RimWorld

RimWorld

Anomaly Orbital Trader
13 Comments
Nimn 4 Sep @ 9:54am 
If i come up with anything i'll post suspects. All i can assume is it's a mod that alters the stock, an obvious thing. But any mod could be adding an item that borks traders. In one playthrough this exotic goods trader will work, while another won't, yet both are from the same faction and orbital. Still, i'll post if i find anything. Still gonna use the mod though, don't know why it wasn't base game.
Teiwaz  [author] 3 Sep @ 10:14pm 
@juako : @Aphasia : @Nimn : Yes, I still haven't found the bug that causes the orbital trader not to carry any goods. The mod works by specifying and selling items from the Anomaly DLC, and the other items it sells are almost identical to those of the exotic goods trader in the vanilla game. Although the mod functions normally in my tests, according to feedback in the comments, this bug is indeed widespread.
If anyone can provide the error log or the mods that might be causing this bug, I will try my best to fix it.
Nimn 3 Sep @ 7:46pm 
The empty trader bug isn't unique to this mod, but i haven't found what exactly causes it. I've had it myself many times without any idea of the cause,
Aphasia 14 Feb @ 1:53am 
@shadowstalker1857 yeah I've had the "has literally nothing" bug too
Halicade 6 Aug, 2024 @ 6:20pm 
Hello! Just throwing it out there, your mod doesn't have Anomaly listed as a dependency in the about.xml
shadowstalker1857 2 Aug, 2024 @ 11:57pm 
Small issue ran into about two anomaly traders with nothing to buy just sell but they don't even have silver or anything at all. Kinda confused if it's a conflict in mods but genuinely wanna if it's happened to anyone else.
juako 11 May, 2024 @ 3:18am 
yep, the only overpowered thing in this mod is shards considering how rare they are normally
whenwrašk 3 May, 2024 @ 12:28am 
i don't see how those things are overpowered. the flesh pieces are mechanically useless, the golden cubes are "VERY GOOD", and it's entirely within reason for an interstellar trade-ship to have a lot of books available.
Teiwaz  [author] 17 Apr, 2024 @ 5:33pm 
@Antario : I have another orbital trader mod that sells more items, but I adjust the balance by increasing the price of exotic items, maybe this mod is for you:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2961168731
Teiwaz  [author] 17 Apr, 2024 @ 5:18pm 
@Antario : @Con(troll) Artist : You're right, the trader will buy most items which is a bit too powerful. I will adjust the types of items trader buy to be consistent with exotic goods trader.
Alucard93 17 Apr, 2024 @ 3:47pm 
You can show some Con(troll).

(I'm sorry)
Legion 17 Apr, 2024 @ 1:45pm 
Or you could show some restraint and not feel compelled to buy everything.
Antario 17 Apr, 2024 @ 11:07am 
the item offerings are wayyyy overpowered. several gold cubes, flesh pieces, half a library....

it also will buy basically everything.


Can you tune it down so it's more alike to a faction that has a few of those items at a time and not just a flying warehouse of basically the entire expansion?