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1. v - lua/autorun/server/sv_hl2_vanillaapcnpc_spawn.lua:3
2. Call - lua/includes/modules/hook.lua:102
3. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:615
4. unknown - gamemodes/sandbox/gamemode/commands.lua:639
5. unknown - lua/includes/modules/concommand.lua:54
The Chopper, Gunship, and Dropship are NPCs.
THis is a rigged up Prop_vehicle_apc.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2243859184&searchtext=apc
https://youtu.be/gWzmjBhXa0o
For people that enjoy the HL2 Beta, I wonder if you could have a variant of the APC which uses a grenade launcher that fires impact grenades as its secondary weapon?
"sk_apc_machinegun_damage
sk_apc_ply_machinegun_clipsize
sk_apc_ply_machinegun_reloaddelay
sk_apc_ply_rocket_clipsize"
I wonder if you could also have a command for a regenerating ammo reserve and reloading at any time, plus an optional stat boost for people looking to use such a thing?
another good thing to add would be a button to "focus" a weapon lock on a particular target, allowing the missiles to home in on a big enemy like an aircraft while the pulse gun can focus on clearing enemies, or you can lock the pulse gun onto a particular target so you can focus on driving while still shooting the enemy.
the rockets... yeah it's gonna stay low for hl2 reasons
1. GetClass - [C]:-1
2. v - lua/autorun/server/sv_hl2_vanillaapcfix.lua:319
3. unknown - lua/includes/modules/hook.lua:96
4. BlastDamageInfo - [C]:-1
5. callback - lua/entities/drg_roach_geim_nihil2.lua:423
6. callback - lua/drgbase/meta/entity.lua:119
7. unknown - lua/drgbase/modules/timer.lua:4
[[PATCH] Combine APC (+Vehicle, +NPC)] lua/autorun/server/sv_hl2_vanillaapcfix.lua:319: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. v - lua/autorun/server/sv_hl2_vanillaapcfix.lua:319
3. unknown - lua/includes/modules/hook.lua:96
4. TakeDamageInfo - [C]:-1
5. v - lua/autorun/server/customizable_npc_fall_damage.lua:257
6. unknown - lua/includes/modules/hook.lua:96
1. GetClass - [C]:-1
2. unknown - lua/autorun/server/sv_hl2_vanillaapcfix.lua:319
3. unknown - lua/dlib/modules/hook.lua:904
4. TakeDamageInfo - [C]:-1
5. SonicDMG - lua/zbase/entities/zbase_bmx_houndeye/init.lua:170
6. unknown - lua/zbase/entities/zbase_bmx_houndeye/init.lua:117