Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Toge Inumaki - Cursed Speech Master
58 comentarios
ocean mayen 30 MAY a las 18:08 
mahito please kind sir or something
VBForever 25 ABR a las 3:39 
we need mahito fr
lucasstengel223 3 ABR a las 11:57 
fr they do
MonkUnc 6 MAR a las 18:45 
They be making anybody but Mahito bro
SailorPeabody_9 10 DIC 2024 a las 11:48 
SKITTER!!!! MAKE A MAHITO MOD AND MY LIFE IS YOUR''S!!!
Skitter  [autor] 30 SEP 2024 a las 17:26 
For those of you who haven't yet seen the announcement, my spriter has been offline for a long ass time. Until he returns, I will TRY to make some slight changes. Remember that this was my first ever coding experience and his first ever spriting experience. He has IRL struggles, so allow us to overcome them and update for you all.
ZG15 7 SEP 2024 a las 11:18 
Moves do way too little damage
Kir1t0 26 JUL 2024 a las 8:53 
make him actually useable
Blaiz 8 JUL 2024 a las 10:05 
ADD MORE POWER PLEASE
RedwoodMist 26 MAY 2024 a las 20:08 
ALL OF THIS GUY'S MODS CRASHES WHEN I START A FIGHT (clearly skill issue) HOW DO I FIX IT?
superjuangamer53 21 MAY 2024 a las 15:40 
great news
shit yourself is in the game
Saint Tachyon 15 MAY 2024 a las 11:48 
Still waiting for shit yourself to be an ult
Skitter  [autor] 13 MAY 2024 a las 6:27 
Geilolp, hi! Thank you for your comment but do you mind specifying what exact bugs? I’m trying to fix those before next update.
Geilolp 12 MAY 2024 a las 6:21 
you should actually work in this more. its really cool but has alot of bugs
Geilolp 10 MAY 2024 a las 13:22 
change "sleep" to "shit yourself"
aeriiser 3 MAY 2024 a las 16:10 
There should actually be a meme attack that plays a fart.sfx and makes the opponent fall over, called "Shit yourself"
Carefully_Chillin 30 ABR 2024 a las 5:55 
"Make it clap" lvl 9 meter move when?
millipede 29 ABR 2024 a las 3:02 
lvl 9 kill yourself super attack
Mikko 28 ABR 2024 a las 11:16 
should add "shit yourself" as a lv9 ult
Skitter  [autor] 27 ABR 2024 a las 20:02 
alboralam23, hi! 1.2 is closer than it seems, and it will have improved aerials! I'm excited to release it to you all! :steamhappy:
alboralam23 26 ABR 2024 a las 21:59 
i cant wait for his aerials
Videofreak 26 ABR 2024 a las 14:30 
feature page womp womp
彼得 (rafa) 24 ABR 2024 a las 16:07 
Blast Away
Saint Tachyon 23 ABR 2024 a las 14:59 
As a meme ult, add, "Sht yourself"
superjuangamer53 23 ABR 2024 a las 14:31 
Could you add run away? I think you could do it so that the only move the opponent can use after being hit with it is backwards dash, it would be pretty cool. If you cant add it then thats fine
Skitter  [autor] 23 ABR 2024 a las 7:07 
Hello Word! With the next update I plan to hopefully add a good startup! Thank you for the suggestion!
Skitter  [autor] 23 ABR 2024 a las 7:07 
Hello, Blahaj! Currently, die is in the game for quite a bit of meter, but that may be decreased! Make sure to turn on “Infinite Resources” if you want to see it without grinding meter!
superjuangamer53 22 ABR 2024 a las 13:44 
add die :ccskull:
word 22 ABR 2024 a las 11:32 
only now do i see that someone already said that
word 22 ABR 2024 a las 11:31 
he got like zero good starting nuetral options
Skitter  [autor] 22 ABR 2024 a las 9:44 
Thank you all for over 5,000 subscribers! Update 1.1 will be good! I promise :steamhappy:
Skitter  [autor] 22 ABR 2024 a las 9:43 
Hello, GenericMoodMan! The main issue with projectiles is how different they are from base moves. Some future ones will use projectiles, and I may rework some to have that in the future! I’d especially like to have moves like “Twist” function as a projectile! Thanks for the suggestion though, I’ll keep it in mind!
Skitter  [autor] 22 ABR 2024 a las 9:40 
Hello, Nutt! As of now, his sprites are not to the best of my spriters ability (he’s gotten MUCH better). As more normals are added, they will become much more interesting. Also, as you said, there’s not a lot of content to go off of! I’ll try my best though 😃
GenericMemeMan 22 ABR 2024 a las 1:26 
What about projectiles would be so hard to mod? I been tinkering with my own mods for the past month and it doesn't seem too hard.
Danno 21 ABR 2024 a las 16:02 
I understand that he's not currently finished, but he has so little moves that he feels like he's in an alpha state as opposed to a beta state (if that). His normals aren't interesting and his specials lack flair and cinematic appeal. I'd try to suggest more ways to make the character better but there's just so little to go off of atm.
superjuangamer53 21 ABR 2024 a las 15:36 
also why did you say kashimo twiced
superjuangamer53 21 ABR 2024 a las 15:36 
panda would have like 2 special moves bru
HeroFTT 21 ABR 2024 a las 7:44 
On god how did we get inumaki before yuta, geto, a balanced toji, mahito, jogoat, hanami, panda, maki, kashimo, mechamaru, uraume, yuki, or kashimo???? (This is the greatest day of my life btw)
Tyche 21 ABR 2024 a las 2:47 
we got inumaki before KasHIMo
BlazerBlu 21 ABR 2024 a las 2:15 
I LOVE U
Joe Biden 20 ABR 2024 a las 22:36 
Toripu, bit harsh over a joke, innit bruv?
Colin 19 ABR 2024 a las 19:55 
power word: kill
Cahmi 19 ABR 2024 a las 18:30 
"die"
Bloodful 19 ABR 2024 a las 15:20 
inumaki be like: let me join hustle
Yomi Hustle: ok
WizardKitsune 19 ABR 2024 a las 11:44 
sup chat, i like this mod
LavenderCove 19 ABR 2024 a las 7:38 
I dont think his Hustle option works currently, i keep trying to use it but it doesnt build meter
Skitter  [autor] 19 ABR 2024 a las 6:09 
Hello, RedSnapper! I truly appreciate the suggestion. This was originally taken into account at the beginning of development, but the main issue is the difficulty of modding a projectile into YOMI. I opted for an instant hitbox, as it would be easier. That being said, as my other WIP mods are finished, my spriter (Fluffy) would like to rework the mod, so that may eventually be a thing with CERTAIN moves. Thank you again for the suggestion! Have a good one!
Red Snapper 18 ABR 2024 a las 20:05 
If I may provide an idea: Toge's voice moves shoot out an AOE wave instead of having a small instant radius. The wave could travel faster at the start of the move and then slow down as it travels further, eventually disappearing. The wave doesn't have to have a super large range, but I think it could add more utility and make the moves feel better to use.
Just an idea, not sure how viable or balanced that would be.
Saggy Haggis 18 ABR 2024 a las 13:32 
Mustard leaf, tuna tuna
k4zukikaze 17 ABR 2024 a las 20:45 
pretty decent