Black Mesa

Black Mesa

Fixed Normalmaps
83 kommentarer
Gunslinger ☢  [ophavsmand] 22. aug. kl. 4:03 
I removed some that werent infact broken but i never bothered to remove them from the tgas, ignore those.
expert.cleaners12 22. aug. kl. 3:25 
I noticed some normal maps in the tgas are missing from the mod could you add them please if that's not a problem?
Gertrude 17. aug. kl. 10:52 
could i get the source .tga please?
expert.cleaners12 29. juli kl. 18:32 
I would like the tgas
Phantron 28. juli kl. 15:33 
is this compatible with the character revamp mods?
Hellektronic 6. juli kl. 23:00 
I figured it out. The fix doesn't work if you're just subscribed to it. You have to use the custom folder solution, might want to mention that in the description.
Gunslinger ☢  [ophavsmand] 6. juli kl. 22:33 
Well trust me shadows were inverted before, i also did just check and no they didnt fix it since you got me guessing myself even if its not in any patch notes.
Hellektronic 6. juli kl. 22:29 
I just looked pretty closely back to back at a security guard vest and didn't see much difference. I don't see much happen with scientist pants either, but I guess I'll do some more comparisons.
Gunslinger ☢  [ophavsmand] 6. juli kl. 22:26 
It cant be fixed because i dont think Crowbar Collective has the source textures for some of these anymore tbh.

Its obvious if i had a comparison shot but the scientist pants is the most obvious one where they were flat out broken before they got the normals fixed.
Hellektronic 6. juli kl. 22:21 
Honestly I don't see any difference... this might've been fixed. If not, it's not very noticeable anyway.
Urosh Auberon 12. maj kl. 13:49 
Is this still needed after the Resonance Decade update?
Gunslinger ☢  [ophavsmand] 6. feb. kl. 10:41 
Its compatible with anything that does not change the normalmaps.
Belgian★Baguette 6. feb. kl. 9:43 
Does this work with Black Mesa Classic?
Luc681 29. dec. 2024 kl. 23:36 
Oh I see, thanks!
Gunslinger ☢  [ophavsmand] 29. dec. 2024 kl. 22:21 
The Zombie Guard? im pretty sure thats a UV issue, the white parts are the UV being assigned incorrectly, independent of textures
Luc681 29. dec. 2024 kl. 21:21 
Can this addon fix the guard's pistol holster? Like, in vanilla, the guard's pistol holster is covered in... white decal stuff. Does this one fix it as well?
Gunslinger ☢  [ophavsmand] 29. dec. 2024 kl. 21:17 
If they dont modify the normalmaps they should be compatible, this does not touch the actual main textures themselves.
Luc681 29. dec. 2024 kl. 21:01 
Is it compatible with some texture fixes like "Zombie Guard texture fix (2020)"?
Gunslinger ☢  [ophavsmand] 2. dec. 2024 kl. 13:33 
I dont even think the developers have the original texture sources anymore, so yes, or better yet stop asking a redundant question and just boot the game on the beta patch and compare xd
Terepin 2. dec. 2024 kl. 13:16 
But is it still needed after the beta patch?
Anakin1773 2. dec. 2024 kl. 9:03 
OK then, thank you anyways.
Gunslinger ☢  [ophavsmand] 2. dec. 2024 kl. 2:23 
I dont really see the point of making it into a VPK instead of keeping it as loose files.
Anakin1773 1. dec. 2024 kl. 18:33 
Question for the author: Would you ever consider converting this mod into a VPK?
Lightbringer 20. nov. 2024 kl. 1:48 
So is this needed since beta patch?
expert.cleaners12 13. nov. 2024 kl. 14:41 
Don't worry you dmed me on Discord
Gunslinger ☢  [ophavsmand] 13. nov. 2024 kl. 12:00 
I did try sending them to someone who asked before but Steam deleted my link, even if i would space it out (I use Mediafire to backup my work files)
expert.cleaners12 13. nov. 2024 kl. 11:52 
I'm interested in getting the uncompressed version
Terepin 28. okt. 2024 kl. 22:52 
Is this still needed with the latest beta patch?
Gunslinger ☢  [ophavsmand] 27. okt. 2024 kl. 8:41 
Uhh, this does not much animations so yes
BARNEY CALHOUN CRISTMAS EDITION 27. okt. 2024 kl. 8:27 
well animation will work?
Gunslinger ☢  [ophavsmand] 26. okt. 2024 kl. 10:12 
It works for everything besides texturemods with their own normalmaps (which i dont think anyone has done) and normalmaps that are modified versions of the vanilla ones, which BMCE used to use for a time.
BARNEY CALHOUN CRISTMAS EDITION 26. okt. 2024 kl. 6:25 
this bmce bmcer works?
Omega 20. okt. 2024 kl. 11:09 
I see. Thanks
Gunslinger ☢  [ophavsmand] 20. okt. 2024 kl. 7:24 
This was discovered after Necro Patch, so no this has been broke since the Black Mesa mod and has not been fixed as of now.
Omega 20. okt. 2024 kl. 5:13 
Hey, a quick question. Is this mod necessary after the latest "necro" patches? The devs still have'nt solved the normalmaps issue i mean.
Thanks.
failure face 7. sep. 2024 kl. 19:13 
Finally encountered a similar incident and I can confirm it's not this addon. It seems that if I load way too many saves in a single sitting of game-up-and-running, a handful of textures will randomly partially break, and only fix upon quitting and reopening the game. A huge chunk of Xen just lost the alpha channel on the grassy rock overlay texture and turned enormous splotches of rock deep green all over multiple maps.
failure face 31. aug. 2024 kl. 19:08 
Yeah, I'm baffled. Hasn't come up since and this is working fine though.
Gunslinger ☢  [ophavsmand] 28. aug. 2024 kl. 20:09 
Honestly couldnt even make a educated guess as to why that would happen, not even like a conflict would do that, the only way that would happen is if either you have bad decal replacements (which i dont think is a issue with blood), or a improperly made model using the wrong decal.
failure face 28. aug. 2024 kl. 19:57 
Aaaaand I reinstalled it and the problem didn't come back. Huh.
failure face 28. aug. 2024 kl. 19:53 
I uninstalled this and the problem went away. Here, I'll take some screenshots.
Gunslinger ☢  [ophavsmand] 28. aug. 2024 kl. 19:48 
...this does not touch VMTs at all, so that would be impossible
failure face 28. aug. 2024 kl. 19:43 
This mod causes blood splatters on some or all of the affected textures to look like glowing green bullsquid spit splatters instead of red blood splatters. Please fix.
jumper 18. aug. 2024 kl. 11:43 
i want the source uncompressed targas
Gunslinger ☢  [ophavsmand] 4. aug. 2024 kl. 21:32 
No
noobmaster68 4. aug. 2024 kl. 21:31 
@Gunslinger ☢ So this shouldn't replace the HECU Realism models?
Gunslinger ☢  [ophavsmand] 4. aug. 2024 kl. 9:47 
BMCER yes, HECU Realism no because this only affects vanilla normalmap textures.
noobmaster68 4. aug. 2024 kl. 4:38 
Is this compatible with bmcer and hecu realism?
Gunslinger ☢  [ophavsmand] 25. juli 2024 kl. 17:36 
It was hard enough to take screenshots as they were, plus my native resolution is too low to make decent comparisons.
V I D A L 25. juli 2024 kl. 17:24 
You should show comparison with and without the mod.
Kuobano 16. juli 2024 kl. 9:35 
Its probably so the maps don't make npcs look like glazed krispy kreme donuts.