RimWorld

RimWorld

[CF] Anomaly Upscaled 4x
48 kommentarer
ggfirst 24 sep @ 8:15 
So Sexy, I can do it
Crumb 31 jul @ 9:56 
@skiller_ok do people like you even bother to read previous comments before posting?
skiller_ok 31 jul @ 4:10 
Thanks for the mod, but it would be great to have a 2x version.
femoral2 30 jul @ 20:36 
Thank you
Crimson  [skapare] 30 jul @ 20:33 
Yeah I said I will get it done. I work full time and haven't had time to do it yet
femoral2 30 jul @ 17:49 
x2 version please?
Cringe Shaymin 18 apr @ 5:27 
Why is this mod 200 megabytes? That's larger than any other mod I have downloaded, including much larger texture/graphics overhauls.
Crimson  [skapare] 24 mar @ 3:33 
@Zerg03 I will look into that issue. Thanks for letting me know
[Zerg03] MrHydralisk 3 mar @ 14:39 
Can you check the texture that you did for Things/Mote/AtmosphericHeaterVents.png? I think you might have applied the layers in a program that not supporting the way layers was done in orginal .psd. Cause now it making it white, when atmospheric heater active, instead of vanilla bright red.
Cat Princess 13 jan @ 7:39 
Thanks, it’s even noticeable on deck despite phone size screen
Yehoria 6 jan @ 13:10 
Why are the outline's outer edges so blurry?
Neseネセ 13 jul, 2024 @ 22:46 
Thanks pal, some of the vanilla textures make me feel like I need glasses.
Kupie 30 maj, 2024 @ 20:00 
Thanks for this!
Crimson  [skapare] 9 maj, 2024 @ 14:19 
@Brooks yeah it's fine
Brooks 9 maj, 2024 @ 2:37 
Yo! Thanks for the mod. Is it safe to optimize the textures with RimPy?
Crimson  [skapare] 8 maj, 2024 @ 20:45 
@Evan @SampleText Small update. Removed Void Monolith Textures. Will be re-added once I sort the issue out.
Barbatos 8 maj, 2024 @ 14:21 
Thanks a lot for this. The super lowres weapon textures were driving me insane.
Crimson  [skapare] 8 maj, 2024 @ 11:54 
Tonight when I get home from work I will post an update and I will temp remove the monolith textures until I can figure the issue out
Evan 8 maj, 2024 @ 10:32 
The void monolith seems to be showing the wrong textures in general, mine's on stage 2 and looks like stage 1.
Crimson  [skapare] 7 maj, 2024 @ 19:01 
@SampleText Thanks! For some reason VoidMonolith_C is getting displayed instead of VoidMonolith_F. Looking into it.
SampleText 7 maj, 2024 @ 16:25 
Thetaprime 7 maj, 2024 @ 13:03 
Probably. No worries.
Crimson  [skapare] 7 maj, 2024 @ 11:23 
@Thetaprime I had to remove that texture due to an issue with the incinerator. Do you have a mod that caches textures?
Thetaprime 7 maj, 2024 @ 7:58 
Exception loading UnityEngine.Texture2D from file.
absFilePath: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3239664028\Textures\Things\Mote\IncineratorFlameSheet.dds
Exception: UnityEngine.UnityException: Failed to create texture because of invalid parameters.

Something wrong with a DDS file (or maybe Unity LOL)
Crimson  [skapare] 6 maj, 2024 @ 22:06 
@SampleText I checked and I dont see any textures that I miss named, Could you post one more picture of the collapsed monolith without my texture mod active?
Crimson  [skapare] 6 maj, 2024 @ 21:43 
@SampleText Thanks for the heads up. I will look into it
SampleText 6 maj, 2024 @ 19:34 
hey, collapsed monolith is wrong
eldabys 6 maj, 2024 @ 13:07 
absolute legend
Crimson  [skapare] 5 maj, 2024 @ 16:11 
@blaze_d6 yes
blaze_d6 5 maj, 2024 @ 14:35 
is the hellcat rifle upscaled?
Puerto Rican Yogurt 5 maj, 2024 @ 10:56 
ty the original textures are so blurry its insane
Crimson  [skapare] 5 maj, 2024 @ 10:41 
Small update to fix the Incinerator flame textures
Crimson  [skapare] 5 maj, 2024 @ 10:17 
@Rex705 I will look into it and get it fixed. Thanks for the heads up
Rex705 5 maj, 2024 @ 10:15 
the fire from the incinerator is all boxy. when it shoots its giant squares
Crimson  [skapare] 5 maj, 2024 @ 10:11 
@Rex705 what issue are you having?
Rex705 5 maj, 2024 @ 9:54 
This is really nice but after putting this in the fore from incinerator is all boxy.
CHOUGH 5 maj, 2024 @ 8:59 
Thank you for your mod. It's like putting a pair of glasses on me
Andrini 5 maj, 2024 @ 8:10 
Doing the lords work here
The Dutchman 5 maj, 2024 @ 6:03 
Is this PSN compatible?
Fellow Kriegsman 5 maj, 2024 @ 3:42 
Will you do a backport for this to 1.4?
(Joke)
Arkalon 4 maj, 2024 @ 23:54 
banger
Latex Santa 4 maj, 2024 @ 23:43 
The Embiggening.
DeathTomato 4 maj, 2024 @ 22:26 
extra cripsy
Rat 4 maj, 2024 @ 22:09 
THHHHANNNNNNNNNK YOOOOOOOOUUUUUUUUUUUUUUUUUUUUUUUUUUU
Kyle Of Duty 4 maj, 2024 @ 21:44 
thanks, good ol rim genuinely needs it lol
Alu 4 maj, 2024 @ 21:30 
Nice