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回報翻譯問題
Thank you for your comment, it is appreciated and encourages us to continue modding. We are also still on version 41 for multiplayer, but as soon as Tilezed is released for version 42, we will try to continue making maps without forgetting Wichtlake.
Thanks again.
We're glad you were able to fix it and it didn't break your game. It must have been a loading error. Thanks for letting us know
Thanks for your reply. I've already fixed it. Just for reference, here's what I did:
I deleted my multiplayer server's mods folder to force a fresh download of all mods, then used the proper tool to restore only the Witchlake mod map's cell area.
well, I have looked at three games that I have started before the Melos update to see if there was any change in the buildings and I have not seen any alteration, I would advise you to unsubscribe from melos and witchlake and resubscribe, to delete with the cleanermap that area, go back to that building to see if it is still wrong.
I don't know what else to tell you, I hope it will be solved with this help.
- https://ibb.co/RppjRLns
- https://ibb.co/9kRzvXyf
We are always willing to make our map compatible with others, it's just a matter of agreeing. We'll see what we can do with 42.
We hope you enjoy Witchlake as much as we do and discover the secret places it contains.
Again congratulations for your contribution to this community.
We regret this news, but there are already cities with wide streets and we wanted to make a different city, thank you for having visited it and I hope that one day you will visit us again
If I had to make a change it would be making pretty much every road twice as wide but I understand that from a world building point of view this is asking to basically redo the map, which I am not going to. Because of this, I can unfortunately only say that the map looks nice but is ultimately not for me.
Loving this area so far BTW, it's really well done, congrats.