RimWorld

RimWorld

Basic Double Doors
104 kommentarer
GHOSTDRAGON120 18. aug. kl. 23:02 
can you make it were the double door does not need a wall to be there
it just annoying to put the door down
to have it be invisible/not there
Darius Wolfe 23. juli kl. 21:35 
I have created an updated version of Perspective: Doors that adds support for this mod, in case anyone else wanted that.
Sam_  [ophavsmand] 23. juli kl. 9:44 
They should be airtight now
Viper_Knight 23. juli kl. 6:37 
The double doors don't have the airtight property unlike the normal doors, in case that's not intended.
Porknelius 21. juli kl. 18:53 
AUTODOOR texture is broken i think
Sam_  [ophavsmand] 11. juli kl. 8:31 
Updated to 1.6
Nuker1110 1. juli kl. 19:36 
Works fine in 1.6
SP4RTAN 19. juni kl. 17:51 
So uh... not to be "that guy" but do you plan on updating this (and furnace) to 1.6 eventually? I'm guessing they just need a 1.6 folder.
Dalton RickmanT.TV 9. juni kl. 14:06 
1.4 maybe?
5150 11. apr. kl. 22:09 
Need 3x1 door
Primeval Revenant 27. jan. kl. 14:28 
I have noticed that powered double doors take a significant amount of time to open. Is that expected behaviour?
Eclipse 21. dec. 2024 kl. 1:20 
is there a chance for a door like ornate door but with simple materials instead of gold?
ALL MIGHTO 11. okt. 2024 kl. 3:49 
They do not transfer heat between rooms ;/
NuanKi 2. aug. 2024 kl. 12:03 
thanks :steamhappy:
Sam_  [ophavsmand] 2. aug. 2024 kl. 11:59 
I'll add them to my list
NuanKi 2. aug. 2024 kl. 11:51 
Would you consider adding double animmal flap / fences?
Sam_  [ophavsmand] 2. aug. 2024 kl. 3:06 
Yes it does. However this one is more lightweight for those that only want the double doors.
NuanKi 2. aug. 2024 kl. 1:13 
so this does esentially the same as ReBuild: Doors and Corners ?
Гений 23. juli 2024 kl. 10:33 
Could you please make styles compatible for your doors? Like technological (beside basic)
Mr.Nasty 19. juli 2024 kl. 20:52 
Ive used doors expanded since 1.0 and wont add this due to redundancy, but would happily convert if this is compatible with the open doors manually mod.
Dazai 4. juli 2024 kl. 18:54 
nice work
Diacherus 18. juni 2024 kl. 17:32 
Not sure if this is an issue with this mod or perhaps vanilla 2-wide door behavior, but my pawns will often slow down when going through the double doors, entering one door spot, moving to the other door spot, and only then going past the door. Sort of a flattened lightning-bolt shape.
Montu 18. juni 2024 kl. 14:05 
I read this was added to vanilla Rimworld in 1.5, does this mod do anything on 1.5 now, and if so what?
UnoTheCard 14. juni 2024 kl. 14:51 
doesn't work with seamless embrasures, is there a fix for this that I can do myself?
DanilaNeonov 14. juni 2024 kl. 6:52 
топ за свои деньги
Jaggid Edje 13. juni 2024 kl. 4:44 
Does anyone know of a mod that does the same thing as this, but for fence gates?
I can't seem to find any mod that adds double or triple-wide fence gates.
Dustin Echoes 11. juni 2024 kl. 9:26 
Complex triple doors when
Matt & Cheese 6. juni 2024 kl. 9:36 
i dont know if this was a result of this mod or another one, but shambles (assault type) had trouble following my pawns though this door and over the bridge which allowed for a strange and not anticipated kiting session.... idk if they respond this way with normal doors... either way good mod.
Ai Spacedestructor 3. juni 2024 kl. 9:11 
would be great if the double door would show up in every context the normal one does as well.
for example currently if i build a wall, change my doors or just copy the the wall i have the walls selected but it only shows me the option for the small door, so i have to go back in to the architect and place a double door, which i can then copy in every place i need.
its still annoying that i have to change context/menu even if its just a single time considering that the normal door doesnt have this problem.
The Bard of Hearts 1. juni 2024 kl. 23:52 
I've noticed that there is no temperature transfer between the rooms, even if the door is held open. Can this be fixed?
Dyspeptic Icarus 27. maj 2024 kl. 9:45 
I think it would be cool if there was a mod/this mod that turned all walls double, and quadruple wide. It make building walls, and fortresses easier.
Vidraan 19. maj 2024 kl. 4:51 
I second @HappyTrigg double animal flaps would be nice. Any thought to some nicer triple wide doors? looking for something for an ideology room grand entrance sort of thing. Thank you! love the mod!
DiamondJackdaw 16. maj 2024 kl. 10:05 
Epic
HappyTrigg 11. maj 2024 kl. 5:14 
Animal flaps?
Meranius 9. maj 2024 kl. 5:14 
love this mod. dont understand why the devs didnt ad those from start .
LAJ-47FC9 7. maj 2024 kl. 17:04 
Single-tile security door next? :D
Crimson Shadow 7. maj 2024 kl. 11:14 
thank you for making this now i ahve a alternative to doors expanded also somthign doors expanded did not have does the double door have a skin for the idology
👁 6. maj 2024 kl. 12:58 
I'll just use garage doors come to think of it, that's what they're for.
Iyeppp 6. maj 2024 kl. 12:22 
nice
Sam_  [ophavsmand] 6. maj 2024 kl. 11:39 
they work fine for me
GherkinJuicer69 6. maj 2024 kl. 10:21 
For some reason wild animals can get in through the double doors and they dont have any insulation from what ive noticed?
👁 6. maj 2024 kl. 5:48 
Ooh! Add Triple Basic Triple Doors too...

You know, for vehicles.
Cenizas 5. maj 2024 kl. 14:16 
thank you! was limited to using the fancy door (which is cool, but expensive and of limited aesthetic) but this is awesome
Sam_  [ophavsmand] 5. maj 2024 kl. 9:14 
It's a race between that and the devs adding them to the base game
MeOwOgai 5. maj 2024 kl. 7:06 
Bro this mod will be in top downloads in no time!
pochemynebereza 5. maj 2024 kl. 3:26 
looks good!
G(unc) 4. maj 2024 kl. 9:37 
ah okay ty
Sam_  [ophavsmand] 4. maj 2024 kl. 8:21 
It's more lightweight as only double door varients of the vanilla doors. And that mod wasn't updated when I made this for myself.
G(unc) 4. maj 2024 kl. 7:10 
what does this do that "Doors Expanded" doesnt already do?
Lightcaster 1. maj 2024 kl. 22:57 
Interesting, thanks :)