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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3055735095
Here's a picture of the limbs.
You'll probably need permission from the modder.
Hope this helps.
[Google Translate]
The cybernetic part of the sprite sheet isn't scaled or lined up properly, and the upper arms in particular are too long. I'll leave it in there in case someone else wants to have a look at it or fix it themselves, but for the time being, cybernetics are going to look like regular limbs.
1. make cybernetics limbs conditionalsprite exclusive="True"
3. make cybernetics limbs have same limb depth as normal limbs
2. place cybernetics sprites in the same position of original limbs
for example sprite SourceRect of RightArm is "272,0,64,96" so cybernetics RightArm sprite SourceRect should be "272,0,64,96" too
if I get it correctly
- exclusive means when the conditional sprite is active it will hide normal sprite then why this should be false in the first place?
- many clothes inherit SourceRect and Origin of that limb if cybernetics limbs have different SourceRect / Origin it surely will cause problems