Garry's Mod
Super Spammable Sprays (Vanilla+)
136 comentarios
12v 26 ENE a las 12:34 
cool
22050hz amen break sample  [autor] 13 ENE a las 0:04 
:steamthumbsup::steamthumbsup:
牛栏山辉夜 12 ENE a las 20:34 
Thank you for the fix. It's fine now
牛栏山辉夜 12 ENE a las 0:29 
OK,I will conduct the test when I have time
22050hz amen break sample  [autor] 12 ENE a las 0:20 
I hope it doesn't crash now
牛栏山辉夜 12 ENE a las 0:08 
No, it caused gmod to shut down directly
22050hz amen break sample  [autor] 12 ENE a las 0:08 
oh, also what beta branch of gmod are you on
22050hz amen break sample  [autor] 12 ENE a las 0:07 
happen to have any crash logs that might help?
牛栏山辉夜 12 ENE a las 0:01 
It didn't have this situation before yesterday's update
22050hz amen break sample  [autor] 12 ENE a las 0:00 
both simultaneously crashing sounds like a client crash. i'll change some stuff
牛栏山辉夜 11 ENE a las 23:57 
Yes, it caused my and my friends' games to crash
22050hz amen break sample  [autor] 11 ENE a las 23:55 
specifically when spraying, i assume?
牛栏山辉夜 11 ENE a las 23:49 
Yesterday's update often caused server crashes
22050hz amen break sample  [autor] 11 ENE a las 8:58 
fixed
MC rides stepson 11 ENE a las 8:53 
alright good luck and thanks
22050hz amen break sample  [autor] 11 ENE a las 8:52 
ok that gives me enough information, it'll be fixed
MC rides stepson 11 ENE a las 8:51 
oh that it's set to unmodified
22050hz amen break sample  [autor] 11 ENE a las 8:50 
No, I meant the "spray tint" setting, above the color picker
MC rides stepson 11 ENE a las 8:50 
Bright Red
22050hz amen break sample  [autor] 11 ENE a las 8:47 
and what is the "spray tint" set to?
MC rides stepson 11 ENE a las 8:46 
nope my player color is blue, and the color is set to white and is on the top right of the color gradient. even changing it doesn't stop it from being yellow.
22050hz amen break sample  [autor] 11 ENE a las 8:43 
oh, that's your player color, isn't it
22050hz amen break sample  [autor] 11 ENE a las 8:41 
have you checked what the color of the spray is in the settings for this addon? see the second image
MC rides stepson 11 ENE a las 8:05 
i seem to have found a bug with this addon where sprays with it causes them to be yellow no matter their tint at all even if left normally, spraying normally with alt + T doesn't have the yellow tint to it, this seem to have started when i imported my sprays again from tf2 i.e not through import spray in gmod but putting them in the logos folder myself. Even with no addons other than this it causes it to be yellow. this was on 64-bit if that helps.
22050hz amen break sample  [autor] 11 ENE a las 2:12 
well, i hope that fixes any future issues with the Big Spray
22050hz amen break sample  [autor] 11 ENE a las 1:55 
like, it *should* work after atleast one session
22050hz amen break sample  [autor] 11 ENE a las 1:55 
i have gotten that a bunch but i don't know exactly what the circumstances for it are
Proffessor Doodlewacker 11 ENE a las 1:11 
My friend had a problem with this addon. The sprayed sprays were very big for him for some reason, but from my POV, sprays were normal.
22050hz amen break sample  [autor] 9 ENE a las 5:30 
made it automatic now
22050hz amen break sample  [autor] 5 ENE a las 1:10 
better than disabling gmod_mcore_test for sure
22050hz amen break sample  [autor] 5 ENE a las 1:08 
probably to 1, and i did submit a bug report with proofs and easy replication. really in rubats court now
Huh, what I should change mat_queue_mode to, and will facepunch actually bother to fix it? If not, can this be fixed somehow else?
22050hz amen break sample  [autor] 4 ENE a las 20:48 
well, i found out the reason it stopped working and that's gonna have to be a bug report to facepunch. you'll have to manually change mat_queue_mode to make animated textures work on props each time you load into a map
22050hz amen break sample  [autor] 30 DIC 2024 a las 16:03 
dunno but it was always like that in my eyes
Pr.Jitterskull - best bug fixer 30 DIC 2024 a las 15:23 
Can this be fixed?
22050hz amen break sample  [autor] 30 DIC 2024 a las 15:16 
thats just how it has been and i was aware of it when i made this mod
Pr.Jitterskull - best bug fixer 30 DIC 2024 a las 13:48 
Yes the gmod update. The vtf animated sprays do work on world surface, but not on anything else. On anything else it just becomes static.
22050hz amen break sample  [autor] 29 DIC 2024 a las 5:28 
by static i meant one on the world and whatnot
22050hz amen break sample  [autor] 29 DIC 2024 a las 5:28 
that does give me a very questionable idea on a workaround for this though... dont know if i should do that.
22050hz amen break sample  [autor] 29 DIC 2024 a las 5:26 
i know one thing for sure though, and thats that animated sprays on models do work IF there is a static one in your field of view
22050hz amen break sample  [autor] 29 DIC 2024 a las 5:24 
the update? was there like one for gmod?
Pr.Jitterskull - best bug fixer 28 DIC 2024 a las 20:53 
after the update this plugin seems broken. The .vtf animated spray format on any prop or anything else end up to be static, it used to be animated even when you spray over other people's models.
22050hz amen break sample  [autor] 27 DIC 2024 a las 17:01 
how odd
B-Bud 27 DIC 2024 a las 16:35 
Props. Like prop_physics, prop_dynamic, prop_static. The spray appears upside down when I spray on thme.
22050hz amen break sample  [autor] 27 DIC 2024 a las 16:31 
as in? there are many types of meshes we could be talking about
B-Bud 27 DIC 2024 a las 13:02 
Sprays on meshes are upside down
JOYSTICK 25 DIC 2024 a las 4:12 
No, the paint from the paint tool stays on the dupes
22050hz amen break sample  [autor] 24 DIC 2024 a las 6:27 
yeah theyre unfortunately still temporal like the paint tool is afaik
JOYSTICK 23 DIC 2024 a las 5:44 
I wish it was compitable with dublicator but i have no idea how would that even work
Potato 23 OCT 2024 a las 11:49 
how to spawn spray?