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Rapporter et oversættelsesproblem






[[ARC9] Modern Warfare 2019] lua/entities/arc9_cod2019_proj_rpg_default.lua:98: bad argument #2 to 'EmitSound' (number expected, got table)
1. EmitSound - [C]:-1
2. Detonate - lua/entities/arc9_cod2019_proj_rpg_default.lua:98
3. PreDetonate - lua/entities/arc9_cod2019_proj_base.lua:383
4. unknown - lua/entities/arc9_cod2019_proj_base.lua:206
1. unknown - lua/effects/arc9_tracer.lua:88
happens when rocket launchers' projectiles explode
the rounds keep flying with smoke trail behind them
1. EmitSound - [C]:-1
2. Detonate - lua/entities/arc9_cod2019_proj_rpg_default.lua:98
3. PreDetonate - lua/entities/arc9_cod2019_proj_base.lua:383
4. unknown - lua/entities/arc9_cod2019_proj_base.lua:206
im asking this because, i wanted to play Half-Life 2 with this mod, but it would be more fun to play the campaign and find the weapons by going on by the chapters and sections of the game, plus the ammo of Half-Life 2 weapons is replaced by the Modern Warfare Weapons Mod.
after this, I hope i get an answer, also, Awesome mod, really fun to play both alone and with friends, love your work and hope you will keep updating this.
[[ARC9] Modern Warfare 2019] lua/effects/cod2019_tracer/init.lua:32: attempt to call method 'GetAimVector' (a nil value)
1. unknown - lua/effects/cod2019_tracer/init.lua:32
1. Detonate - lua/entities/arc9_cod2019_proj_rpg_default.lua:87
2. PreDetonate - lua/entities/arc9_cod2019_proj_base.lua:383
3. unknown - lua/entities/arc9_cod2019_proj_base.lua:348 shooting a gunship gave me this error
1. EmitSound - [C]:-1
2. Detonate - lua/entities/arc9_cod2019_proj_rpg_default.lua:116
3. PreDetonate - lua/entities/arc9_cod2019_proj_base.lua:383
4. unknown - lua/entities/arc9_cod2019_proj_base.lua:206