into the night timer, night world state cuts suddendly without sunset once the day cycle is depleted properly. also the night soundtrack for shoreline isnt present
TheDestroyer 22. juni kl. 3:23 
Is it possible to add a config to make it start at night? I want it to be always night, i am fine if it becomes day after the timer ends still, I just want to play where its always night but setting the rain timer to the lowest in the remix config and using catnap( at max settings) still took ages for it to become night.
Orphi'ic 20. juni kl. 19:28 
can you make a version with just the regions/rooms that don't have rain? Like, add a proper daylight cycle to them without removing rain from other regions?
Peacherweasel | Skyjackal 10. juni kl. 6:23 
I originally sent it because of the dependencies. NMRW (according to steam) also needs CRS & Regionkit, & Regionkit last time I checked required POM) & I think the dependencies are causing issues for me currently.
Tryn  [ophavsmand] 10. juni kl. 6:11 
that's got nothing to do with NMRW i'm afraid :( That seems to be a path-finding / AI error. A couple of these have been appearing recently in other mod pages and i'm starting to think its a base game thing. Ty for the report either way! Ill pass it along.
Peacherweasel | Skyjackal 9. juni kl. 22:06 
https://pastebin.com/jrmzFcM3
Having an issue where I have Pups+ enabled, as well as Pup Karma, being enabled with this mod at the same time (& all it's requirements) where I start with a pup of one type & after meeting an echo, the pup becomes starving & changes types (like a normal pup to a starved aquatic pup)
Tryn  [ophavsmand] 8. juni kl. 13:47 
REAL AND TRUE
heyladies 8. juni kl. 13:02 
MY BEST FRIEND MADE THE MUSIC GUYS GO LISTEN