No More Room in Hell

No More Room in Hell

Chamber for Winchester 1892 and bullet shove fix
8 kommentarer
Akela 9. aug. kl. 0:32 
Hilariously they made this same mistake in NMRiH 2 with the Rochester 1873.
Drag0n 17. nov. 2024 kl. 23:58 
This should be added officially.
IIo3uTuB4uK 29. juni 2024 kl. 23:01 
Собираю людей на выполнение ачивки "Мы справились"
Кидайте инвайт в друзья если вам это нужно
T.TV/UNDASTELAR 14. maj 2024 kl. 17:25 
Thank you. That was killing my brain previously.
CheeseLobber  [ophavsmand] 9. maj 2024 kl. 8:33 
I have a few things in mind,maybe with time I'll have new plans.
I don't know,this is not a race for me.
RedJester10/22 9. maj 2024 kl. 8:22 
Well... sad you dunno shit about blender. Any way, before you gone to complete offline, are you going to make fixes for other weapons? Or atleast thoughts about them
CheeseLobber  [ophavsmand] 9. maj 2024 kl. 8:08 
I do edit the QC,but I'm sure someone who knows that stuff better than me
may not have to.
From what I've seen so far,changing anims seems actually quite straightforward
as long as the bone structure,names and the QC entries are all matching.
(let's just say I suck at this).

If you intend to tinker with animations using Milkshape,you will either suffer,you
might unintentionally break bone structure,or milkshape will simply bug trying
to open the anim viewport (mine does and no longer works). Blender is a far
better and free option,but I don't know anything about it.
RedJester10/22 9. maj 2024 kl. 7:57 
Cheese, hey. When you remaking the animation for guns, you remaking only animation? Or you also edit QC file?