XCOM 2
Community International Voices
46 Comments
Profligate  [author] 22 Sep @ 7:24am 
I'm planning a minor update to the mod, within the week. If you haven't already; please back up your configs in preparation for the update which will remove some configs.
Profligate  [author] 15 Jul @ 11:45pm 
@Xenotaff it will work fine as is. I haven't updated for a while nor do I plan to do so soon. Some voice mods you can download will already be "compatible" with my configs.

However, if you do not use all the voice mods I've included configs for I think you'll find a lot of empty voices in your customisation menu. That is they'll have names but won't play any lines. If this is the case I'm not sure if soldiers will randomly be assigned these empty voices upon generation either. So either use them all (you can include your own too) or create a local mod and delete configs you're not using
Xenotaff 15 Jul @ 3:56pm 
If i want to use this mod as it is, without changing anything or deleting anything, do I still need to follow the steps for the local mod or just subscribing will be enough?
gurugeorge 4 Mar @ 4:24pm 
Thanks!
Profligate  [author] 15 Feb @ 9:58pm 
@gurugeorge https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2820842366

It's good to learn about local mods for good modding hygiene. Since Steam updates mods without prompting your changes could be overwritten whenever authors update their mods
gurugeorge 15 Feb @ 3:04am 
What does step 3 "copy this mod's files into a local mod" mean? What is "a local mod" in this context?
ShiaLaBunion5 25 Dec, 2024 @ 3:59pm 
Oh very cool
Profligate  [author] 25 Dec, 2024 @ 3:49pm 
Voice mods that contain a language other than English (LOTE) or English with an accent often are assigned the in-game "Language" of "English" or "None".
The results are, without this "mod", that some soldiers from an English-speaking country will be assigned a LOTE voice and or the new voices you download will not be assigned to any soldiers.

The configs from this mod assign those voices to countries I've considered appropriate instead.
ShiaLaBunion5 24 Dec, 2024 @ 1:52pm 
What does this mod actually do? If I have to go download the voices from other mods anyway what's the function of the config?
Profligate  [author] 10 Dec, 2024 @ 1:04am 
@Farakill I suppose you would know if you've done it correctly if your local mod "ZZZLocalTweaks" shows up under your list of mods in the AML. If you haven't already, join the XCOM2 modding Discord. Plenty of helpful people there who are willing to help https://discord.gg/9AJZcNFD
Farakill 9 Dec, 2024 @ 2:34pm 
How do I know I have done step 3 correctly? I followed a guide, made a local mod, and put its contents in steamapps\common\XCOM 2\XCom2-WarOfTheChosenXComGame\Mods\ZZZLocalTweaks. Is this correct?
Profligate  [author] 4 Nov, 2024 @ 7:00pm 
@Zoinho1 I do not think your game will crash without it. This "mod" relies on "More Nations and Names" (MNaN) only to increase the diversity in nationalities when the game generates random soldiers.


The "XComGameBoard.ini" from this "mod" contains many countries that were added by MNaN. If you do not want to use MNaM then you probably should delete that file from this "mod".

I would probably not recommend using my files if you do not wish to use MNaM.
Zoinho1 4 Nov, 2024 @ 6:28pm 
Is "More Nations and Names" is a critical requirement or just a recomendacion? Like crash or break something in game?
Profligate  [author] 26 Aug, 2024 @ 11:45pm 
I'm not currently using Project Dollhouse: but I've heard that using the latest version should fix that issue
Ayser 25 Aug, 2024 @ 8:18am 
Also, Profligate, I don't see the South African Female voice in the menu in-game anymore with this mod installed. I think you may have messed up the config for that one.
Ayser 25 Aug, 2024 @ 8:15am 
@PewPewPewAck Okay, I think I know whats happening for you. You're supposed to subscribe to all the mods in the linked collection.

What this mod does is it modifies the voice entries from a bunch of other mods so the game considers their specified region when randomly assigning the voice to soldiers. If you don't have all the mods in the collection installed, then their entries will still show up in the game, but they won't have localization. They won't have the actual voice either.
PewPewPewAck 25 Aug, 2024 @ 1:49am 
ok, i guess i'm unclear on the problem then. I'm using AML and a heavily modded campaign set up so perhaps that could be it, but i've had no troubles adding other voice packs before. i see a ton of new voices added when i add this in but they're just voice and a number and they won't play in preview. Is this not WOTC or is there something else i'm missing ?
Ayser 24 Aug, 2024 @ 9:56am 
@PewPewPewAck This mod is the configuration files.
PewPewPewAck 24 Aug, 2024 @ 9:46am 
Hey there. I love the idea of this, but i feel like either i'm blind or my ADD is kicked up too much, you mentioned in a previous comment to download the config files from this page. I see the link to the spreadsheet on googledocs but that's not a config file as far as i can tell. so, what am i missing ?
stagefright85 7 Aug, 2024 @ 3:52pm 
Pretty cool. Always wished they gave more options, both their language and accented English.👍
Profligate  [author] 16 Jul, 2024 @ 5:04am 
@ambrug have you had a look at the spreadsheet in the mod description? I have links to the mods that the voices come from. The names in the spreadsheet are from the template names given by the mod authors but none of them are named "Wehrmacht" so it'll be trickier to identify from where. If you're lucky the voices you don't like may have a symbol next to them to help you identify where they are from

I've tried to set the "mod" up so that you can easily make adjustments to it. If you haven't browsed the mod in your file explorer already; you should have a look it's as simple as deleting folders and commenting out the new "languages" to the countries you don't want. If you are going to do this I would highly recommend you copy your changes to a local mod so that a future update won't revert these changes
ambrug 14 Jul, 2024 @ 3:56am 
also positive note: HUGE respect to this collection in general. there are certain packs/voices within that I personally don't like, and nationality/language matches I don't agree with...

BUT the general idea was my first complaint when I booted up vanilla xcom 2 for the first time. there is not enough diversity in soldier accents/languages! no joke, when I looked at the language listing I was so disappointed by how short it was, this was the first mod I wanted (and there are hundreds of other QoL mods that are arguably more important lol)
ambrug 14 Jul, 2024 @ 3:41am 
Can anyone tell me which pack includes the "Wehrmacht" voices? I like the collection overall, but I would rather not have those specific voices, and I don't know how to tell which pack they're from
Profligate  [author] 1 Jun, 2024 @ 5:15pm 
@AnnaWarcraft If 90% of them are not working then I have to assume you've not installed something properly. Have you had a look at my comment from 28 May? Make sure you've downloaded the voicepacks, the required mod, this mod/configuration files and enabled them in your mod manager
AnnaWarcraft 1 Jun, 2024 @ 1:06pm 
that wasn't clear
Profligate  [author] 27 May, 2024 @ 5:53pm 
@WUAWAWIIWAA this "mod" is only config files that assign voices from voicepacks to countries. You need to download the voicepacks or you won't see them in game, which you've probably noticed.

The voicepacks used are in the collection above the description of this page and they are linked in the spreadsheet of the description.

in summary:
1. Download voicepacks
2. Download the config files from this page
3. Enable them in AML
4. G R E A T S U C C E S S!
TheAyusowoki! 27 May, 2024 @ 9:04am 
how do i download this mod? it doesnt work the voices.,...
Profligate  [author] 9 May, 2024 @ 1:05pm 
@Commander Warcraft: did you download the voice packs? This "mod" is just config files. The only other thing I can think of is to check whether you have WOTC
AnnaWarcraft 9 May, 2024 @ 11:45am 
I may be dumb, but 90% of the voices don't seem to work for me at all.
Profligate  [author] 30 Apr, 2024 @ 8:39pm 
Appreciate the support @Knux-Lux. I shouldn't be surprised as I've been modding games for years; yet I still am
Knux-Lux 30 Apr, 2024 @ 5:58pm 
This mod and the author is getting way too much flak. Good job, Profligate!
Profligate  [author] 30 Apr, 2024 @ 8:46am 
@CzechBall I'm blind and didn't notice; this is a work-in-progress after all. I read that Polish was an official minor language of Czech Republic from wikipedia. https://en.wikipedia.org/wiki/Minority_languages_of_the_Czech_Republic so it was a toss up between Germany or Polish. I went with Polish because the people who worked on the voice mod did a great job and I thought more people should hear it.

I could change the language from Polish to Czech. Unfortunately the Historical Games Pack only has male voices; so then female Czech soldiers would speak American English by default (I think) which is less than desireable as it is currently. Would you be happier with that outcome? Let me know and I'll consider changing it

Typing all in caps isn't a very persuasive way to get someone to change their minds.
CzechBall 30 Apr, 2024 @ 7:27am 
Czech Republic with Polish makes my blood boil, ESPECIALLY BECAUSE THE HISTORICAL GAMES PACK HAS CZECH VOICES
Profligate  [author] 23 Apr, 2024 @ 7:24am 
I'm not sure. Why don't you try it and let me know so I can update the description. If I had to guess I think some of them might work because some voice packs were made for vanilla. Vanilla support not a high priority for me considering how often WOTC is on sale
Fr33mλn 23 Apr, 2024 @ 4:39am 
Can this owrk in the vanilla game?
Profligate  [author] 22 Apr, 2024 @ 5:48pm 
Thanks. It took me quite a long time to go through all the amazing voice packs on the workshop. I'm still hoping that I might have missed some and that people would point them out to me
Sky 22 Apr, 2024 @ 4:25pm 
i think this mod is pretty neat, keep up the good work
Nate Pyroman 19 Apr, 2024 @ 9:10am 
Russian for Ukrainian is a big oof lol.
ingarnm 19 Apr, 2024 @ 8:26am 
@Style Seeker, хз что тебя тригернуло, куча народу в ВСУ говорит на русском, он уж явно аутентичнее, чем английский.
Profligate  [author] 19 Apr, 2024 @ 12:25am 
@Style Seeker: you're making quite a few assumptions about me here. Did you consider that I decided against using this platform to share my opinions about geopolitics? There are more appropriate places for that kind of discussion than Steam workshop.
Khornelia 18 Apr, 2024 @ 6:13pm 
Like if you're aware enough to tell people not to point out offensive inaccuracies, maybe just leave them out of the mod in the first place..
Khornelia 18 Apr, 2024 @ 6:09pm 
@Style Seeker 100% agreed.
Style Seeker 18 Apr, 2024 @ 12:22pm 
if you can't put Ukrainian, you should leave English, that's all, the fact that you decided to put Russian for Ukrainians means that you are not aware enough of what is happening in the world, I can't recommend this mod :steamthumbsdown:
Profligate  [author] 17 Apr, 2024 @ 3:14pm 
Guisepelll's mods are great and I shamelessly looked through them to learn how to assign "languages" when I first started modding XCOM. I wanted to mimic their mods functionality and apply it to more countries
Epigamesh 17 Apr, 2024 @ 2:14pm 
As I like playing with diverse langages, this mod is a welcome surprise. I guess it works kinda similar to the voice extensions from Guisepelll I'm currently using ? But I'm seeing far more langages supported (including some I didn't even know were on the workshop), which is great.