Crusader Kings III

Crusader Kings III

Super Duper Buildings Addon For A Special World
24 kommentarer
Godfrey Baguma 20. feb. kl. 17:23 
Do you know why my building slots just goes offscreen? unlike the one in your screenshots where it has more rows?
Cooplowski 5. dec. 2024 kl. 9:20 
Hello, I have a problem with the more building++ mod. I wrote a comment about it on the mod page, but unfortunately the creator has not responded yet. Is there anything you can do about the mod?
tony_sm  [ophavsmand] 4. nov. 2024 kl. 5:25 
@Msgunner501 you're welcome
Msgunner501 31. okt. 2024 kl. 11:13 
Good stuff. Thanks for the extra compatch.
tony_sm  [ophavsmand] 20. okt. 2024 kl. 10:10 
Please review the new mod order. More Buildings Reboot is now in place of More Buildings++ Also, I don't know if Locoslaw's needs updating. Probably not. If it doesnt work then the building is in there as a placeholder until he updates. I have updated for MB+ revisions and is fully compatible with it and/or COW3
tony_sm  [ophavsmand] 20. okt. 2024 kl. 6:18 
More Buildings++ is no longer with us... it has departed Steam. So I will be using More Buildings Reboot when this updates
tony_sm  [ophavsmand] 20. okt. 2024 kl. 6:15 
This will be updating, hopefully today
francesco.dalo83 17. okt. 2024 kl. 22:11 
Please, This mod is so great and i built my playset around it.. Can you tell us if is going to be updated to the 1.13. ? Thank you in advance.
tony_sm  [ophavsmand] 4. aug. 2024 kl. 4:55 
Locoslaw's is back and working. Sorry about that my update to this mod caused it
michaelm3620 2. aug. 2024 kl. 20:52 
Hey, IDK if it was something in the new update, but I started a new game and I am unable to see the loco tribal grove building. My load order didn't change, I only added your war veterans+commanders compatch.
tony_sm  [ophavsmand] 11. juli 2024 kl. 4:24 
@TheAuditor This mod has nothing to do with Special Buildings being added by Medieval Arts.
TheAuditor 9. juli 2024 kl. 8:30 
Hey Medieval Arts its updating and adding more monuments
tony_sm  [ophavsmand] 1. juli 2024 kl. 5:00 
New Buildings added again with last update of More Buildings++ Courthouse, Black Market, Hill Ranch and note from the Author : updated all building maps to make them look clearer, and updated all building dates to make them more consistent with the original
tony_sm  [ophavsmand] 1. juli 2024 kl. 3:45 
@TheAuditor the only time this mod needs update is if any of the mods it supports adds or removes common buildings. No other condition warrants updates to this mod
tony_sm  [ophavsmand] 30. juni 2024 kl. 19:40 
@TheAuditor Update from Architect of Wonders changed nothing on my end. However. The english is bad in translation from More Buildings++ The second last update he did, I think needs a new gamestart. he says new file
TheAuditor 30. juni 2024 kl. 3:09 
Seems Architech of Wonder is Updating mind to take a look?
tony_sm  [ophavsmand] 28. juni 2024 kl. 17:17 
Update 06/28/2024 8:15PM More Buildings++ Updated adding two new Tribal buildings. Hunting Bonfires, and Hide Trading. Most Importantly some pics were changed for slaughterhouse, mining area and herb garden. Due to the changes a NEW SAVEGAME is REQUIRED.
tony_sm  [ophavsmand] 4. juni 2024 kl. 4:44 
@BloodwakeLive Thank-You very kind!!!
BloodwakeLive 3. juni 2024 kl. 11:21 
Tony knows what he's doing. He has been a super help to me personally in getting my game going with a ton of mods. Definitely worth checking out!
tony_sm  [ophavsmand] 1. juni 2024 kl. 8:02 
Updated
tony_sm  [ophavsmand] 1. juni 2024 kl. 5:02 
@TheAuditor, thanks for the feedback!!! :)
TheAuditor 1. juni 2024 kl. 4:21 
smooth as butter so far
tony_sm  [ophavsmand] 1. juni 2024 kl. 4:20 
@TheAuditor :)
TheAuditor 1. juni 2024 kl. 2:40 
Yeehaw lets try this