Rivals of Aether

Rivals of Aether

Kor Gaster
Komentarzy: 27
finnm108 25 kwietnia o 10:18 
if you set the ai to 0
finnm108 25 kwietnia o 9:49 
it`s not that hard if you read the desciption
Darky Dronotik 16 kwietnia o 10:34 
I tried to put this gaster against himself and tried many other broken like characters or very op ones, his percentage don't even go above 25%... he is unbeatable but funny to look at. Nice mod you made there pal
N81h8n 22 marca o 17:59 
this character is stupid broken, like it's legit unbeatable
ExMagikGuy  [autor] 31 stycznia o 21:59 
@Titanium Chimera you can use chars cheapier than vanilla ones tho, like 100% acc. fox and ronald
ExMagikGuy  [autor] 31 stycznia o 21:56 
@Titanium Chimera Parrying and teching his attacks is the way, you can parry his first attack if you spam shield at the beginning of the round, then jump on the platform, so forward gaster blasters don't hit you anymore, and you can dodge roll through his vertical beams, then wait until the moment he stops attacking a bit and start hitting him until 25% and then press down near him to glitch him out, repeat similar strategy for every phase. Doing this might be very hard, but this is the way i've beaten him. After all he's nearly as difficult to defeat as the original kor gaster from MUGEN.
Titanium Chimera 31 stycznia o 17:59 
Hes not even remotely doable???
Titanium Chimera 31 stycznia o 17:58 
WDYM its beatable??? He just spams attacks and softlocks you
Kaiza Cat_21 3 lipca 2024 o 11:38 
This is an amazing character but I just wish it was a bit less op 😅
What The Cheick 1 lipca 2024 o 11:35 
Credit to Sumin/Gramsen for the original character/sprites also rip their hard drive
Very cool and surprisingly accurate recreation, can't wait to suffer
ExMagikGuy  [autor] 30 czerwca 2024 o 23:57 
@JusTrisna I had many ways of exporting sprites, there's the main one, that i use:
1. Create a gif from mugen animation with Fighter Factory Ultimate (FFU).
2. Split the gif to seperate images using ffmpeg.
3. Combine all the images in a Sprite Sheet Generator website.
Note: Somtimes, you need to edit mugen character's transparentcy color, using FFU's pallete editor.
JusTrisna 30 czerwca 2024 o 9:59 
What tools do you use to make the sprites from mugen look fine in game without the black nonsense on them? I also tend on making characters from mugen into rivals but the common problem I stumble upon is not making the moves look accurate or transparent like it is in Mugen.
Shadow 29 czerwca 2024 o 6:53 
could you make some more Mugen characters that would be so awesome
ExMagikGuy  [autor] 29 czerwca 2024 o 4:33 
@Keyboardsmasher this error happends, because Gaster tries to use data of other player to make the Down Smash work correctly, but he can't see any valid players in abyss mode.
Keyboardsmasher 28 czerwca 2024 o 10:10 
found a bug where the game will crash when you try to play the abyss as him, this is what the error code says:

FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object oPlayer:

first index out of bounds request 7 maximum size is 6

called from - gml_Script_sprite_get (line 19)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 4)
called from - gml_Script_gml_thread_exec (line 706)
called from - gml_Script_gml_program_call (line 16)
called from - gml_Script_ugc_script_call (line 27)
called from - gml_Script_custom_init (line 118)
called from - gml_Script_init_characters (line 130)
called from - gml_Script_init_player (line 67)
called from - gml_Object_oPlayer_Other_10 (line 39)
called from - gml_Script_AdvanceGameFrame (line 36)
called from - gml_Script_NetworkAdvanceFrame (line 201)
called from - gml_Object_NetworkManager_Step_0 (line 231)
\2Stn\1346 28 czerwca 2024 o 9:22 
i hated him in mugen he was too op
teun kegel zonnepoot 28 czerwca 2024 o 8:02 
as soon as the game begins they would instantly knock you back and sent you into the void even if ya character was knockback resistent (lsaitama) no matter how durrabale the characters were they could instantly kill them tho kor gaster has no knockback he can get dmg and somehow he got launched of like saitama HOWEVER unlike saitama kor gaster cant get thrown into the void since he has a whole thing around the map wich prevents him from dying but since he was off the screen and probably in knockback he couldnt fight but also panda couldnt kill him so it ended up in a stalemate tho i would say kor gaster is the winner since there is alot more put into him tho im not saying that i could code someone to ko someone even tho they have no knockback that still impresive but they are made specificly for winning and winning only so i would say that since gaster has some more abilities and can still be defeated (acording to the person that made this character) i believe that kor gaster won
teun kegel zonnepoot 28 czerwca 2024 o 7:54 
since his character couldnt get defeated since he has has self made borders that wont let him fall into the void i used a character named pande ( a stupid plushy of a panda) panda was not like the other op characters as it was the most op but the most boring since they when in a battle they would instantly set ya dmg precentage to 9999999999999999999999999999999 million or something so i tried out panda vs kor gaster and i found out that not even panda can kill kor gaster cause he wouldnt be able to get trough the barriers so they would be stuck in battle forever as gaster couldnt attack panda and panda couldnt kill gaster
birb 28 czerwca 2024 o 7:30 
no way gaster from the hit game undertale by toby fox
krillin 27 czerwca 2024 o 23:11 
(i wanna see how would nomi's character play out in rivals)
krillin 27 czerwca 2024 o 23:11 
keep cooking please
i wanna be the soul! 26 czerwca 2024 o 12:13 
now do omori :ujel:
ExMagikGuy  [autor] 26 czerwca 2024 o 1:28 
@WrongJoke Got it! Thanks for an idea.
WrongJoke 25 czerwca 2024 o 18:51 
if you're doing kor characters, i'd LOVE to see "The Player" next. he definitely has a lot of insane stuff going on to be considered a kind of boss character
Shipper65 25 czerwca 2024 o 12:12 
YAY more boss characters
ExMagikGuy  [autor] 25 czerwca 2024 o 11:57 
@poloswagger552 Yes kinda, i just wanna make charathers with a lots of features, gimmicks and moves.
poloswagger552 25 czerwca 2024 o 8:55 
Wait so are you porting like characters from mugen to rivals? If that's what you're doing then good luck since i love MUGEN inspired characters especially powerful ones.