Stellaris

Stellaris

GODDESS OF VICTORY: NIKKE
48 kommentarer
Auri Sariel  [ophavsmand] For 4 timer siden 
Yes we will be updating it! sorry for the delay but real life stuff got us delayed a lot! il try to get it updated tomorrow or day after tomorrow but no promises @A$$A$$IN
A$$A$$IN For 8 timer siden 
Hi! This is my favorite species mod, so I wanted to ask if you will be adding new portraits or updating the mod in the future?
Neppii 14. aug. kl. 15:29 
Yeah the background thing is what keeps me from using this mod.
Auri Sariel  [ophavsmand] 30. juli kl. 6:52 
@Aphyxia youre welcome to make the alternate version with no loading screens and keep it updated.
Aphyxia 30. juli kl. 6:19 
You do you, I'm just voicing mine and friend's opinion.
Auri Sariel  [ophavsmand] 30. juli kl. 5:46 
@Aphyxia definitely not either with or without them because that would mean we would have to do 2x the job for one mod with each update, were doing this as a hobby not as a job were not paid for it, though for those who dont like the loading screens you can go to the mod folder then to gfx folder in the mod folder and delete loading screens folder
Aphyxia 30. juli kl. 5:02 
Loading screens should be a separate mod.
Gravity 2. juli kl. 22:59 
just delete the loading screens folder in the mod files
MyresMkG 2. juli kl. 18:58 
Could you make a version without loading screens?
Gake 3. juni kl. 7:55 
If only there was a "Cyborg" starting template.
Auri Sariel  [ophavsmand] 3. juni kl. 2:39 
@Gake their brains are organic, their bodies are so advanced they eat food, they can do the dirty, they sweat, they cry, its much closer to being organic than the stellaris standard of robotic
Gake 2. juni kl. 23:05 
NIKKE being organic just feels wrong.
Commander Ashfield 15. maj kl. 6:48 
@Auri Sariel
Alright, thanks for the info.
I won't bother you with it again since its a bug that no one know why it happens or how to fix it.
Auri Sariel  [ophavsmand] 14. maj kl. 14:00 
@Commander Ashfield in my experience with species mod this happened to me with every species mod, whichever species mod it has it will rename a shipset to that species mod name no clue why it does that
Commander Ashfield 14. maj kl. 2:44 
So wanted to let you know after removing several more mods and not knowing which one was the cause. The ghost ships and not having built stations at game start is fixed, but it still shows a NIKKE Shipset using mammalian ship appearance.
Commander Ashfield 14. maj kl. 2:28 
I don't also don't know if this issue is related to the bigger problem I have when starting a new game with no starbase built at the beginning and causing blank pop-ups that do nothing.
Commander Ashfield 14. maj kl. 2:26 
I'd like to report an issue, but I don't if it's truly caused by this mod on it's own or if this mod is butting heads with the newest 4.0 update or if it's something else entirely that I'm unfamiliar with that's causing this issue.

I've had to remove all custom shipsets because of the 4.0 update turning them into ghost ships.
The only thing custom shipset still listed in the shipset list when creating a custom empire is the NIKKE Shipset that's using the Mammalian ship appearance and in the the finalization of the custom empire creation no matter what shipset I use, it still shows a ghost ship appearance for the empire.

Again, I don't why this mod shows a custom shipset even when you specify this mod doesn't add any.

Do you or anyone else have this issue? Or might you know of a work around I can implement?
Auri Sariel  [ophavsmand] 8. mar. kl. 4:18 
@Sussy Engineer this mod does not affect ship appearances as it does not affect any files regarding to ship files nor does it add any ship appearance
Fane 7. mar. kl. 20:41 
This mod removed Machine type in Ship Appearance. Pls fix.
Auri Sariel  [ophavsmand] 15. feb. kl. 14:01 
@Vik Beilier thanks for pointing that out, fixed it c:
Vik Beilier 14. feb. kl. 3:16 
IDK too but I see bigger mods have exact names for their modded characters. Maybe open their mods and take a look?
Btw, you have 30.01.2024 in Updates instead of 30.0125
Auri Sariel  [ophavsmand] 14. feb. kl. 0:47 
@Vik Beilier no problem though i dont think we will do that, first of all i dunno how to do that, its probably possible but i dunno how to do it and im not sure people in general would want that
Vik Beilier 13. feb. kl. 4:23 
I'm very bad as remembering names, so if they can change their name after recruited, that would be wonderful.
Thank you for the mod
Auri Sariel  [ophavsmand] 19. dec. 2024 kl. 11:57 
@Sorayuki dont worry about it, you didnt disturb me, if theres some issues always report it please :)
Sorayuki 19. dec. 2024 kl. 5:42 
Options like "random binary star system" are not actually "random"——It can only be spawned one time by a custom empire. It is quite confusing and I unfortunately fell into it. Sorry for disturbing you due to my mistake.
Sorayuki 19. dec. 2024 kl. 5:37 
I found the reason, it's not a mod issue, but a problem with the game's settings. In the empire customizing part, some options of starting systems are not able to spawn multiple times, causing custom empires that use the same option be replaced by random empire.
Auri Sariel  [ophavsmand] 19. dec. 2024 kl. 4:04 
@Sorayuki It should, we didnt change it to not spawn, i tested it on multiple start ups before responding to you and everytime the nikke AI empire spawned correctly and worked as a regular AI empire, not sure what could be causing it on your side.
Sorayuki 18. dec. 2024 kl. 21:39 
Could AI use the species of this mod? It seems that custom empire which uses NIKKE species can't spawn correctly in game. It will be replaced by a random generated empire with random species.
Auri Sariel  [ophavsmand] 26. okt. 2024 kl. 2:57 
@LocoArticWolf97 sent you friend request you can help with the raptures
Auri Sariel  [ophavsmand] 26. okt. 2024 kl. 2:56 
Mod updated!
LocoArticWolf97 22. sep. 2024 kl. 11:59 
That's Unfortunate...will the mod continue on? I figured out to made it work from my experience with the mods I resurrected, I could always continue the mod myself but i don't know...kinda don't want to take it away from you unless I have permission from you.
Auri Sariel  [ophavsmand] 22. sep. 2024 kl. 2:09 
Right now i am not able to update the mod cause i just moved into a different country and i have a very weak laptop which doesnt allow me to play the game :(
LocoArticWolf97 19. sep. 2024 kl. 12:23 
Hi, did you figure out the Machine Template? Also I do have some cobbled together files/ possible files to Reverse-Engineered, I did it for my Resurrected Mods I such as the Helltaker one. Need help?
Auri Sariel  [ophavsmand] 29. juli 2024 kl. 16:52 
@LocoArticWolf97 yes thats easy to do but im struggling adding the rapture species to the machine category not sure how to do it but if anyone else knows would be nice to get advice on that
LocoArticWolf97 18. juli 2024 kl. 12:46 
First I want to say, thanks again for resurrecting the mod. I was wondering about if the Nikke's could also have a machine template since they're androids. i doe make a bit of sense and it there's the Individualist Machine Options with the latest Expansions/Updates. IDK, was just wondering...
Auri Sariel  [ophavsmand] 18. juli 2024 kl. 11:49 
@xryuran il look into it right now and let you know, ofc it should be possible i just had troubles doing so, if i manage to do it and test it il let you know
xryuran 17. juli 2024 kl. 8:53 
Is there any way to add the Rapture as machine portraits so they can be chosen as robots for your Nikke empire?
Auri Sariel  [ophavsmand] 11. juli 2024 kl. 17:06 
New update ya all c:
LocoArticWolf97 8. juni 2024 kl. 21:11 
Nice!
Auri Sariel  [ophavsmand] 8. juni 2024 kl. 14:38 
@LocoArticWolf97
Yep, we continue it, improved it by adding males and properly separated portraits to specific genders and we will keep adding new chars as they get released, though not instantly cause we first must get a transparent model for it
LocoArticWolf97 7. juni 2024 kl. 12:38 
Oh Nice! Not only did you resurrect the Mod but are continuing it further as well!
WhitelYcris 7. juni 2024 kl. 3:17 
thx cool!
Sanctuary 4. juni 2024 kl. 18:00 
Thanks o7
Auri Sariel  [ophavsmand] 30. maj 2024 kl. 12:50 
Dont worry guys we will add the new bunny chars as soon as we get our hands on transparent pictures of the new chars
Auri Sariel  [ophavsmand] 27. maj 2024 kl. 3:22 
No problem were planning to keep it updated and working as long as possible as I myself love playing Nikke a lot and playing stellaris with a Nikke species empire myself XD Would be great if those who like the mod gave it a like so were in as front page as possible so more people get to see the mod :3
LocoArticWolf97 26. maj 2024 kl. 20:13 
Thank You for updating this! I got into Nikke recently and wanted a up to date mod on it for Stellaris and was close to giving up until I checked again finding this.
Auri Sariel  [ophavsmand] 25. maj 2024 kl. 7:44 
No problem if there are some issues with it or something let us know please :3
trentonsuper20091 24. maj 2024 kl. 8:24 
YES SIR LETS GOOOOOOOO. i thank you for making this mod